Player Matchup

Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Becames_
Susano
Level 18
God Stats
2W - 4L
1,242 SR
Queue Stats
10W - 11L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
GaZZuA097
Baron Samedi
Level 13
God Stats
8W - 10L
1,355 SR
Queue Stats
28W - 43L
1,147 Elo+
Solo
Team Averages
Level 61
1,366 SR
1,340 Elo+

VS

Team Averages
Level 24
1,422 SR
1,295 Elo+
Ra
Ra
LukeyGG
Ra
Level 18
God Stats
32W - 36L
1,432 SR
Queue Stats
62W - 88L
1,201 Elo+
Party 1
Fenrir
Fenrir
OBH Soldier
Fenrir
Level 41
God Stats
24W - 39L
1,343 SR
Queue Stats
55W - 64L
1,185 Elo+
Party 1
Cthulhu
Cthulhu
ak hellfire 177
Cthulhu
Level 12
God Stats
1W - 1L
1,490 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
7 / 6 / 4
12,627
631
18,400
22,673
24,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Becames_
Susano
16
9 / 4 / 4
13,417
671
15,734
14,843
6,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
GaZZuA097
Baron Samedi
14
1 / 6 / 4
10,790
540
8,566
14,839
10,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 7
12,941
647
8,443
12,366
4,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
17
6 / 4 / 10
13,645
682
16,720
18,792
8,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 8 / 6
12,879
644
11,271
18,749
8,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
17
Kills
16
16
Deaths
17
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
6
4
1.5
L
Susano
Becames_
Susano
9
4
4
2.75
L
Baron Samedi
GaZZuA097
Baron Samedi
1
6
4
0.5
W
5
5
7
1.7
W
Fenrir
6
4
10
2.75
W
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,700
Damage
36,434
52,355
Taken
49,907
41,229
Mitigated
20,441
16,450
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,400
4,773
583
9,302
22,673
24,310
205
9,861
12,812
0
57,983
L
Susano
Becames_
Susano
15,734
3,254
324
2,197
14,843
6,342
142
5,770
9,073
0
40,592
L
Baron Samedi
GaZZuA097
Baron Samedi
8,566
1,179
954
3,090
14,839
10,577
627
4,135
10,704
34,620
0
W
8,443
573
1,570
3,027
12,366
4,254
862
1,191
11,175
33,867
0
W
Fenrir
16,720
4,412
1,071
6,687
18,792
8,114
1,632
2,420
16,372
0
45,436
W
11,271
1,333
139
2,823
18,749
8,073
392
5,000
13,749
44,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,834
Gold Earned
39,465
158
Minions Killed
167
0
Camps Cleared
0
938,873
Distance Traveled
1,072,894
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,627
631
70
4
0
319,519
2
L
Susano
13,417
671
50
3
0
327,242
1
L
Baron Samedi
10,790
540
38
2
0
292,112
2
W
Ra
12,941
647
52
3
0
374,715
0
W
Fenrir
13,645
682
53
3
0
355,308
2
W
Cthulhu
12,879
644
62
3
0
342,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role