Player Matchup

Ymir
Ymir
BOSS96
Ymir
Level 16
God Stats
11W - 9L
1,588 SR
Queue Stats
35W - 32L
1,411 Elo+
Party 1
Olorun
Olorun
Beetlejuice16
Olorun
Level 13
God Stats
6W - 5L
1,317 SR
Queue Stats
27W - 21L
1,466 Elo+
Party 1
Hachiman
Hachiman
Boosiu
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,295 Elo+
Solo
Osiris
Osiris
Xero_Tix_7
Osiris
Level 30
God Stats
2W - 4L
1,523 SR
Queue Stats
172W - 163L
1,498 Elo+
Solo
Neith
Neith
sss99993333
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,133 Elo+
Solo
Team Averages
Level 16
1,486 SR
1,361 Elo+

VS

Team Averages
Level 24
1,537 SR
1,512 Elo+
Aphrodite
Aphrodite
Athril07
Aphrodite
Level 27
God Stats
24W - 26L
1,423 SR
Queue Stats
182W - 154L
1,534 Elo+
Solo
Fenrir
Fenrir
DeaD111
Fenrir
Level 18
God Stats
5W - 8L
1,500 SR
Queue Stats
34W - 42L
1,373 Elo+
Solo
Bellona
Bellona
Tyr1996
Bellona
Level 23
God Stats
7W - 5L
1,480 SR
Queue Stats
215W - 222L
1,486 Elo+
Solo
Poseidon
Poseidon
gijskepower
Poseidon
Level 29
God Stats
7W - 5L
1,600 SR
Queue Stats
253W - 203L
1,558 Elo+
Solo
Danzaburou
Danzaburou
skov9954
Danzaburou
Level 24
God Stats
20W - 10L
1,681 SR
Queue Stats
22W - 13L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BOSS96
Ymir
8
1 / 2 / 2
5,329
533
1,721
7,492
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 1
5,718
572
3,958
6,606
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
Boosiu
Hachiman
6
0 / 5 / 1
4,057
406
2,262
6,336
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
Xero_Tix_7
Osiris
8
1 / 4 / 2
4,960
496
2,721
6,267
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 0 / 1
4,643
464
2,900
3,189
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Athril07
Aphrodite
9
2 / 1 / 7
6,355
636
3,197
4,871
3,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
DeaD111
Fenrir
9
3 / 2 / 3
5,561
556
1,775
6,603
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Tyr1996
Bellona
9
1 / 2 / 2
5,510
551
2,625
6,333
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
gijskepower
Poseidon
11
3 / 1 / 1
6,222
622
6,214
4,597
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
skov9954
Danzaburou
10
4 / 1 / 2
6,233
623
5,643
6,536
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
13
13
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Athril07
Aphrodite
2
1
7
5.5
L
Ymir
BOSS96
Ymir
1
2
2
1
L
2
2
1
1.25
L
Hachiman
Boosiu
Hachiman
0
5
1
0.1
W
Fenrir
DeaD111
Fenrir
3
2
3
2.25
W
Bellona
Tyr1996
Bellona
1
2
2
1
L
Osiris
Xero_Tix_7
Osiris
1
4
2
0.5
W
Poseidon
gijskepower
Poseidon
3
1
1
3.5
W
Danzaburou
skov9954
Danzaburou
4
1
2
5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,562
Damage
19,454
29,890
Taken
28,940
10,945
Mitigated
14,446
7,815
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Athril07
Aphrodite
3,197
1,567
3,149
3,439
4,871
3,240
320
1,552
3,319
20,419
0
L
Ymir
BOSS96
Ymir
1,721
603
0
1,094
7,492
2,987
0
2,938
4,464
14,565
0
L
3,958
1,817
185
3,364
6,606
1,821
0
3,196
3,215
31,424
0
L
Hachiman
Boosiu
Hachiman
2,262
1,221
0
1,397
6,336
1,131
0
1,683
4,636
0
10,830
W
Fenrir
DeaD111
Fenrir
1,775
456
0
1,821
6,603
1,960
0
100
6,403
0
23,875
W
Bellona
Tyr1996
Bellona
2,625
712
0
1,895
6,333
4,885
266
0
6,179
0
23,000
L
Osiris
Xero_Tix_7
Osiris
2,721
1,308
0
225
6,267
4,186
0
869
5,348
0
17,990
W
Poseidon
gijskepower
Poseidon
6,214
1,178
0
519
4,597
1,692
136
2,734
1,863
36,785
0
W
Danzaburou
skov9954
Danzaburou
5,643
2,565
0
2,921
6,536
2,669
560
1,293
5,243
0
30,842
L
2,900
868
0
1,550
3,189
820
0
373
2,816
0
16,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,707
Gold Earned
29,881
190
Minions Killed
266
0
Camps Cleared
0
883,204
Distance Traveled
934,408
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,355
636
44
4
0
167,148
2
L
Ymir
5,329
533
15
2
0
190,149
0
L
Olorun
5,718
572
70
7
0
196,589
2
L
Hachiman
4,057
406
17
2
0
154,467
0
W
Fenrir
5,561
556
42
4
0
205,313
1
W
Bellona
5,510
551
55
6
0
201,213
0
L
Osiris
4,960
496
42
4
0
187,725
0
W
Poseidon
6,222
622
72
7
0
196,128
3
W
Danzaburou
6,233
623
53
5
0
164,606
3
L
Neith
4,643
464
46
5
0
154,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role