Player Matchup

Chiron
Chiron
Bloodfeeder
Chiron
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 60L
1,456 Elo+
Solo
Ymir
Ymir
Girronki
Ymir
Level 6
God Stats
2W - 0L
1,501 SR
Queue Stats
46W - 55L
1,197 Elo+
Solo
Tsukuyomi
Tsukuyomi
Suprabird
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Themixterex
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,485 Elo+
Solo
Cthulhu
Cthulhu
小名姜承禄
Cthulhu
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 125L
1,378 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,403 Elo+

VS

Team Averages
Level 10
1,535 SR
1,413 Elo+
Hera
Hera
AderynFach
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
gizomz
Tsukuyomi
Level 7
God Stats
2W - 2L
1,448 SR
Queue Stats
15W - 8L
1,456 Elo+
Party 1
Ares
Ares
panbrunner2
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,252 Elo+
Solo
King Arthur
King Arthur
whyimhere
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,451 Elo+
Party 1
Izanami
Izanami
xReflexZz
Izanami
Level 7
God Stats
2W - 1L
1,725 SR
Queue Stats
15W - 7L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
4 / 1 / 2
7,501
625
4,714
6,705
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
6 / 6 / 6
7,293
608
5,840
12,140
6,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Suprabird
Tsukuyomi
13
10 / 2 / 7
8,204
684
9,668
8,182
2,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 7
6,695
558
2,953
7,231
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 11
6,837
570
4,866
9,343
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 6
6,610
551
8,170
7,021
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
gizomz
Tsukuyomi
10
6 / 5 / 5
6,668
556
8,995
9,844
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 3 / 0
3,846
321
33
2,295
572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
whyimhere
King Arthur
8
1 / 6 / 1
4,901
408
3,964
9,711
5,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
xReflexZz
Izanami
9
2 / 5 / 3
5,806
484
4,523
8,238
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
22
Kills
13
14
Deaths
23
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
Chiron
4
1
2
5
W
Ymir
6
6
6
1.5
W
Tsukuyomi
Suprabird
Tsukuyomi
10
2
7
6.75
W
1
3
7
1.5
L
Tsukuyomi
gizomz
Tsukuyomi
6
5
5
1.7
L
0
3
0
0
L
King Arthur
whyimhere
King Arthur
1
6
1
0.25
L
Izanami
xReflexZz
Izanami
2
5
3
0.7
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,041
Damage
25,685
43,601
Taken
37,109
18,267
Mitigated
13,968
11,821
Healing
6,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,170
2,500
0
1,941
7,021
2,327
240
2,744
4,277
30,804
0
W
Chiron
4,714
3,165
477
4,347
6,705
2,025
2,330
72
6,583
0
51,922
W
Ymir
5,840
2,344
0
1,064
12,140
6,189
0
3,334
8,587
19,207
0
W
Tsukuyomi
Suprabird
Tsukuyomi
9,668
2,676
0
2,442
8,182
2,666
1,164
1,426
6,514
0
35,993
W
2,953
794
0
2,739
7,231
1,944
0
338
6,847
0
31,771
L
Tsukuyomi
gizomz
Tsukuyomi
8,995
2,745
0
1,847
9,844
3,251
0
3,099
6,745
0
34,650
L
33
33
0
300
2,295
572
0
725
1,570
281
0
L
King Arthur
whyimhere
King Arthur
3,964
1,258
0
402
9,711
5,664
0
2,631
7,080
0
10,885
L
Izanami
xReflexZz
Izanami
4,523
2,689
0
2,055
8,238
2,154
0
1,507
6,731
0
21,125
W
4,866
265
232
520
9,343
5,443
270
2,596
6,557
23,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,530
Gold Earned
27,831
269
Minions Killed
171
0
Camps Cleared
0
1,214,235
Distance Traveled
1,027,317
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,610
551
54
5
0
218,702
4
W
Chiron
7,501
625
97
8
0
216,717
3
W
Ymir
7,293
608
31
3
0
235,930
0
W
Tsukuyomi
8,204
684
43
4
0
258,839
2
W
Loki
6,695
558
64
5
0
251,983
1
L
Tsukuyomi
6,668
556
57
5
0
238,076
1
L
Ares
3,846
321
0
0
0
95,647
1
L
King Arthur
4,901
408
19
2
0
241,120
2
L
Izanami
5,806
484
41
3
0
233,772
0
W
Cthulhu
6,837
570
34
3
0
250,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role