Player Matchup

Raijin
Raijin
Altimejt
Raijin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,176 Elo+
Party 1
Neith
Neith
CzarneZloto
Neith
Level 5
God Stats
5W - 3L
1,173 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Tiamat
Tiamat
FIERAesp
Tiamat
Level 28
God Stats
8W - 5L
1,501 SR
Queue Stats
40W - 47L
1,425 Elo+
Solo
Hades
Hades
FaonTarentule4
Hades
Level 29
God Stats
33W - 33L
1,466 SR
Queue Stats
184W - 182L
1,426 Elo+
Solo
Cthulhu
Cthulhu
ropi95
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 82L
1,657 Elo+
Solo
Team Averages
Level 23
1,428 SR
1,437 Elo+

VS

Team Averages
Level 15
1,440 SR
1,371 Elo+
Izanami
Izanami
Alykardis
Izanami
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
237W - 185L
1,630 Elo+
Solo
Osiris
Osiris
Domka69
Osiris
Level 28
God Stats
5W - 7L
1,391 SR
Queue Stats
66W - 69L
1,450 Elo+
Solo
Baba Yaga
Baba Yaga
VIPOK_EFL
Baba Yaga
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,178 Elo+
Party 2
Yemoja
Yemoja
eaniii
Yemoja
Level 14
God Stats
3W - 2L
1,566 SR
Queue Stats
16W - 20L
1,385 Elo+
Solo
Merlin
Merlin
kraft284
Merlin
Level 8
God Stats
10W - 18L
1,244 SR
Queue Stats
18W - 33L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Altimejt
Raijin
20
2 / 5 / 21
13,352
954
12,975
18,303
9,615
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
12 / 3 / 24
15,397
1,100
29,964
16,726
9,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
FIERAesp
Tiamat
20
10 / 4 / 18
15,712
1,122
33,851
16,184
15,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
17 / 3 / 14
16,045
1,146
19,977
19,194
14,512
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Cthulhu
ropi95
Cthulhu
20
3 / 2 / 24
13,910
994
13,896
24,348
35,782
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alykardis
Izanami
20
7 / 4 / 7
14,910
1,065
38,332
25,749
12,167
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Domka69
Osiris
19
6 / 14 / 6
14,237
1,017
15,630
34,594
22,905
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
VIPOK_EFL
Baba Yaga
19
2 / 14 / 9
12,805
915
11,321
24,449
10,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
eaniii
Yemoja
19
1 / 1 / 7
12,533
895
7,518
12,447
10,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
kraft284
Merlin
19
1 / 11 / 9
13,096
935
17,840
21,452
8,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
55
44
Kills
17
17
Deaths
44
101
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Raijin
Altimejt
Raijin
2
5
21
2.5
L
Izanami
Alykardis
Izanami
7
4
7
2.63
W
12
3
24
8
L
Osiris
Domka69
Osiris
6
14
6
0.64
W
Tiamat
FIERAesp
Tiamat
10
4
18
4.75
W
17
3
14
8
L
Baba Yaga
VIPOK_EFL
Baba Yaga
2
14
9
0.46
L
Yemoja
eaniii
Yemoja
1
1
7
4.5
L
Merlin
kraft284
Merlin
1
11
9
0.5
W
Cthulhu
ropi95
Cthulhu
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,663
Damage
90,641
94,755
Taken
118,691
84,547
Mitigated
65,167
13,308
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Altimejt
Raijin
12,975
2,246
0
565
18,303
9,615
0
5,719
12,584
32,378
0
L
Izanami
Alykardis
Izanami
38,332
27,633
0
0
25,749
12,167
0
19,869
5,880
0
80,340
W
29,964
23,996
0
1,228
16,726
9,292
0
7,929
8,797
0
42,988
L
Osiris
Domka69
Osiris
15,630
5,653
0
320
34,594
22,905
0
24,283
10,311
0
29,813
W
Tiamat
FIERAesp
Tiamat
33,851
1,247
398
3,561
16,184
15,346
0
5,339
10,845
72,574
0
W
19,977
1,882
757
6,666
19,194
14,512
0
7,397
11,797
28,167
0
L
Baba Yaga
VIPOK_EFL
Baba Yaga
11,321
857
0
2,618
24,449
10,450
0
16,278
8,171
30,197
0
L
Yemoja
eaniii
Yemoja
7,518
967
1,547
0
12,447
10,824
0
9,119
3,328
22,541
0
L
Merlin
kraft284
Merlin
17,840
1,019
0
498
21,452
8,821
0
11,150
10,302
46,791
0
W
Cthulhu
ropi95
Cthulhu
13,896
1,273
133
0
24,348
35,782
0
10,295
14,053
30,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,416
Gold Earned
67,581
232
Minions Killed
261
8
Camps Cleared
7
1,234,955
Distance Traveled
1,307,969
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,352
954
44
3
1
220,427
1
L
Izanami
14,910
1,065
98
7
4
260,797
3
W
Neith
15,397
1,100
33
2
0
239,259
0
L
Osiris
14,237
1,017
16
1
0
282,102
1
W
Tiamat
15,712
1,122
101
7
5
242,602
0
W
Hades
16,045
1,146
19
1
0
248,944
0
L
Baba Yaga
12,805
915
32
2
1
252,254
0
L
Yemoja
12,533
895
24
2
1
281,658
3
L
Merlin
13,096
935
91
7
1
231,158
1
W
Cthulhu
13,910
994
35
3
2
283,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role