Player Matchup

Apollo
Apollo
ChuLiuXiang
Apollo
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
FuHongXue
Anubis
Level 7
God Stats
1W - 4L
1,200 SR
Queue Stats
2W - 5L
1,362 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mokevious
Tsukuyomi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,667 Elo+
Solo
Kukulkan
Kukulkan
SellaNonna
Kukulkan
Level 5
God Stats
0W - 4L
1,145 SR
Queue Stats
2W - 5L
1,362 Elo+
Solo
Osiris
Osiris
jeffpts
Osiris
Level 23
God Stats
1W - 2L
1,501 SR
Queue Stats
31W - 40L
1,428 Elo+
Solo
Team Averages
Level 16
1,369 SR
1,464 Elo+

VS

Team Averages
Level 16
1,580 SR
1,506 Elo+
Heimdallr
Heimdallr
BarsikLRU
Heimdallr
Level 17
God Stats
8W - 7L
1,464 SR
Queue Stats
128W - 131L
1,388 Elo+
Party 1
Yemoja
Yemoja
ImLearning
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,560 Elo+
Solo
Neith
Neith
Phoeni1x
Neith
Level 17
God Stats
5W - 4L
1,507 SR
Queue Stats
113W - 118L
1,337 Elo+
Party 1
Agni
Agni
popec123
Agni
Level 16
God Stats
4W - 1L
1,706 SR
Queue Stats
19W - 10L
1,623 Elo+
Party 3
Odin
Odin
xxLmaint
Odin
Level 18
God Stats
5W - 0L
1,721 SR
Queue Stats
19W - 8L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
4 / 3 / 2
7,669
479
9,657
14,344
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
FuHongXue
Anubis
13
3 / 6 / 1
7,569
473
7,795
12,610
7,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Mokevious
Tsukuyomi
3
0 / 2 / 1
5,018
314
144
1,981
401
Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SellaNonna
Kukulkan
12
3 / 7 / 0
7,446
465
9,023
10,607
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
jeffpts
Osiris
13
1 / 6 / 0
7,980
499
6,132
12,082
12,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BarsikLRU
Heimdallr
16
2 / 2 / 9
9,387
587
7,781
12,444
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
ImLearning
Yemoja
14
4 / 3 / 8
9,032
565
9,764
13,164
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Phoeni1x
Neith
14
1 / 3 / 0
8,410
526
3,653
7,115
2,386
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
14
6 / 4 / 4
9,210
576
6,083
10,159
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
15
11 / 0 / 2
10,021
626
9,975
10,100
9,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
11
Kills
24
24
Deaths
12
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BarsikLRU
Heimdallr
2
2
9
3.25
L
Apollo
4
3
2
1.67
L
Anubis
FuHongXue
Anubis
3
6
1
0.58
W
Yemoja
ImLearning
Yemoja
4
3
8
2.67
L
Tsukuyomi
Mokevious
Tsukuyomi
0
2
1
0.25
W
Neith
Phoeni1x
Neith
1
3
0
0.33
L
Kukulkan
SellaNonna
Kukulkan
3
7
0
0.43
L
Osiris
jeffpts
Osiris
1
6
0
0.17
W
Agni
6
4
4
2
W
Odin
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,751
Damage
37,256
51,624
Taken
52,982
29,534
Mitigated
28,728
12,846
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BarsikLRU
Heimdallr
7,781
4,476
0
3,776
12,444
4,865
2,045
4,073
8,371
0
58,377
L
Apollo
9,657
5,536
0
4,876
14,344
5,426
524
4,250
9,994
0
38,187
L
Anubis
FuHongXue
Anubis
7,795
603
0
5,291
12,610
7,181
429
6,121
6,439
49,764
0
W
Yemoja
ImLearning
Yemoja
9,764
2,789
902
1,347
13,164
8,903
554
5,484
7,680
34,439
0
L
Tsukuyomi
Mokevious
Tsukuyomi
144
0
0
509
1,981
401
0
230
1,751
0
5,461
W
Neith
Phoeni1x
Neith
3,653
1,257
0
1,958
7,115
2,386
1,590
742
6,373
0
42,875
L
Kukulkan
SellaNonna
Kukulkan
9,023
1,029
0
0
10,607
4,094
0
4,835
5,697
39,017
0
L
Osiris
jeffpts
Osiris
6,132
2,346
0
2,170
12,082
12,432
240
980
10,780
0
50,996
W
Agni
6,083
1,262
0
2,411
10,159
3,258
1,549
3,571
6,588
41,872
0
W
Odin
9,975
3,194
0
2,099
10,100
9,316
1,372
2,948
7,152
569
33,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,682
Gold Earned
46,060
329
Minions Killed
402
0
Camps Cleared
0
1,239,585
Distance Traveled
1,547,518
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,387
587
116
7
0
300,635
0
L
Apollo
7,669
479
60
4
0
311,276
3
L
Anubis
7,569
473
80
5
0
248,942
1
W
Yemoja
9,032
565
40
3
0
303,906
1
L
Tsukuyomi
5,018
314
13
1
0
51,620
0
W
Neith
8,410
526
81
5
0
261,854
1
L
Kukulkan
7,446
465
75
5
0
277,860
0
L
Osiris
7,980
499
101
6
0
349,887
3
W
Agni
9,210
576
99
6
0
320,940
2
W
Odin
10,021
626
66
4
0
360,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role