Player Matchup

Serqet
Serqet
 
Serqet
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Pedro_Fernandez7
Medusa
Level 122
God Stats
7W - 2L
1,694 SR
Queue Stats
95W - 89L
1,624 Elo+
Party 2
Agni
Agni
Ruben8_Fernandez
Agni
Level 142
God Stats
5W - 5L
1,521 SR
Queue Stats
136W - 131L
1,627 Elo+
Party 2
Pele
Pele
Subarashi001
Pele
Level 56
God Stats
33W - 37L
1,557 SR
Queue Stats
247W - 215L
1,622 Elo+
Solo
Bacchus
Bacchus
YeetusFeatus770
Bacchus
Level 124
God Stats
6W - 5L
1,629 SR
Queue Stats
121W - 112L
1,649 Elo+
Solo
Team Averages
Level 105
1,580 SR
1,605 Elo+

VS

Team Averages
Level 118
1,479 SR
1,570 Elo+
Cu Chulainn
Cu Chulainn
BSFL_MoinDannyon
Cu Chulainn
Level 105
God Stats
6W - 4L
1,520 SR
Queue Stats
20W - 18L
1,579 Elo+
Solo
Hun Batz
Hun Batz
Dampest9724
Hun Batz
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 178L
1,592 Elo+
Party 1
Thoth
Thoth
MIKUBESTNAKANO
Thoth
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
633W - 626L
1,516 Elo+
Party 1
Apollo
Apollo
ThunderKnoxs
Apollo
Level 142
God Stats
6W - 9L
1,381 SR
Queue Stats
223W - 210L
1,583 Elo+
Party 1
Nox
Nox
talloinzHD
Nox
Level 120
God Stats
6W - 3L
1,495 SR
Queue Stats
259W - 248L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
4 / 1 / 4
6,586
599
2,324
6,635
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 3 / 1
6,176
561
7,389
7,274
2,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 0 / 3
7,318
665
8,373
6,473
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 3 / 2
6,412
583
4,369
8,219
2,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 8
5,461
496
4,005
8,229
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BSFL_MoinDannyon
Cu Chulainn
12
3 / 0 / 0
6,449
586
6,002
5,769
3,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Dampest9724
Hun Batz
9
0 / 4 / 1
5,185
471
3,709
8,266
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 7 / 0
4,922
447
3,010
6,153
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
11
3 / 3 / 0
6,312
574
5,306
9,356
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 1
5,030
457
2,711
7,225
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
6
7
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
4
6
L
Cu Chulainn
BSFL_MoinDannyon
Cu Chulainn
3
0
0
3
L
Hun Batz
Dampest9724
Hun Batz
0
4
1
0.13
L
0
7
0
0
W
3
3
1
1.17
W
6
0
3
7.5
W
4
3
2
1.67
L
Apollo
3
3
0
1
W
0
0
8
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,460
Damage
20,738
36,830
Taken
36,769
14,155
Mitigated
13,463
13,809
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,324
333
0
2,338
6,635
2,340
0
604
5,911
0
31,296
L
Cu Chulainn
BSFL_MoinDannyon
Cu Chulainn
6,002
856
0
2,367
5,769
3,602
32
1,402
4,339
0
41,175
L
Hun Batz
Dampest9724
Hun Batz
3,709
830
0
2,624
8,266
2,581
0
2,394
5,535
0
26,133
L
3,010
136
0
640
6,153
1,930
0
3,795
2,147
23,453
0
W
7,389
3,832
0
2,656
7,274
2,373
261
793
6,481
0
43,012
W
8,373
1,041
0
3,121
6,473
2,097
190
1,494
4,773
49,750
0
W
4,369
1,127
0
2,188
8,219
2,546
0
414
7,781
0
37,027
L
Apollo
5,306
3,687
0
4,481
9,356
2,633
145
1,175
8,155
0
34,445
W
4,005
536
0
3,506
8,229
4,799
0
1,953
6,163
12,119
0
L
2,711
754
0
1,950
7,225
2,717
27
3,149
3,827
8,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
27,898
311
Minions Killed
270
0
Camps Cleared
0
1,078,216
Distance Traveled
1,005,101
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,586
599
71
6
0
264,454
1
L
Cu Chulainn
6,449
586
77
7
0
227,906
5
L
Hun Batz
5,185
471
61
6
0
212,230
2
L
Thoth
4,922
447
53
5
0
194,228
3
W
Medusa
6,176
561
72
7
0
162,896
3
W
Agni
7,318
665
90
8
0
206,144
6
W
Pele
6,412
583
72
7
0
217,045
2
L
Apollo
6,312
574
68
6
0
187,831
1
W
Bacchus
5,461
496
6
1
0
227,677
2
L
Nox
5,030
457
11
1
0
182,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role