Player Matchup

Nemesis
Nemesis
Drakon3
Nemesis
Level 60
God Stats
15W - 12L
1,491 SR
Queue Stats
158W - 228L
1,404 Elo+
Party 2
Aphrodite
Aphrodite
Medaldragon
Aphrodite
Level 26
God Stats
5W - 4L
1,510 SR
Queue Stats
106W - 193L
1,289 Elo+
Party 2
Athena
Athena
NitroPeanutZzz
Athena
Level 29
God Stats
1W - 2L
1,352 SR
Queue Stats
93W - 153L
1,366 Elo+
Party 2
Team Averages
Level 38
1,451 SR
1,353 Elo+

VS

Team Averages
Level 33
1,498 SR
1,416 Elo+
Xing Tian
Xing Tian
Silvermist
Xing Tian
Level 45
God Stats
6W - 5L
1,460 SR
Queue Stats
67W - 82L
1,365 Elo+
Party 1
Medusa
Medusa
huntMode
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
hunts
Tiamat
Level 26
God Stats
17W - 11L
1,533 SR
Queue Stats
64W - 72L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drakon3
Nemesis
9
1 / 2 / 1
6,356
636
5,053
9,001
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Medaldragon
Aphrodite
9
1 / 4 / 1
6,110
611
2,520
7,530
3,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 1
6,338
634
3,529
10,865
5,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Silvermist
Xing Tian
9
2 / 1 / 5
7,456
746
2,684
4,281
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Medusa
huntMode
Medusa
12
4 / 0 / 3
7,914
791
12,432
6,987
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
hunts
Tiamat
10
1 / 1 / 4
6,850
685
6,941
4,700
3,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
7
7
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Drakon3
Nemesis
1
2
1
0.75
L
Aphrodite
Medaldragon
Aphrodite
1
4
1
0.38
L
0
1
1
0.5
W
Xing Tian
Silvermist
Xing Tian
2
1
5
4.5
W
Medusa
huntMode
Medusa
4
0
3
5.5
W
Tiamat
hunts
Tiamat
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,102
Damage
22,057
27,396
Taken
15,968
11,412
Mitigated
8,549
7,505
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Drakon3
Nemesis
5,053
1,445
0
1,319
9,001
2,713
0
2,711
6,290
0
20,112
L
Aphrodite
Medaldragon
Aphrodite
2,520
670
3,649
1,873
7,530
3,088
0
2,161
5,369
12,673
0
L
3,529
1,482
101
563
10,865
5,611
0
4,805
6,060
14,219
0
W
Xing Tian
Silvermist
Xing Tian
2,684
497
0
1,519
4,281
2,679
0
2,162
2,119
6,346
0
W
Medusa
huntMode
Medusa
12,432
6,462
0
3,131
6,987
2,792
342
2,631
4,356
0
46,815
W
Tiamat
hunts
Tiamat
6,941
924
0
2,490
4,700
3,078
178
1,402
3,298
30,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,804
Gold Earned
22,220
77
Minions Killed
140
0
Camps Cleared
0
579,745
Distance Traveled
564,032
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,356
636
37
4
0
188,149
1
L
Aphrodite
6,110
611
23
2
0
173,872
0
L
Athena
6,338
634
17
2
0
217,724
1
W
Xing Tian
7,456
746
8
1
0
182,309
1
W
Medusa
7,914
791
59
6
0
198,675
3
W
Tiamat
6,850
685
73
7
0
183,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role