Player Matchup

Hachiman
Hachiman
SavageBloi69
Hachiman
Level 122
God Stats
15W - 15L
1,377 SR
Queue Stats
90W - 96L
1,449 Elo+
Party 2
Ymir
Ymir
Slosh1
Ymir
Level 4
God Stats
4W - 1L
1,548 SR
Queue Stats
11W - 6L
1,644 Elo+
Party 2
Freya
Freya
Sumnutzz
Freya
Level 6
God Stats
0W - 2L
1,638 SR
Queue Stats
20W - 26L
1,437 Elo+
Solo
Kali
Kali
Trskdwavy
Kali
Level 12
God Stats
0W - 3L
1,285 SR
Queue Stats
5W - 10L
1,373 Elo+
Solo
Guan Yu
Guan Yu
Zitwin
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,687 Elo+
Solo
Team Averages
Level 29
1,469 SR
1,518 Elo+

VS

Team Averages
Level 18
1,560 SR
1,443 Elo+
Danzaburou
Danzaburou
Bevis9
Danzaburou
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,306 Elo+
Party 1
Tiamat
Tiamat
FordaHord3
Tiamat
Level 17
God Stats
35W - 20L
1,722 SR
Queue Stats
338W - 316L
1,673 Elo+
Solo
Izanami
Izanami
HARSHJAIN
Izanami
Level 27
God Stats
34W - 36L
1,747 SR
Queue Stats
72W - 84L
1,319 Elo+
Solo
Kali
Kali
LostNido
Kali
Level 28
God Stats
5W - 7L
1,330 SR
Queue Stats
217W - 185L
1,537 Elo+
Solo
Cthulhu
Cthulhu
风雨中哭泣
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SavageBloi69
Hachiman
12
7 / 6 / 3
7,762
517
12,596
14,064
4,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Slosh1
Ymir
12
5 / 4 / 2
8,477
565
6,343
11,008
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Sumnutzz
Freya
4
0 / 2 / 0
4,804
320
565
4,085
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kali
12
2 / 5 / 1
7,563
504
7,429
11,958
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
Zitwin
Guan Yu
1
0 / 2 / 0
4,479
299
0
1,341
555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bevis9
Danzaburou
12
0 / 4 / 6
7,286
486
5,128
10,082
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
FordaHord3
Tiamat
14
9 / 2 / 3
9,357
624
11,610
8,930
7,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
HARSHJAIN
Izanami
14
1 / 3 / 2
8,357
557
1,486
8,846
2,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
17
8 / 3 / 4
10,614
708
7,619
11,431
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 2
6,985
466
2,990
6,618
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
14
Kills
19
19
Deaths
15
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bevis9
Danzaburou
0
4
6
0.75
W
Tiamat
FordaHord3
Tiamat
9
2
3
5.25
W
Izanami
HARSHJAIN
Izanami
1
3
2
0.67
W
Kali
8
3
4
3.33
L
Hachiman
SavageBloi69
Hachiman
7
6
3
1.42
L
Ymir
Slosh1
Ymir
5
4
2
1.5
L
Freya
Sumnutzz
Freya
0
2
0
0
L
Kali
2
5
1
0.5
L
Guan Yu
Zitwin
Guan Yu
0
2
0
0
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,933
Damage
28,833
42,456
Taken
45,907
18,732
Mitigated
21,724
12,423
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bevis9
Danzaburou
5,128
2,295
0
3,798
10,082
2,840
333
1,825
8,257
0
31,784
W
Tiamat
FordaHord3
Tiamat
11,610
1,773
0
3,214
8,930
7,216
210
1,821
7,109
47,185
0
W
Izanami
HARSHJAIN
Izanami
1,486
709
414
2,633
8,846
2,916
5,138
1,161
7,685
0
43,244
W
Kali
7,619
5,057
0
3,227
11,431
5,217
2,706
1,289
10,142
0
63,522
L
Hachiman
SavageBloi69
Hachiman
12,596
7,638
0
3,940
14,064
4,422
201
5,674
8,234
0
45,500
L
Ymir
Slosh1
Ymir
6,343
1,008
111
3,038
11,008
8,369
432
3,042
7,800
29,138
0
L
Freya
Sumnutzz
Freya
565
275
0
830
4,085
933
0
1,327
2,611
7,964
0
L
Kali
7,429
2,482
0
4,504
11,958
4,453
0
3,319
8,533
624
40,397
L
Guan Yu
Zitwin
Guan Yu
0
0
0
0
1,341
555
0
583
678
0
491
W
2,990
482
0
228
6,618
3,535
0
1,391
5,227
11,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,085
Gold Earned
42,599
230
Minions Killed
359
0
Camps Cleared
0
904,705
Distance Traveled
1,250,459
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,286
486
49
3
0
269,032
2
W
Tiamat
9,357
624
84
6
0
271,009
2
W
Izanami
8,357
557
85
6
0
261,392
0
W
Kali
10,614
708
120
8
0
267,949
3
L
Hachiman
7,762
517
83
6
0
239,987
3
L
Ymir
8,477
565
42
3
0
243,275
1
L
Freya
4,804
320
13
1
0
95,640
1
L
Kali
7,563
504
91
6
0
264,259
1
L
Guan Yu
4,479
299
1
0
0
61,544
1
W
Cthulhu
6,985
466
21
1
0
181,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role