Player Matchup

Hun Batz
Hun Batz
Gold V
GoblinGoal
Hun Batz
Gold V
Level 60
God Stats
2W - 6L
1,478 SR
Queue Stats
92W - 109L
1,260 MMR
Party 1
Neith
Neith
Silver I
IPaLyAnCoI
Neith
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Illusionaryworld
Sun Wukong
Silver I
Level 59
God Stats
3W - 4L
1,427 SR
Queue Stats
120W - 129L
1,213 MMR
Party 1
Ganesha
Ganesha
Gold V
Nyesscerkal
Ganesha
Gold V
Level 147
God Stats
11W - 10L
1,224 SR
Queue Stats
71W - 67L
1,285 MMR
Solo
Janus
Janus
Gold V
mousy73
Janus
Gold V
Level 46
God Stats
0W - 3L
1,697 SR
Queue Stats
146W - 149L
1,263 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 83
1,465 SR
1,304 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,500 SR
1,290 MMR
Pele
Pele
Silver III
FallenHunter8
Pele
Silver III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 123L
1,188 MMR
Solo
Anhur
Anhur
Silver II
Kreyzi
Anhur
Silver II
Level 156
God Stats
7W - 5L
1,628 SR
Queue Stats
52W - 58L
1,296 MMR
Solo
Nike
Nike
Silver III
MOOMOOGEORGE
Nike
Silver III
Level 85
God Stats
2W - 2L
1,425 SR
Queue Stats
26W - 33L
1,261 MMR
Solo
Khepri
Khepri
Silver I
Madex
Khepri
Silver I
Level 69
God Stats
2W - 2L
1,448 SR
Queue Stats
65W - 69L
1,205 MMR
Solo
Anubis
Anubis
Gold V
SalvatoreOrso
Anubis
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GoblinGoal
Hun Batz
11
3 / 2 / 2
6,767
483
6,162
10,041
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
11
1 / 3 / 2
6,521
466
7,151
8,041
2,636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Illusionaryworld
Sun Wukong
12
0 / 4 / 0
6,915
494
5,891
12,510
7,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
Nyesscerkal
Ganesha
11
0 / 2 / 3
6,843
489
2,557
9,158
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
mousy73
Janus
13
2 / 3 / 1
7,670
548
4,775
8,371
2,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetDanzaburouApolloTsukuyomiNu Wa

VS

Bans
PersephoneNemesisThanatosSusanoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,479
534
3,626
8,804
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Kreyzi
Anhur
13
2 / 1 / 3
7,928
566
6,434
9,836
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 1
9,198
657
8,853
10,881
5,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
Madex
Khepri
12
2 / 1 / 5
7,823
559
4,132
11,320
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 2 / 2
8,535
610
10,962
9,516
4,679
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
14
14
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Hun Batz
GoblinGoal
Hun Batz
3
2
2
2
L
Neith
1
3
2
0.67
L
Sun Wukong
Illusionaryworld
Sun Wukong
0
4
0
0
W
Anhur
Kreyzi
Anhur
2
1
3
3.5
W
4
0
1
4.5
W
Khepri
Madex
Khepri
2
1
5
4.5
L
Ganesha
Nyesscerkal
Ganesha
0
2
3
0.75
W
4
2
2
2.5
L
Janus
mousy73
Janus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,536
Damage
34,007
48,121
Taken
50,357
18,374
Mitigated
23,007
11,014
Healing
17,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,626
694
0
2,098
8,804
2,982
136
1,733
7,071
0
49,295
L
Hun Batz
GoblinGoal
Hun Batz
6,162
2,520
0
2,607
10,041
2,428
0
5,083
4,958
0
32,015
L
Neith
7,151
4,069
0
2,162
8,041
2,636
0
2,034
6,007
0
37,799
L
Sun Wukong
Illusionaryworld
Sun Wukong
5,891
1,465
0
2,960
12,510
7,325
0
719
11,791
0
43,078
W
Anhur
Kreyzi
Anhur
6,434
2,723
0
5,863
9,836
3,054
1,819
956
8,880
0
53,461
W
8,853
2,449
0
2,625
10,881
5,886
1,078
953
9,928
0
60,890
W
Khepri
Madex
Khepri
4,132
338
0
2,546
11,320
6,406
0
1,070
10,250
24,058
0
L
Ganesha
Nyesscerkal
Ganesha
2,557
557
0
2,313
9,158
3,862
0
3,810
5,348
26,692
0
W
10,962
705
0
4,731
9,516
4,679
94
2,620
6,896
61,387
0
L
Janus
mousy73
Janus
4,775
285
0
972
8,371
2,123
0
3,448
4,923
53,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,716
Gold Earned
40,963
386
Minions Killed
458
0
Camps Cleared
0
1,385,769
Distance Traveled
1,356,906
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,479
534
88
6
0
319,208
5
L
Hun Batz
6,767
483
57
4
0
291,389
3
L
Neith
6,521
466
93
7
0
263,036
2
L
Sun Wukong
6,915
494
92
7
0
278,575
3
W
Anhur
7,928
566
96
7
0
222,616
5
W
Nike
9,198
657
128
9
0
274,617
2
W
Khepri
7,823
559
24
2
0
291,543
6
L
Ganesha
6,843
489
18
1
0
272,914
7
W
Anubis
8,535
610
122
9
0
248,922
5
L
Janus
7,670
548
126
9
0
279,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role