Player Matchup

Sobek
Sobek
CSPOLIISI
Sobek
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
22W - 22L
1,690 Elo+
Party 1
Ratatoskr
Ratatoskr
EllOttomano
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,580 Elo+
Solo
Nemesis
Nemesis
LavenderSine18
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,670 Elo+
Solo
Raijin
Raijin
genekolog
Raijin
Level 8
God Stats
0W - 2L
1,157 SR
Queue Stats
5W - 5L
1,697 Elo+
Solo
Hachiman
Hachiman
tersbani
Hachiman
Level 6
God Stats
5W - 6L
1,724 SR
Queue Stats
31W - 33L
1,690 Elo+
Party 1
Team Averages
Level 9
1,476 SR
1,665 Elo+

VS

Team Averages
Level 18
1,620 SR
1,620 Elo+
Olorun
Olorun
Emrian
Olorun
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Fridolin2406
Nemesis
Level 24
God Stats
62W - 34L
1,827 SR
Queue Stats
192W - 173L
1,720 Elo+
Party 2
Ares
Ares
KleinerBauer
Ares
Level 19
God Stats
2W - 5L
1,315 SR
Queue Stats
107W - 89L
1,597 Elo+
Party 2
Odin
Odin
NyrvenSVK
Odin
Level 13
God Stats
4W - 3L
1,766 SR
Queue Stats
16W - 13L
1,602 Elo+
Solo
Chernobog
Chernobog
StrellMD
Chernobog
Level 18
God Stats
2W - 1L
1,694 SR
Queue Stats
14W - 24L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CSPOLIISI
Sobek
12
2 / 4 / 6
8,617
410
7,083
19,790
19,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
EllOttomano
Ratatoskr
20
11 / 6 / 2
12,831
611
15,540
18,000
7,201
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 8 / 3
7,869
375
3,477
12,964
4,006
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
genekolog
Raijin
12
0 / 10 / 6
8,434
402
6,288
14,015
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
tersbani
Hachiman
15
4 / 5 / 1
9,717
463
9,293
15,169
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Emrian
Olorun
18
4 / 3 / 4
11,379
542
12,427
18,056
7,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Fridolin2406
Nemesis
20
14 / 1 / 7
12,975
618
16,770
14,589
8,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 5 / 9
11,419
544
13,004
19,810
24,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
15
7 / 2 / 5
10,806
515
9,434
11,802
11,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
StrellMD
Chernobog
15
2 / 8 / 10
10,533
502
9,408
12,689
5,344
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
17
Kills
33
33
Deaths
19
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sobek
CSPOLIISI
Sobek
2
4
6
1.25
L
Ratatoskr
EllOttomano
Ratatoskr
11
6
2
2
W
Olorun
Emrian
Olorun
4
3
4
2
W
Nemesis
Fridolin2406
Nemesis
14
1
7
17.5
W
6
5
9
2.1
L
0
8
3
0.19
W
Odin
7
2
5
4.75
W
Chernobog
StrellMD
Chernobog
2
8
10
0.88
L
Raijin
genekolog
Raijin
0
10
6
0.3
L
Hachiman
tersbani
Hachiman
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,681
Damage
61,043
79,938
Taken
76,946
41,561
Mitigated
57,616
15,839
Healing
20,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CSPOLIISI
Sobek
7,083
946
0
3,906
19,790
19,603
0
8,293
11,397
19,710
0
L
Ratatoskr
EllOttomano
Ratatoskr
15,540
6,246
0
2,360
18,000
7,201
4,749
3,027
14,773
0
87,554
W
Olorun
Emrian
Olorun
12,427
6,815
837
11,108
18,056
7,900
2,378
2,015
16,041
110,559
0
W
Nemesis
Fridolin2406
Nemesis
16,770
8,283
537
4,763
14,589
8,516
3,475
2,771
11,818
0
102,905
W
13,004
610
0
1,485
19,810
24,497
94
4,489
15,321
31,672
0
L
3,477
2,027
0
1,351
12,964
4,006
720
2,946
9,868
0
24,727
W
Odin
9,434
3,157
0
785
11,802
11,359
302
1,256
10,546
38
37,126
W
Chernobog
StrellMD
Chernobog
9,408
5,974
0
654
12,689
5,344
1,743
2,840
9,849
0
50,259
L
Raijin
genekolog
Raijin
6,288
1,214
159
1,733
14,015
5,009
310
4,268
9,697
40,339
0
L
Hachiman
tersbani
Hachiman
9,293
5,729
0
6,330
15,169
5,742
0
6,897
8,247
0
51,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,468
Gold Earned
57,112
392
Minions Killed
506
0
Camps Cleared
0
1,804,682
Distance Traveled
1,989,720
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,617
410
18
1
0
398,716
6
L
Ratatoskr
12,831
611
153
7
0
457,556
1
W
Olorun
11,379
542
168
8
0
355,695
6
W
Nemesis
12,975
618
155
7
0
459,552
0
W
Ares
11,419
544
28
1
0
421,602
3
L
Nemesis
7,869
375
58
3
0
275,868
3
W
Odin
10,806
515
59
3
0
387,881
0
W
Chernobog
10,533
502
96
5
0
364,990
1
L
Raijin
8,434
402
75
4
0
325,250
3
L
Hachiman
9,717
463
88
4
0
347,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role