Player Matchup

Anubis
Anubis
Arius Clown
Anubis
Level 29
God Stats
4W - 1L
1,810 SR
Queue Stats
7W - 2L
1,656 Elo+
Solo
Xbalanque
Xbalanque
DBBroly27
Xbalanque
Level 25
God Stats
21W - 20L
1,603 SR
Queue Stats
814W - 816L
1,568 Elo+
Solo
Nu Wa
Nu Wa
Kimahry78
Nu Wa
Level 6
God Stats
127W - 125L
1,716 SR
Queue Stats
317W - 340L
1,721 Elo+
Party 2
Nike
Nike
agrindos
Nike
Level 5
God Stats
3W - 4L
1,581 SR
Queue Stats
4W - 12L
1,471 Elo+
Party 2
Nemesis
Nemesis
leskalp
Nemesis
Level 1
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 2
Team Averages
Level 13
1,685 SR
1,627 Elo+

VS

Team Averages
Level 26
1,486 SR
1,568 Elo+
Anubis
Anubis
CALI_THUGGIN_415
Anubis
Level 28
God Stats
58W - 60L
1,659 SR
Queue Stats
440W - 447L
1,619 Elo+
Solo
Zeus
Zeus
Mshonoka
Zeus
Level 22
God Stats
13W - 16L
1,272 SR
Queue Stats
260W - 273L
1,573 Elo+
Party 1
Chiron
Chiron
Nataad-CE
Chiron
Level 22
God Stats
7W - 8L
1,467 SR
Queue Stats
64W - 50L
1,587 Elo+
Solo
Cthulhu
Cthulhu
o Im SIMPIN
Cthulhu
Level 29
God Stats
9W - 8L
1,504 SR
Queue Stats
129W - 125L
1,577 Elo+
Party 1
Susano
Susano
sunniestjoker43
Susano
Level 27
God Stats
7W - 4L
1,528 SR
Queue Stats
193W - 215L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 7 / 2
9,036
904
10,853
11,726
5,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
DBBroly27
Xbalanque
15
1 / 3 / 0
9,459
946
5,896
10,943
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Kimahry78
Nu Wa
14
0 / 6 / 1
8,547
855
3,709
9,940
3,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
15
0 / 9 / 1
8,827
883
9,881
18,418
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
leskalp
Nemesis
15
1 / 2 / 1
9,137
914
6,024
10,439
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

151

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
10,080
1,008
10,214
4,370
2,038
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
6 / 1 / 13
10,862
1,086
17,791
6,763
2,509
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Nataad-CE
Chiron
17
3 / 0 / 16
10,580
1,058
13,577
7,245
3,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
o Im SIMPIN
Cthulhu
17
9 / 1 / 13
11,250
1,125
7,391
11,014
7,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 0 / 11
9,860
986
7,607
10,891
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
90
2
Kills
27
27
Deaths
2
5
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
7
2
0.14
W
5
0
10
10
L
Xbalanque
DBBroly27
Xbalanque
1
3
0
0.33
L
Nu Wa
Kimahry78
Nu Wa
0
6
1
0.08
W
Zeus
6
1
13
12.5
W
Chiron
Nataad-CE
Chiron
3
0
16
11
L
Nike
0
9
1
0.06
L
Nemesis
leskalp
Nemesis
1
2
1
0.75
W
Cthulhu
o Im SIMPIN
Cthulhu
9
1
13
15.5
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,363
Damage
56,580
61,466
Taken
40,283
28,254
Mitigated
19,554
7,686
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,853
232
451
2,880
11,726
5,669
0
8,199
3,527
40,847
0
W
10,214
0
0
1,951
4,370
2,038
0
1,663
2,632
37,258
0
L
Xbalanque
DBBroly27
Xbalanque
5,896
2,649
0
3,022
10,943
4,210
0
5,375
5,568
0
33,799
L
Nu Wa
Kimahry78
Nu Wa
3,709
1,467
0
67
9,940
3,168
0
6,916
3,024
9,378
0
W
Zeus
17,791
2,261
0
2,252
6,763
2,509
0
2,313
4,400
32,655
0
W
Chiron
Nataad-CE
Chiron
13,577
6,935
1,156
3,179
7,245
3,203
0
1,308
5,787
0
33,210
L
Nike
9,881
1,635
0
275
18,418
11,315
0
8,330
10,088
0
22,045
L
Nemesis
leskalp
Nemesis
6,024
1,723
0
991
10,439
3,892
0
6,576
3,863
0
18,139
W
Cthulhu
o Im SIMPIN
Cthulhu
7,391
385
149
1,563
11,014
7,767
0
4,790
6,104
12,469
0
W
7,607
1,273
0
660
10,891
4,037
0
4,488
6,278
0
19,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,006
Gold Earned
52,632
191
Minions Killed
196
6
Camps Cleared
6
966,553
Distance Traveled
997,742
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,036
904
63
6
1
172,178
0
W
Anubis
10,080
1,008
76
8
3
179,732
0
L
Xbalanque
9,459
946
67
7
0
171,486
0
L
Nu Wa
8,547
855
10
1
0
178,552
0
W
Zeus
10,862
1,086
29
3
0
171,355
0
W
Chiron
10,580
1,058
61
6
3
203,005
0
L
Nike
8,827
883
29
3
1
212,476
1
L
Nemesis
9,137
914
22
2
4
231,861
0
W
Cthulhu
11,250
1,125
8
1
0
220,161
0
W
Susano
9,860
986
22
2
0
223,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role