Player Matchup

He Bo
He Bo
Jenas98
He Bo
Level 67
God Stats
2W - 4L
1,481 SR
Queue Stats
214W - 206L
1,582 Elo+
Party 1
Fafnir
Fafnir
Martster
Fafnir
Level 29
God Stats
0W - 3L
1,344 SR
Queue Stats
37W - 24L
1,636 Elo+
Party 1
Bakasura
Bakasura
Turbotoon
Bakasura
Level 22
God Stats
1W - 2L
1,262 SR
Queue Stats
21W - 11L
1,638 Elo+
Party 1
Team Averages
Level 39
1,362 SR
1,619 Elo+

VS

Team Averages
Level 36
1,588 SR
1,694 Elo+
Hercules
Hercules
GrooPhyx
Hercules
Level 66
God Stats
11W - 14L
1,398 SR
Queue Stats
466W - 231L
1,717 Elo+
Party 2
Scylla
Scylla
StefanCelMic
Scylla
Level 14
God Stats
2W - 1L
1,706 SR
Queue Stats
16W - 18L
1,655 Elo+
Solo
Yemoja
Yemoja
Thecrafty63
Yemoja
Level 29
God Stats
40W - 15L
1,661 SR
Queue Stats
209W - 97L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jenas98
He Bo
13
2 / 7 / 2
9,911
619
10,453
9,972
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
Martster
Fafnir
13
0 / 2 / 5
9,695
606
6,987
15,903
18,735
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Turbotoon
Bakasura
12
3 / 6 / 2
10,244
640
6,105
10,818
4,560
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GrooPhyx
Hercules
15
9 / 1 / 6
12,548
784
12,207
11,383
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
16
2 / 2 / 11
11,190
699
9,494
9,166
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
13
4 / 2 / 9
11,512
720
6,485
9,718
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
15
15
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
GrooPhyx
Hercules
9
1
6
12
L
He Bo
Jenas98
He Bo
2
7
2
0.43
L
Fafnir
Martster
Fafnir
0
2
5
1.25
W
Scylla
2
2
11
3.75
W
Yemoja
4
2
9
4.25
L
Bakasura
Turbotoon
Bakasura
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,545
Damage
28,186
36,693
Taken
30,267
26,858
Mitigated
17,085
2,995
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GrooPhyx
Hercules
12,207
4,877
0
5,479
11,383
7,446
1,061
5,801
4,934
83
24,677
L
He Bo
Jenas98
He Bo
10,453
263
0
1,044
9,972
3,563
678
4,475
5,335
48,550
0
L
Fafnir
Martster
Fafnir
6,987
2,089
0
717
15,903
18,735
374
7,850
7,673
21,720
0
W
Scylla
9,494
698
0
2,822
9,166
3,216
1,046
4,719
4,180
80,475
0
W
Yemoja
6,485
1,079
2,854
1,695
9,718
6,423
500
6,097
2,994
21,835
0
L
Bakasura
Turbotoon
Bakasura
6,105
4,573
0
1,234
10,818
4,560
0
3,142
7,568
0
27,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,850
Gold Earned
35,250
161
Minions Killed
180
0
Camps Cleared
0
859,238
Distance Traveled
796,776
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,548
784
22
1
0
274,611
3
L
He Bo
9,911
619
85
5
0
251,932
2
L
Fafnir
9,695
606
23
1
0
279,175
1
W
Scylla
11,190
699
128
8
0
264,374
1
W
Yemoja
11,512
720
30
2
0
257,791
3
L
Bakasura
10,244
640
53
3
0
328,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role