Player Matchup

Fenrir
Fenrir
AsrielDremur A
Fenrir
Level 22
God Stats
2W - 4L
1,691 SR
Queue Stats
5W - 11L
1,498 Elo+
Party 1
Scylla
Scylla
INFINTY Alpha
Scylla
Level 7
God Stats
2W - 4L
1,691 SR
Queue Stats
2W - 7L
1,498 Elo+
Party 1
Chang'e
Chang'e
Midona la louve
Chang'e
Level 8
God Stats
0W - 2L
1,310 SR
Queue Stats
4W - 18L
1,024 Elo+
Party 1
Team Averages
Level 12
1,564 SR
1,340 Elo+

VS

Team Averages
Level 21
1,342 SR
1,351 Elo+
Ra
Ra
JimiKing77
Ra
Level 16
God Stats
5W - 9L
1,321 SR
Queue Stats
11W - 22L
1,294 Elo+
Solo
Pele
Pele
Karian001
Pele
Level 21
God Stats
1W - 0L
1,523 SR
Queue Stats
58W - 54L
1,439 Elo+
Solo
King Arthur
King Arthur
Rob_Noctis
King Arthur
Level 27
God Stats
2W - 3L
1,184 SR
Queue Stats
14W - 20L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 2
11,029
613
13,194
21,051
14,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 7 / 5
10,263
570
8,222
17,196
8,904
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 2 / 8
10,467
582
8,094
16,502
6,350
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
11,614
645
11,935
7,230
3,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
15
7 / 5 / 3
12,255
681
17,153
17,900
7,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

King Arthur
Rob_Noctis
King Arthur
15
2 / 4 / 8
11,149
619
9,825
18,703
11,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
9
Kills
12
14
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
L
2
7
5
0.64
W
3
1
7
6.5
W
Pele
7
5
3
1.7
L
1
2
8
2.5
W
King Arthur
Rob_Noctis
King Arthur
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,510
Damage
38,913
54,749
Taken
43,833
29,470
Mitigated
21,706
14,878
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,194
1,474
795
2,425
21,051
14,216
0
6,402
14,649
0
39,722
L
8,222
1,505
0
1,489
17,196
8,904
199
3,990
13,206
34,438
0
W
11,935
1,393
2,732
3,572
7,230
3,144
479
2,635
4,357
64,091
0
W
Pele
17,153
2,656
568
3,850
17,900
7,299
1,188
6,346
11,554
0
53,777
L
8,094
1,223
4,497
5,672
16,502
6,350
0
2,553
13,949
34,975
0
W
King Arthur
Rob_Noctis
King Arthur
9,825
684
369
4,313
18,703
11,263
224
7,209
11,494
0
33,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
35,018
122
Minions Killed
170
0
Camps Cleared
0
897,412
Distance Traveled
1,002,154
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,029
613
29
2
0
330,147
0
L
Scylla
10,263
570
39
2
0
257,599
6
W
Ra
11,614
645
93
5
0
312,991
0
W
Pele
12,255
681
49
3
0
353,090
8
L
Chang'e
10,467
582
54
3
0
309,666
1
W
King Arthur
11,149
619
28
2
0
336,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role