Player Matchup

Tsukuyomi
Tsukuyomi
MasterUmm
Tsukuyomi
Level 3
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 2
Artemis
Artemis
mooopiee
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 2
Nemesis
Nemesis
sirbonesalot69
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 2
Yemoja
Yemoja
你叫笨蛋吧
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,214 Elo+
Solo
Kukulkan
Kukulkan
请叫我叶先森
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,416 Elo+
Solo
Team Averages
Level 4
1,443 SR
1,262 Elo+

VS

Team Averages
Level 19
1,500 SR
1,375 Elo+
Heimdallr
Heimdallr
BarsikLRU
Heimdallr
Level 17
God Stats
8W - 7L
1,491 SR
Queue Stats
128W - 131L
1,401 Elo+
Party 1
Sol
Sol
MarkusReedd
Sol
Level 23
God Stats
6W - 7L
1,273 SR
Queue Stats
21W - 25L
1,332 Elo+
Solo
Danzaburou
Danzaburou
Phoeni1x
Danzaburou
Level 17
God Stats
47W - 38L
1,499 SR
Queue Stats
113W - 118L
1,353 Elo+
Party 1
Sun Wukong
Sun Wukong
Scoopdiddywoop
Sun Wukong
Level 17
God Stats
2W - 1L
1,739 SR
Queue Stats
129W - 107L
1,344 Elo+
Solo
Yemoja
Yemoja
UnrankedToMaster
Yemoja
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 28L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MasterUmm
Tsukuyomi
7
1 / 4 / 1
4,596
460
2,504
6,330
2,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
mooopiee
Artemis
6
0 / 5 / 0
4,034
403
2,306
6,364
1,621
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 3 / 0
4,242
424
899
7,293
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 4 / 1
4,390
439
2,575
6,551
2,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 0
4,798
480
2,219
4,265
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BarsikLRU
Heimdallr
2
0 / 0 / 0
2,264
226
0
0
0
11
4 / 0 / 3
6,554
655
6,757
6,785
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Phoeni1x
Danzaburou
10
5 / 1 / 5
6,665
667
6,696
5,745
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Scoopdiddywoop
Sun Wukong
10
3 / 0 / 1
6,253
625
3,367
5,248
1,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
6 / 1 / 5
6,630
663
3,890
5,364
2,868
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
18
19
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BarsikLRU
Heimdallr
0
0
0
0
W
4
0
3
5.5
L
Tsukuyomi
MasterUmm
Tsukuyomi
1
4
1
0.38
W
Danzaburou
Phoeni1x
Danzaburou
5
1
5
7.5
W
Sun Wukong
Scoopdiddywoop
Sun Wukong
3
0
1
3.5
W
6
1
5
8.5
L
Artemis
mooopiee
Artemis
0
5
0
0
L
0
3
0
0
L
0
4
1
0.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,503
Damage
20,710
30,803
Taken
23,142
9,643
Mitigated
8,687
5,897
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BarsikLRU
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
6,757
2,635
0
5,457
6,785
2,018
2,151
2,268
4,467
38,848
0
L
Tsukuyomi
MasterUmm
Tsukuyomi
2,504
719
0
1,238
6,330
2,681
114
825
5,505
0
11,823
W
Danzaburou
Phoeni1x
Danzaburou
6,696
2,589
0
2,628
5,745
2,004
626
1,033
4,712
0
32,340
W
Sun Wukong
Scoopdiddywoop
Sun Wukong
3,367
194
0
1,995
5,248
1,797
472
0
5,073
0
23,532
W
3,890
1,195
724
1,395
5,364
2,868
136
1,493
3,796
15,391
0
L
Artemis
mooopiee
Artemis
2,306
1,177
0
755
6,364
1,621
0
2,068
4,296
0
9,834
L
899
307
0
2,923
7,293
1,665
0
2,343
4,950
0
13,448
L
2,575
337
583
398
6,551
2,284
0
2,766
3,785
11,793
0
L
2,219
414
0
0
4,265
1,392
0
2,645
1,620
20,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,060
Gold Earned
28,366
132
Minions Killed
187
0
Camps Cleared
0
836,148
Distance Traveled
715,319
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
2,264
226
0
0
0
0
0
W
Sol
6,554
655
64
6
0
188,705
0
L
Tsukuyomi
4,596
460
21
2
0
181,675
1
W
Danzaburou
6,665
667
46
5
0
172,902
2
W
Sun Wukong
6,253
625
56
6
0
198,966
3
W
Yemoja
6,630
663
21
2
0
154,746
2
L
Artemis
4,034
403
17
2
0
115,693
1
L
Nemesis
4,242
424
32
3
0
191,235
1
L
Yemoja
4,390
439
20
2
0
154,706
1
L
Kukulkan
4,798
480
42
4
0
192,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role