Player Matchup

Anubis
Anubis
HikariSensei
Anubis
Level 28
God Stats
9W - 6L
1,699 SR
Queue Stats
40W - 36L
1,525 Elo+
Solo
Hercules
Hercules
YNimaY
Hercules
Level 87
God Stats
7W - 8L
1,647 SR
Queue Stats
66W - 67L
1,510 Elo+
Party 1
Xbalanque
Xbalanque
yannik_012605
Xbalanque
Level 69
God Stats
1W - 0L
1,326 SR
Queue Stats
64W - 65L
1,510 Elo+
Party 1
Team Averages
Level 61
1,557 SR
1,515 Elo+

VS

Team Averages
Level 36
1,472 SR
1,592 Elo+
Achilles
Achilles
Jenas98
Achilles
Level 67
God Stats
29W - 20L
1,599 SR
Queue Stats
214W - 206L
1,596 Elo+
Party 2
Janus
Janus
Pasqualal
Janus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Turbotoon
Bakasura
Level 21
God Stats
1W - 2L
1,318 SR
Queue Stats
21W - 11L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
13 / 7 / 9
12,220
815
15,463
16,813
7,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
YNimaY
Hercules
15
4 / 1 / 16
11,690
779
15,307
13,331
12,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
yannik_012605
Xbalanque
14
6 / 6 / 10
11,150
743
13,053
12,240
4,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jenas98
Achilles
16
6 / 2 / 7
12,350
823
13,218
20,873
30,193
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Pasqualal
Janus
12
2 / 12 / 5
9,710
647
9,779
13,872
3,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Turbotoon
Bakasura
15
5 / 9 / 5
11,396
760
5,857
15,892
6,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
23
Kills
13
14
Deaths
23
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
13
7
9
2.5
L
Achilles
Jenas98
Achilles
6
2
7
4.75
L
Janus
Pasqualal
Janus
2
12
5
0.38
L
Bakasura
Turbotoon
Bakasura
5
9
5
0.83
W
Hercules
YNimaY
Hercules
4
1
16
12
W
Xbalanque
yannik_012605
Xbalanque
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,823
Damage
28,854
42,384
Taken
50,637
24,398
Mitigated
40,949
14,296
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
15,463
1,235
377
6,539
16,813
7,818
715
3,652
12,881
37,503
0
L
Achilles
Jenas98
Achilles
13,218
2,953
0
2,798
20,873
30,193
210
6,453
14,420
4,939
22,682
L
Janus
Pasqualal
Janus
9,779
255
0
565
13,872
3,863
0
3,890
9,982
36,957
0
L
Bakasura
Turbotoon
Bakasura
5,857
4,492
0
2,030
15,892
6,893
186
5,140
10,752
0
33,166
W
Hercules
YNimaY
Hercules
15,307
5,691
1,061
6,319
13,331
12,253
120
4,874
8,417
0
38,735
W
Xbalanque
yannik_012605
Xbalanque
13,053
6,362
0
0
12,240
4,327
2,077
3,006
8,973
0
64,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,060
Gold Earned
33,456
172
Minions Killed
144
0
Camps Cleared
0
791,955
Distance Traveled
847,560
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,220
815
44
3
0
227,510
0
L
Achilles
12,350
823
23
2
0
327,904
3
L
Janus
9,710
647
52
3
0
220,683
0
L
Bakasura
11,396
760
69
5
0
298,973
3
W
Hercules
11,690
779
48
3
0
305,099
1
W
Xbalanque
11,150
743
80
5
0
259,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role