Player Matchup

Serqet
Serqet
Foreverdashin
Serqet
Level 6
God Stats
14W - 17L
1,374 SR
Queue Stats
88W - 100L
1,271 Elo+
Solo
Neith
Neith
NYCBear-
Neith
Level 14
God Stats
20W - 9L
1,609 SR
Queue Stats
48W - 47L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
NoSkillAllSpam
Cu Chulainn
Level 17
God Stats
6W - 10L
1,203 SR
Queue Stats
115W - 149L
1,140 Elo+
Solo
Izanami
Izanami
Yodel panda
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Z Bakasura Z
Cabrakan
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 134L
1,503 Elo+
Solo
Team Averages
Level 11
1,437 SR
1,357 Elo+

VS

Team Averages
Level 13
1,449 SR
1,410 Elo+
Thor
Thor
HoldMyCervesaXX
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Set
Set
JV10King_
Set
Level 20
God Stats
3W - 6L
1,131 SR
Queue Stats
103W - 120L
1,397 Elo+
Solo
Neith
Neith
KTownsfinest865
Neith
Level 28
God Stats
27W - 44L
1,616 SR
Queue Stats
391W - 533L
1,493 Elo+
Solo
Heimdallr
Heimdallr
Tactics951
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,158 Elo+
Solo
Ares
Ares
l16fafa
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
10,545
458
3,600
9,494
5,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
NYCBear-
Neith
17
9 / 3 / 5
12,011
522
8,535
11,220
6,951
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
NoSkillAllSpam
Cu Chulainn
16
10 / 2 / 6
11,429
497
12,211
16,176
13,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Yodel panda
Izanami
13
3 / 11 / 6
9,523
414
4,802
13,963
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Z Bakasura Z
Cabrakan
16
9 / 2 / 5
11,852
515
13,215
14,413
11,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 11 / 3
10,358
450
9,454
19,297
7,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
11 / 4 / 0
11,615
505
12,928
17,734
9,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 2
9,299
404
5,781
10,893
4,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Tactics951
Heimdallr
13
2 / 15 / 4
9,225
401
7,069
17,859
6,494
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
l16fafa
Ares
4
0 / 4 / 0
6,437
280
1,056
4,017
1,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
37
Kills
17
19
Deaths
38
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
4
11
3
0.5
L
11
4
0
2.75
L
0
4
2
0.25
W
Neith
NYCBear-
Neith
9
3
5
3.83
W
Cu Chulainn
NoSkillAllSpam
Cu Chulainn
10
2
6
6.5
L
Heimdallr
Tactics951
Heimdallr
2
15
4
0.27
W
Izanami
Yodel panda
Izanami
3
11
6
0.55
W
Cabrakan
Z Bakasura Z
Cabrakan
9
2
5
5.75
L
Ares
l16fafa
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,363
Damage
36,288
65,266
Taken
69,800
42,292
Mitigated
29,167
15,987
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,600
974
0
2,739
9,494
5,570
1,969
133
9,361
293
34,896
L
9,454
3,899
0
182
19,297
7,704
337
3,745
15,227
0
35,128
L
12,928
7,639
219
5,770
17,734
9,489
0
2,704
14,767
0
72,187
L
5,781
3,797
0
3,856
10,893
4,068
2,037
3,967
6,876
0
48,926
W
Neith
NYCBear-
Neith
8,535
6,607
0
2,316
11,220
6,951
5,144
256
10,964
0
45,447
W
Cu Chulainn
NoSkillAllSpam
Cu Chulainn
12,211
3,608
0
5,524
16,176
13,250
25
523
15,653
0
63,642
L
Heimdallr
Tactics951
Heimdallr
7,069
3,694
0
301
17,859
6,494
967
2,764
14,072
0
31,852
W
Izanami
Yodel panda
Izanami
4,802
4,653
0
1,297
13,963
4,596
300
60
13,903
0
23,695
W
Cabrakan
Z Bakasura Z
Cabrakan
13,215
2,216
141
3,970
14,413
11,925
20
84
14,329
48,734
0
L
Ares
l16fafa
Ares
1,056
293
0
300
4,017
1,412
0
80
3,837
4,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,360
Gold Earned
46,934
326
Minions Killed
324
0
Camps Cleared
0
1,978,591
Distance Traveled
1,624,809
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,545
458
64
3
0
466,849
6
L
Thor
10,358
450
64
3
0
394,100
0
L
Set
11,615
505
123
5
0
428,873
0
L
Neith
9,299
404
92
4
0
356,368
4
W
Neith
12,011
522
68
3
0
324,730
0
W
Cu Chulainn
11,429
497
79
3
0
468,811
0
L
Heimdallr
9,225
401
39
2
0
328,682
0
W
Izanami
9,523
414
33
1
0
280,294
0
W
Cabrakan
11,852
515
82
4
0
437,907
0
L
Ares
6,437
280
6
0
0
116,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role