Player Matchup

Neith
Neith
Silver III
Aniliana
Neith
Silver III
Level 114
God Stats
37W - 31L
1,475 SR
Queue Stats
80W - 96L
737 MMR
Solo
Hercules
Hercules
Silver V
EALuvMePls
Hercules
Silver V
Level 84
God Stats
18W - 21L
1,332 SR
Queue Stats
360W - 363L
631 MMR
Solo
Hun Batz
Hun Batz
Bronze I
II JOSE SC II
Hun Batz
Bronze I
Level 108
God Stats
0W - 3L
1,161 SR
Queue Stats
73W - 104L
317 MMR
Solo
Agni
Agni
Silver V
jugamar
Agni
Silver V
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 203L
697 MMR
Solo
Ares
Ares
Silver V
piepsig-Teint
Ares
Silver V
Level 44
God Stats
0W - 2L
1,470 SR
Queue Stats
76W - 94L
659 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 83
1,388 SR
608 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 70
1,495 SR
788 MMR
Odin
Odin
Silver V
 
Odin
Silver V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
Flydos_
Anubis
Silver II
Level 107
God Stats
12W - 10L
1,661 SR
Queue Stats
54W - 58L
997 MMR
Solo
Ymir
Ymir
Bronze II
Havbo_m
Ymir
Bronze II
Level 54
God Stats
1W - 1L
1,287 SR
Queue Stats
30W - 64L
194 MMR
Party 1
Arachne
Arachne
Bronze I
JegSkalPaaToilet
Arachne
Bronze I
Level 47
God Stats
4W - 5L
1,251 SR
Queue Stats
21W - 49L
423 MMR
Party 1
Izanami
Izanami
Silver III
Saxwell_36
Izanami
Silver III
Level 74
God Stats
17W - 15L
1,778 SR
Queue Stats
210W - 215L
826 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aniliana
Neith
13
0 / 1 / 1
7,663
451
6,583
7,212
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
EALuvMePls
Hercules
15
0 / 2 / 0
8,394
494
5,624
10,989
10,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
II JOSE SC II
Hun Batz
10
1 / 4 / 0
6,417
377
3,821
9,341
2,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
jugamar
Agni
11
0 / 9 / 0
6,887
405
4,421
9,880
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 4 / 1
6,980
411
3,096
13,143
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ApolloHeraMedusaCthulhuDanzaburou

VS

Bans
BakasuraKing ArthurKumbhakarnaTsukuyomiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 0 / 1
8,311
489
2,573
9,515
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Anubis
Flydos_
Anubis
19
12 / 0 / 2
11,540
679
11,845
10,026
4,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Havbo_m
Ymir
13
1 / 1 / 4
8,298
488
3,129
10,025
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 0 / 3
9,450
556
5,146
11,598
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Saxwell_36
Izanami
15
3 / 0 / 5
8,672
510
7,311
9,807
3,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
20
20
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
1
0.5
L
Neith
Aniliana
Neith
0
1
1
0.5
L
Hercules
EALuvMePls
Hercules
0
2
0
0
W
Anubis
Flydos_
Anubis
12
0
2
13
W
Ymir
Havbo_m
Ymir
1
1
4
3
L
Hun Batz
II JOSE SC II
Hun Batz
1
4
0
0.25
W
4
0
3
5.5
W
Izanami
Saxwell_36
Izanami
3
0
5
5.5
L
Agni
jugamar
Agni
0
9
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,545
Damage
30,004
50,565
Taken
50,971
22,939
Mitigated
27,001
12,006
Healing
27,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,573
659
0
3,025
9,515
6,543
524
0
9,190
0
41,274
L
Neith
Aniliana
Neith
6,583
1,829
0
4,126
7,212
1,795
0
626
6,586
0
63,335
L
Hercules
EALuvMePls
Hercules
5,624
1,790
0
3,265
10,989
10,701
0
3,234
7,405
0
50,757
W
Anubis
Flydos_
Anubis
11,845
118
0
7,112
10,026
4,904
2,021
2,243
7,425
89,221
0
W
Ymir
Havbo_m
Ymir
3,129
234
0
2,120
10,025
8,012
180
2,471
7,464
22,253
0
L
Hun Batz
II JOSE SC II
Hun Batz
3,821
909
0
1,343
9,341
2,638
0
2,237
7,104
0
26,368
W
5,146
3,108
0
9,004
11,598
4,443
1,378
898
10,635
0
59,363
W
Izanami
Saxwell_36
Izanami
7,311
5,089
0
6,222
9,807
3,099
1,984
1,371
8,390
0
67,186
L
Agni
jugamar
Agni
4,421
337
0
921
9,880
2,162
0
6,141
3,739
34,810
0
L
3,096
124
0
2,351
13,143
5,643
0
2,736
10,407
20,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,341
Gold Earned
46,271
384
Minions Killed
528
0
Camps Cleared
0
1,457,476
Distance Traveled
1,602,561
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,311
489
83
5
0
324,642
2
L
Neith
7,663
451
135
8
0
308,515
4
L
Hercules
8,394
494
105
6
0
297,423
4
W
Anubis
11,540
679
159
9
0
307,063
3
W
Ymir
8,298
488
42
2
0
342,847
2
L
Hun Batz
6,417
377
44
3
0
290,969
5
W
Arachne
9,450
556
114
7
0
348,661
1
W
Izanami
8,672
510
130
8
0
279,348
4
L
Agni
6,887
405
73
4
0
242,442
0
L
Ares
6,980
411
27
2
0
318,127
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role