Player Matchup

Ymir
Ymir
Hypocrysy
Ymir
Level 27
God Stats
2W - 2L
1,253 SR
Queue Stats
32W - 39L
1,586 Elo+
Solo
Cthulhu
Cthulhu
Victor13dvd
Cthulhu
Level 29
God Stats
16W - 11L
1,215 SR
Queue Stats
862W - 844L
1,522 Elo+
Solo
Anubis
Anubis
edreid
Anubis
Level 27
God Stats
3W - 3L
1,338 SR
Queue Stats
3W - 3L
1,313 Elo+
Party 2
Thanatos
Thanatos
pandaRob7
Thanatos
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,313 Elo+
Party 2
Hachiman
Hachiman
非洲咸鱼
Hachiman
Level 23
God Stats
11W - 5L
1,586 SR
Queue Stats
66W - 60L
1,485 Elo+
Solo
Team Averages
Level 27
1,378 SR
1,444 Elo+

VS

Team Averages
Level 42
1,538 SR
1,602 Elo+
Cernunnos
Cernunnos
Loudnesoverload
Cernunnos
Level 28
God Stats
1W - 2L
1,296 SR
Queue Stats
49W - 43L
1,305 Elo+
Party 3
Tiamat
Tiamat
RedneckSlimShady
Tiamat
Level 21
God Stats
27W - 22L
1,668 SR
Queue Stats
91W - 73L
1,758 Elo+
Party 1
Ares
Ares
TheBigToph
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 42L
1,870 Elo+
Party 1
Sylvanus
Sylvanus
jacobs463
Sylvanus
Level 25
God Stats
7W - 8L
1,504 SR
Queue Stats
54W - 52L
1,324 Elo+
Party 3
Mercury
Mercury
lincolnkid1311
Mercury
Level 122
God Stats
10W - 8L
1,721 SR
Queue Stats
191W - 134L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
6 / 1 / 7
9,413
554
8,558
11,533
8,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cthulhu
Victor13dvd
Cthulhu
15
2 / 1 / 2
9,449
556
8,272
8,670
5,068
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
edreid
Anubis
14
1 / 4 / 0
8,448
497
3,735
7,460
3,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
pandaRob7
Thanatos
16
7 / 1 / 3
9,516
560
8,105
11,493
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
非洲咸鱼
Hachiman
15
4 / 1 / 7
9,263
545
9,143
8,988
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Loudnesoverload
Cernunnos
12
1 / 9 / 1
7,231
425
7,765
12,207
4,186
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 3
7,922
466
3,259
7,035
4,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 1
7,052
415
5,353
11,313
9,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
jacobs463
Sylvanus
11
0 / 4 / 3
7,364
433
3,204
10,020
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 1 / 2
9,102
535
8,145
11,643
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
20
Kills
8
8
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
1
7
9.5
L
Cernunnos
Loudnesoverload
Cernunnos
1
9
1
0.17
L
1
2
3
1.25
L
1
4
1
0.38
W
Cthulhu
Victor13dvd
Cthulhu
2
1
2
3
W
Anubis
edreid
Anubis
1
4
0
0.25
L
Sylvanus
jacobs463
Sylvanus
0
4
3
0.38
L
5
1
2
6
W
Thanatos
pandaRob7
Thanatos
7
1
3
8.5
W
Hachiman
非洲咸鱼
Hachiman
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,813
Damage
27,726
48,144
Taken
52,218
24,413
Mitigated
28,802
26,680
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,558
2,079
0
2,524
11,533
8,676
0
3,335
8,198
46,595
0
L
Cernunnos
Loudnesoverload
Cernunnos
7,765
4,389
0
1,630
12,207
4,186
704
4,307
7,900
0
38,169
L
3,259
618
0
1,232
7,035
4,420
192
3,333
3,702
37,728
0
L
5,353
403
0
1,697
11,313
9,249
0
6,814
4,499
24,650
0
W
Cthulhu
Victor13dvd
Cthulhu
8,272
988
0
2,194
8,670
5,068
627
3,713
4,957
48,131
0
W
Anubis
edreid
Anubis
3,735
0
0
1,849
7,460
3,481
664
2,210
5,250
47,134
0
L
Sylvanus
jacobs463
Sylvanus
3,204
1,094
755
3,378
10,020
6,740
308
3,198
6,822
22,324
0
L
8,145
4,756
0
5,067
11,643
4,207
0
2,913
8,730
0
60,805
W
Thanatos
pandaRob7
Thanatos
8,105
2,585
0
13,760
11,493
4,329
0
1,484
10,009
0
57,434
W
Hachiman
非洲咸鱼
Hachiman
9,143
4,736
0
6,353
8,988
2,859
1,679
1,074
7,914
0
54,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,089
Gold Earned
38,671
465
Minions Killed
324
0
Camps Cleared
0
1,523,443
Distance Traveled
1,551,382
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,413
554
56
3
0
315,509
4
L
Cernunnos
7,231
425
63
4
0
266,972
1
L
Tiamat
7,922
466
82
5
0
281,607
0
L
Ares
7,052
415
39
2
0
286,718
2
W
Cthulhu
9,449
556
80
5
0
311,964
0
W
Anubis
8,448
497
112
7
0
231,287
0
L
Sylvanus
7,364
433
30
2
0
294,672
6
L
Mercury
9,102
535
110
6
0
421,413
3
W
Thanatos
9,516
560
116
7
0
362,824
3
W
Hachiman
9,263
545
101
6
0
301,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role