Player Matchup

Hades
Hades
Betoles
Hades
Level 18
God Stats
4W - 4L
1,799 SR
Queue Stats
49W - 37L
1,536 Elo+
Solo
Thor
Thor
Judas4
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,348 Elo+
Solo
Nu Wa
Nu Wa
ViejaSopera
Nu Wa
Level 14
God Stats
17W - 19L
1,525 SR
Queue Stats
24W - 29L
1,428 Elo+
Solo
Apollo
Apollo
ZAGWENGRAFFT
Apollo
Level 18
God Stats
21W - 14L
1,470 SR
Queue Stats
41W - 42L
1,397 Elo+
Solo
Cerberus
Cerberus
hmmhmm09
Cerberus
Level 27
God Stats
13W - 5L
1,828 SR
Queue Stats
90W - 64L
1,576 Elo+
Solo
Team Averages
Level 21
1,624 SR
1,457 Elo+

VS

Team Averages
Level 13
1,366 SR
1,541 Elo+
Anubis
Anubis
Alguien07
Anubis
Level 4
God Stats
1W - 1L
1,334 SR
Queue Stats
9W - 9L
1,710 Elo+
Solo
Neith
Neith
Buyathaka-_-
Neith
Level 14
God Stats
30W - 27L
1,289 SR
Queue Stats
98W - 91L
1,271 Elo+
Solo
Da Ji
Da Ji
KappaJPG
Da Ji
Level 8
God Stats
1W - 4L
1,497 SR
Queue Stats
2W - 4L
1,833 Elo+
Party 1
Sun Wukong
Sun Wukong
Overbito
Sun Wukong
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,472 Elo+
Solo
Thanatos
Thanatos
j0k1s
Thanatos
Level 21
God Stats
1W - 1L
1,209 SR
Queue Stats
34W - 42L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Betoles
Hades
19
12 / 4 / 22
13,640
1,240
18,231
14,718
6,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
Judas4
Thor
17
5 / 2 / 13
10,819
984
7,728
7,067
2,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
7 / 2 / 22
12,091
1,099
19,039
6,495
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
18
7 / 3 / 19
11,764
1,069
13,440
9,466
3,698
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
hmmhmm09
Cerberus
18
8 / 2 / 24
12,340
1,122
14,505
15,594
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alguien07
Anubis
17
2 / 16 / 8
10,737
976
9,968
22,523
8,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 3 / 8
10,023
911
9,514
12,536
3,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
KappaJPG
Da Ji
17
5 / 9 / 7
11,788
1,072
7,576
15,556
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Overbito
Sun Wukong
15
2 / 4 / 4
10,108
919
9,282
13,662
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
j0k1s
Thanatos
15
3 / 7 / 2
10,386
944
8,692
13,282
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
42
39
Kills
13
13
Deaths
39
100
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
Alguien07
Anubis
2
16
8
0.38
W
Hades
Betoles
Hades
12
4
22
5.75
L
1
3
8
1.67
W
Thor
Judas4
Thor
5
2
13
5.75
L
Da Ji
KappaJPG
Da Ji
5
9
7
0.94
L
Sun Wukong
Overbito
Sun Wukong
2
4
4
1
W
7
2
22
9
W
Apollo
7
3
19
5.5
W
Cerberus
hmmhmm09
Cerberus
8
2
24
10
L
Thanatos
j0k1s
Thanatos
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,943
Damage
45,032
53,340
Taken
77,559
27,837
Mitigated
26,423
13,690
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Alguien07
Anubis
9,968
911
0
3,013
22,523
8,602
0
15,106
7,255
31,408
0
W
Hades
Betoles
Hades
18,231
3,381
335
5,010
14,718
6,860
0
3,882
9,296
34,305
0
L
9,514
5,109
0
1,324
12,536
3,509
0
8,450
3,846
0
34,058
W
Thor
Judas4
Thor
7,728
1,801
0
0
7,067
2,746
0
2,528
4,489
0
16,037
L
Da Ji
KappaJPG
Da Ji
7,576
2,420
0
648
15,556
4,271
0
10,077
5,373
0
21,421
L
Sun Wukong
Overbito
Sun Wukong
9,282
1,912
0
1,315
13,662
6,432
0
7,965
5,533
261
19,329
W
19,039
5,133
128
1,642
6,495
1,911
0
709
5,435
48,152
0
W
Apollo
13,440
9,959
0
1,730
9,466
3,698
0
1,284
7,724
0
32,306
W
Cerberus
hmmhmm09
Cerberus
14,505
632
0
4,845
15,594
12,622
0
1,771
11,287
25,735
0
L
Thanatos
j0k1s
Thanatos
8,692
1,035
0
4,689
13,282
3,609
0
9,293
3,777
0
20,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,654
Gold Earned
53,042
197
Minions Killed
169
5
Camps Cleared
4
894,018
Distance Traveled
965,324
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,737
976
55
5
2
167,067
0
W
Hades
13,640
1,240
49
4
1
161,808
0
L
Neith
10,023
911
42
4
1
194,421
0
W
Thor
10,819
984
14
1
1
173,655
0
L
Da Ji
11,788
1,072
29
3
0
194,816
0
L
Sun Wukong
10,108
919
16
1
0
212,372
0
W
Nu Wa
12,091
1,099
65
6
1
188,990
0
W
Apollo
11,764
1,069
37
3
2
189,496
1
W
Cerberus
12,340
1,122
32
3
0
180,069
0
L
Thanatos
10,386
944
27
2
1
196,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role