Player Matchup

Guan Yu
Guan Yu
Kieohmm
Guan Yu
Level 3
God Stats
2W - 0L
1,751 SR
Queue Stats
6W - 1L
1,578 Elo+
Solo
Arachne
Arachne
LucienWolfswift
Arachne
Level 28
God Stats
90W - 70L
1,455 SR
Queue Stats
970W - 1,065L
1,502 Elo+
Solo
Cthulhu
Cthulhu
McMeany
Cthulhu
Level 26
God Stats
2W - 4L
1,300 SR
Queue Stats
129W - 148L
1,520 Elo+
Party 1
Anubis
Anubis
SweatieMeats
Anubis
Level 21
God Stats
88W - 106L
1,386 SR
Queue Stats
326W - 363L
1,425 Elo+
Party 1
Tiamat
Tiamat
not2goodatsmite
Tiamat
Level 22
God Stats
23W - 27L
1,492 SR
Queue Stats
261W - 289L
1,404 Elo+
Party 1
Team Averages
Level 20
1,477 SR
1,486 Elo+

VS

Team Averages
Level 13
1,587 SR
1,440 Elo+
Kali
Kali
DoobieTanner
Kali
Level 7
God Stats
3W - 3L
1,484 SR
Queue Stats
7W - 9L
1,278 Elo+
Solo
Artemis
Artemis
F4lc022
Artemis
Level 8
God Stats
4W - 2L
1,949 SR
Queue Stats
5W - 3L
1,536 Elo+
Solo
Khepri
Khepri
KuuuVampir
Khepri
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 19L
1,512 Elo+
Solo
Nemesis
Nemesis
Sejuna2
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,423 Elo+
Solo
Vamana
Vamana
UnrankedToMaster
Vamana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kieohmm
Guan Yu
16
4 / 2 / 10
10,419
548
11,570
12,374
10,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
10 / 2 / 4
11,737
618
8,856
18,521
12,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
McMeany
Cthulhu
15
6 / 2 / 9
10,760
566
13,110
16,371
14,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Anubis
13
3 / 5 / 8
8,610
453
11,007
11,916
5,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 1 / 11
11,397
600
11,029
8,494
8,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
9,569
504
11,278
18,068
6,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
F4lc022
Artemis
10
0 / 7 / 4
6,727
354
6,116
12,230
3,403
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
KuuuVampir
Khepri
12
4 / 4 / 5
8,175
430
7,336
14,375
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Sejuna2
Nemesis
13
2 / 5 / 3
8,127
428
4,116
12,674
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 7 / 6
7,924
417
6,816
16,440
11,878
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
27
Kills
12
12
Deaths
27
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
Artemis
F4lc022
Artemis
0
7
4
0.29
W
Guan Yu
Kieohmm
Guan Yu
4
2
10
4.5
L
Khepri
KuuuVampir
Khepri
4
4
5
1.63
W
10
2
4
6
W
Cthulhu
McMeany
Cthulhu
6
2
9
5.25
L
Nemesis
Sejuna2
Nemesis
2
5
3
0.7
W
Anubis
3
5
8
1.4
L
1
7
6
0.57
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,572
Damage
35,662
67,676
Taken
73,787
51,014
Mitigated
32,605
28,923
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,278
5,752
0
3,569
18,068
6,355
0
7,586
10,482
0
61,364
L
Artemis
F4lc022
Artemis
6,116
2,561
477
2,937
12,230
3,403
0
5,836
6,394
0
28,944
W
Guan Yu
Kieohmm
Guan Yu
11,570
1,859
1,694
2,676
12,374
10,278
2,868
1,495
10,579
0
58,252
L
Khepri
KuuuVampir
Khepri
7,336
611
0
1,016
14,375
6,477
0
8,629
5,746
28,252
0
W
8,856
6,747
0
10,399
18,521
12,659
590
1,707
16,714
0
82,958
W
Cthulhu
McMeany
Cthulhu
13,110
699
758
4,180
16,371
14,417
597
1,836
14,440
51,109
0
L
Nemesis
Sejuna2
Nemesis
4,116
1,463
0
1,596
12,674
4,492
0
5,950
6,724
0
32,419
W
Anubis
11,007
678
855
4,353
11,916
5,402
1,061
2,721
9,120
36,718
0
L
6,816
1,679
0
3,638
16,440
11,878
254
7,145
9,295
7,946
29,029
W
11,029
2,349
0
4,008
8,494
8,258
2,416
1,087
7,344
63,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,923
Gold Earned
40,522
481
Minions Killed
331
0
Camps Cleared
0
1,717,643
Distance Traveled
1,664,483
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,569
504
100
5
0
314,168
3
L
Artemis
6,727
354
45
2
0
305,630
2
W
Guan Yu
10,419
548
110
6
0
388,839
3
L
Khepri
8,175
430
41
2
0
336,532
4
W
Arachne
11,737
618
120
6
0
310,667
0
W
Cthulhu
10,760
566
77
4
0
358,821
2
L
Nemesis
8,127
428
78
4
0
372,820
1
W
Anubis
8,610
453
46
2
0
332,396
0
L
Vamana
7,924
417
67
4
0
335,333
2
W
Tiamat
11,397
600
128
7
0
326,920
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role