Player Matchup

Hou Yi
Hou Yi
SamIAm023
Hou Yi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,433 Elo+
Party 1
Izanami
Izanami
TijuanaDjeezus
Izanami
Level 64
God Stats
32W - 15L
1,557 SR
Queue Stats
381W - 394L
1,499 Elo+
Solo
Arachne
Arachne
ToufuHao
Arachne
Level 128
God Stats
47W - 36L
1,709 SR
Queue Stats
155W - 141L
1,585 Elo+
Solo
King Arthur
King Arthur
joelyyyyybanter
King Arthur
Level 85
God Stats
14W - 19L
1,371 SR
Queue Stats
50W - 68L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
lenwe1997
Cthulhu
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 134L
1,543 Elo+
Solo
Team Averages
Level 92
1,527 SR
1,492 Elo+

VS

Team Averages
Level 74
1,665 SR
1,515 Elo+
Hou Yi
Hou Yi
Cr0C0dilee
Hou Yi
Level 36
God Stats
13W - 12L
1,541 SR
Queue Stats
52W - 41L
1,569 Elo+
Solo
Sobek
Sobek
MrGreenKillsYou
Sobek
Level 34
God Stats
4W - 6L
1,670 SR
Queue Stats
54W - 64L
1,421 Elo+
Solo
Tiamat
Tiamat
RaCh636
Tiamat
Level 148
God Stats
5W - 8L
1,806 SR
Queue Stats
185W - 187L
1,555 Elo+
Solo
Fenrir
Fenrir
Syldin
Fenrir
Level 101
God Stats
13W - 7L
1,682 SR
Queue Stats
93W - 90L
1,526 Elo+
Solo
Odin
Odin
WxiNer
Odin
Level 49
God Stats
4W - 2L
1,628 SR
Queue Stats
328W - 310L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
SamIAm023
Hou Yi
12
3 / 5 / 0
7,857
491
3,811
9,979
3,169
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 4 / 0
8,602
538
3,118
10,277
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
ToufuHao
Arachne
12
1 / 1 / 2
7,590
474
3,662
9,927
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
joelyyyyybanter
King Arthur
15
1 / 4 / 0
8,749
547
10,105
17,032
8,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
lenwe1997
Cthulhu
11
0 / 7 / 4
7,469
467
9,597
15,266
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cr0C0dilee
Hou Yi
14
3 / 2 / 6
8,498
531
10,767
11,731
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 7
8,807
550
5,219
10,994
9,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
RaCh636
Tiamat
18
7 / 1 / 3
10,838
677
11,648
7,102
6,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Syldin
Fenrir
16
6 / 1 / 5
9,264
579
10,935
10,110
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Odin
WxiNer
Odin
15
1 / 0 / 2
8,612
538
7,375
10,942
7,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
21
21
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Cr0C0dilee
Hou Yi
3
2
6
3
W
4
1
7
7.5
W
Tiamat
RaCh636
Tiamat
7
1
3
8.5
L
Hou Yi
SamIAm023
Hou Yi
3
5
0
0.6
W
Fenrir
Syldin
Fenrir
6
1
5
8.5
L
0
4
0
0
L
Arachne
ToufuHao
Arachne
1
1
2
2
W
Odin
WxiNer
Odin
1
0
2
2
L
King Arthur
joelyyyyybanter
King Arthur
1
4
0
0.25
L
Cthulhu
lenwe1997
Cthulhu
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,293
Damage
45,944
62,481
Taken
50,879
26,208
Mitigated
35,719
14,453
Healing
18,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Cr0C0dilee
Hou Yi
10,767
6,726
0
4,457
11,731
6,501
1,839
5,025
6,706
0
61,049
W
5,219
602
855
4,876
10,994
9,759
322
3,569
7,425
23,641
0
W
Tiamat
RaCh636
Tiamat
11,648
1,221
0
3,378
7,102
6,785
2,991
353
6,749
77,828
0
L
Hou Yi
SamIAm023
Hou Yi
3,811
1,737
318
3,139
9,979
3,169
588
3,372
6,525
0
40,592
W
Fenrir
Syldin
Fenrir
10,935
3,425
0
1,064
10,110
5,478
219
650
9,232
0
52,747
L
3,118
2,308
0
899
10,277
3,675
0
5,409
4,478
0
68,813
L
Arachne
ToufuHao
Arachne
3,662
2,898
0
4,807
9,927
3,319
0
2,262
7,558
0
39,640
W
Odin
WxiNer
Odin
7,375
2,046
0
3,860
10,942
7,196
704
0
10,942
0
48,434
L
King Arthur
joelyyyyybanter
King Arthur
10,105
1,067
0
3,587
17,032
8,346
348
883
15,586
0
61,715
L
Cthulhu
lenwe1997
Cthulhu
9,597
393
0
1,703
15,266
7,699
0
4,323
10,879
26,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,267
Gold Earned
46,019
496
Minions Killed
487
0
Camps Cleared
0
1,500,735
Distance Traveled
1,509,400
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,498
531
94
6
0
259,496
3
W
Sobek
8,807
550
36
2
0
326,387
4
W
Tiamat
10,838
677
168
11
0
312,877
5
L
Hou Yi
7,857
491
64
4
0
268,142
0
W
Fenrir
9,264
579
82
5
0
352,598
2
L
Izanami
8,602
538
185
12
0
267,489
2
L
Arachne
7,590
474
78
5
0
358,546
3
W
Odin
8,612
538
107
7
0
258,042
5
L
King Arthur
8,749
547
113
7
0
294,221
4
L
Cthulhu
7,469
467
56
4
0
312,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role