Player Matchup

Neith
Neith
BahamutJunior
Neith
Level 29
God Stats
3W - 19L
1,295 SR
Queue Stats
149W - 193L
1,387 Elo+
Party 3
Thanatos
Thanatos
Chihiroethaku
Thanatos
Level 15
God Stats
0W - 1L
1,773 SR
Queue Stats
23W - 25L
1,530 Elo+
Party 4
Ymir
Ymir
Cholisoo__07
Ymir
Level 36
God Stats
8W - 14L
1,198 SR
Queue Stats
288W - 442L
1,266 Elo+
Party 3
Aphrodite
Aphrodite
Daikichirou_11
Aphrodite
Level 34
God Stats
42W - 32L
1,596 SR
Queue Stats
141W - 161L
1,466 Elo+
Solo
Chaac
Chaac
RyZe-_Inffinity
Chaac
Level 64
God Stats
9W - 6L
1,620 SR
Queue Stats
253W - 260L
1,463 Elo+
Party 4
Team Averages
Level 36
1,496 SR
1,423 Elo+

VS

Team Averages
Level 84
1,483 SR
1,425 Elo+
Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Hackerfreak1010
Loki
Level 29
God Stats
18W - 16L
1,593 SR
Queue Stats
288W - 321L
1,489 Elo+
Party 2
Chernobog
Chernobog
NightbeatLeader
Chernobog
Level 157
God Stats
3W - 2L
1,448 SR
Queue Stats
75W - 68L
1,628 Elo+
Party 2
Ra
Ra
QUE_DISE_USTE
Ra
Level 52
God Stats
8W - 13L
1,436 SR
Queue Stats
12W - 34L
1,204 Elo+
Party 1
Bellona
Bellona
nutsersn94
Bellona
Level 26
God Stats
21W - 21L
1,438 SR
Queue Stats
60W - 61L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
9,199
383
15,870
17,862
6,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
Chihiroethaku
Thanatos
16
3 / 10 / 0
10,321
430
8,101
21,307
10,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 8 / 2
9,167
382
4,388
17,497
17,970
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Aphrodite
Daikichirou_11
Aphrodite
18
2 / 7 / 4
11,529
480
18,289
29,074
14,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
1 / 8 / 1
11,210
467
18,290
26,330
22,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
10 / 0 / 9
13,884
579
22,226
31,538
25,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
9 / 1 / 5
13,937
581
17,684
15,817
7,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
NightbeatLeader
Chernobog
20
12 / 3 / 10
14,230
593
33,831
33,647
16,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 3 / 2
13,481
562
9,110
11,711
5,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
nutsersn94
Bellona
17
5 / 2 / 8
11,754
490
6,091
14,420
14,692
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
9
Kills
40
40
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
10
0
9
14.5
L
2
7
1
0.36
L
Thanatos
Chihiroethaku
Thanatos
3
10
0
0.3
L
1
8
2
0.25
L
Aphrodite
Daikichirou_11
Aphrodite
2
7
4
0.57
W
9
1
5
11.5
W
Chernobog
NightbeatLeader
Chernobog
12
3
10
5.67
W
4
3
2
1.67
L
1
8
1
0.19
W
Bellona
nutsersn94
Bellona
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,938
Damage
88,942
112,070
Taken
107,133
71,805
Mitigated
69,586
41,074
Healing
60,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
22,226
6,365
2,453
19,159
31,538
25,517
5,390
2,557
28,981
84,827
0
L
15,870
8,853
0
4,811
17,862
6,700
750
766
17,096
0
64,175
L
Thanatos
Chihiroethaku
Thanatos
8,101
1,870
0
8,672
21,307
10,343
136
6,756
14,551
0
45,226
L
4,388
957
0
625
17,497
17,970
0
3,580
13,917
16,153
0
L
Aphrodite
Daikichirou_11
Aphrodite
18,289
829
3,609
16,733
29,074
14,067
56
8,675
20,399
91,641
0
W
17,684
5,404
0
7,319
15,817
7,103
755
2,892
12,925
0
106,966
W
Chernobog
NightbeatLeader
Chernobog
33,831
24,075
0
21,512
33,647
16,772
4,453
6,610
27,037
0
137,857
W
9,110
1,675
2,408
4,965
11,711
5,502
5,581
7,037
4,674
86,407
0
L
18,290
2,745
0
6,624
26,330
22,725
0
11,559
14,771
0
69,726
W
Bellona
nutsersn94
Bellona
6,091
1,239
887
1,825
14,420
14,692
1,395
3,581
10,839
0
26,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,426
Gold Earned
67,286
487
Minions Killed
684
0
Camps Cleared
0
1,826,087
Distance Traveled
2,240,760
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,884
579
121
5
0
406,093
0
L
Neith
9,199
383
92
4
0
331,558
0
L
Thanatos
10,321
430
87
4
0
377,494
0
L
Ymir
9,167
382
26
1
0
333,880
0
L
Aphrodite
11,529
480
177
7
0
389,401
4
W
Loki
13,937
581
168
7
0
497,686
0
W
Chernobog
14,230
593
177
7
0
432,871
7
W
Ra
13,481
562
175
7
0
437,251
5
L
Chaac
11,210
467
105
4
0
393,754
1
W
Bellona
11,754
490
43
2
0
466,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role