Player Matchup

Izanami
Izanami
Chihiroethaku
Izanami
Level 16
God Stats
4W - 5L
1,484 SR
Queue Stats
23W - 25L
1,501 Elo+
Party 2
Geb
Geb
FADDDDDDDYY
Geb
Level 123
God Stats
1W - 1L
1,465 SR
Queue Stats
48W - 66L
1,424 Elo+
Party 3
Aphrodite
Aphrodite
RyZe-_Inffinity
Aphrodite
Level 64
God Stats
5W - 6L
1,812 SR
Queue Stats
253W - 260L
1,451 Elo+
Party 2
Chaac
Chaac
l Nevada l
Chaac
Level 27
God Stats
8W - 4L
1,500 SR
Queue Stats
264W - 239L
1,478 Elo+
Party 3
Pele
Pele
usman_ali2728
Pele
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
153W - 148L
1,487 Elo+
Solo
Team Averages
Level 59
1,552 SR
1,468 Elo+

VS

Team Averages
Level 83
1,532 SR
1,427 Elo+
Anhur
Anhur
Alaskantar67
Anhur
Level 122
God Stats
3W - 6L
1,500 SR
Queue Stats
186W - 195L
1,449 Elo+
Party 4
Guan Yu
Guan Yu
Daddy_Octane
Guan Yu
Level 40
God Stats
11W - 8L
1,784 SR
Queue Stats
49W - 54L
1,549 Elo+
Solo
Anubis
Anubis
DaoYin33
Anubis
Level 15
God Stats
2W - 1L
1,305 SR
Queue Stats
4W - 4L
1,134 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Daoyin-_-lll
Tsukuyomi
Level 88
God Stats
99W - 75L
1,636 SR
Queue Stats
246W - 274L
1,536 Elo+
Party 1
Ares
Ares
clem23ducho
Ares
Level 149
God Stats
16W - 10L
1,433 SR
Queue Stats
193W - 202L
1,465 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
2 / 6 / 1
7,443
414
5,935
11,487
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 2
7,165
398
1,994
10,375
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
RyZe-_Inffinity
Aphrodite
14
1 / 8 / 1
8,638
480
4,586
15,314
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
13
1 / 4 / 1
7,655
425
7,873
14,668
10,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 7 / 1
7,105
395
5,174
14,645
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 2
11,361
631
4,497
9,169
3,475
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Daddy_Octane
Guan Yu
16
3 / 2 / 4
10,447
580
7,765
17,391
16,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
DaoYin33
Anubis
18
15 / 1 / 5
12,386
688
21,379
12,851
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Daoyin-_-lll
Tsukuyomi
18
5 / 2 / 13
11,591
644
11,621
11,784
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 10
9,134
507
7,360
14,836
9,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
6
Kills
28
28
Deaths
7
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Izanami
2
6
1
0.42
W
Guan Yu
Daddy_Octane
Guan Yu
3
2
4
2.5
W
Anubis
DaoYin33
Anubis
15
1
5
17.5
W
Tsukuyomi
Daoyin-_-lll
Tsukuyomi
5
2
13
5.75
L
0
3
2
0.33
L
Aphrodite
RyZe-_Inffinity
Aphrodite
1
8
1
0.19
W
3
2
10
4
L
Chaac
1
4
1
0.38
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,562
Damage
52,622
66,489
Taken
66,031
27,519
Mitigated
40,930
17,551
Healing
30,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,497
2,017
0
4,514
9,169
3,475
5,433
995
8,174
0
89,563
L
Izanami
5,935
2,685
0
1,149
11,487
2,811
0
5,320
6,167
0
27,738
W
Guan Yu
Daddy_Octane
Guan Yu
7,765
1,802
1,954
6,226
17,391
16,400
3,680
0
16,816
0
55,581
W
Anubis
DaoYin33
Anubis
21,379
582
665
8,180
12,851
6,526
2,433
3,308
9,443
87,225
0
W
Tsukuyomi
Daoyin-_-lll
Tsukuyomi
11,621
2,753
0
3,901
11,784
5,233
3,538
615
11,119
0
82,608
L
1,994
32
0
1,863
10,375
6,231
0
5,003
5,372
21,279
0
L
Aphrodite
RyZe-_Inffinity
Aphrodite
4,586
697
879
5,424
15,314
5,004
0
10,176
5,088
52,004
0
W
7,360
0
650
3,952
14,836
9,296
876
1,662
13,149
27,700
0
L
Chaac
7,873
949
0
5,982
14,668
10,043
0
2,313
11,930
0
46,471
L
5,174
1,223
0
2,254
14,645
3,430
0
5,927
8,643
0
33,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,006
Gold Earned
54,919
366
Minions Killed
578
0
Camps Cleared
0
1,331,626
Distance Traveled
1,704,066
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,361
631
162
9
0
293,109
3
L
Izanami
7,443
414
57
3
0
268,758
0
W
Guan Yu
10,447
580
104
6
0
335,406
0
W
Anubis
12,386
688
138
8
0
312,103
5
W
Tsukuyomi
11,591
644
144
8
0
394,888
3
L
Geb
7,165
398
37
2
0
233,708
5
L
Aphrodite
8,638
480
121
7
0
281,401
1
W
Ares
9,134
507
30
2
0
368,560
6
L
Chaac
7,655
425
90
5
0
297,238
3
L
Pele
7,105
395
61
3
0
250,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role