Player Matchup

Danzaburou
Danzaburou
Anton-Mironov
Danzaburou
Level 82
God Stats
4W - 6L
1,500 SR
Queue Stats
49W - 56L
1,569 Elo+
Solo
Bellona
Bellona
B4BB4_Shad0w
Bellona
Level 84
God Stats
10W - 5L
1,395 SR
Queue Stats
196W - 181L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
Plashher
Cthulhu
Level 42
God Stats
43W - 37L
1,593 SR
Queue Stats
727W - 786L
1,399 Elo+
Solo
Ra
Ra
usludori
Ra
Level 61
God Stats
4W - 5L
1,570 SR
Queue Stats
178W - 181L
1,350 Elo+
Party 2
Ao Kuang
Ao Kuang
v0rte_X-_-
Ao Kuang
Level 98
God Stats
21W - 14L
1,519 SR
Queue Stats
330W - 303L
1,439 Elo+
Party 2
Team Averages
Level 73
1,515 SR
1,438 Elo+

VS

Team Averages
Level 74
1,537 SR
1,424 Elo+
Ymir
Ymir
Babayka24
Ymir
Level 40
God Stats
2W - 4L
1,731 SR
Queue Stats
72W - 76L
1,504 Elo+
Solo
Heimdallr
Heimdallr
Dawid20101
Heimdallr
Level 108
God Stats
6W - 5L
1,336 SR
Queue Stats
51W - 53L
1,226 Elo+
Party 1
Cupid
Cupid
Dunzy-RAYVEN
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Pele
Pele
Jozki_UK
Pele
Level 100
God Stats
8W - 9L
1,413 SR
Queue Stats
50W - 53L
1,480 Elo+
Party 1
Ra
Ra
WaxenBark446521
Ra
Level 55
God Stats
1W - 1L
1,703 SR
Queue Stats
40W - 50L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anton-Mironov
Danzaburou
11
2 / 2 / 4
7,051
470
4,896
7,779
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
B4BB4_Shad0w
Bellona
14
3 / 4 / 3
7,739
516
9,830
11,426
10,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Plashher
Cthulhu
11
0 / 1 / 9
7,136
476
5,859
9,706
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 0 / 8
8,517
568
7,938
4,412
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
v0rte_X-_-
Ao Kuang
16
13 / 1 / 6
9,973
665
13,212
11,619
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 5 / 1
7,051
470
7,666
13,046
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Dawid20101
Heimdallr
13
2 / 5 / 2
8,180
545
5,498
10,864
4,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 1
6,469
431
4,480
10,599
3,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
13
3 / 5 / 2
8,069
538
7,120
12,372
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 1
7,259
484
3,395
7,950
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
24
Kills
8
8
Deaths
24
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anton-Mironov
Danzaburou
2
2
4
2
W
Bellona
B4BB4_Shad0w
Bellona
3
4
3
1.13
L
Ymir
2
5
1
0.5
L
Heimdallr
Dawid20101
Heimdallr
2
5
2
0.6
L
1
4
1
0.38
L
Pele
3
5
2
0.8
W
Cthulhu
Plashher
Cthulhu
0
1
9
4.5
L
0
5
1
0.1
W
6
0
8
10
W
Ao Kuang
v0rte_X-_-
Ao Kuang
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,735
Damage
28,159
44,942
Taken
54,831
23,722
Mitigated
21,511
19,686
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anton-Mironov
Danzaburou
4,896
1,012
0
3,259
7,779
2,435
360
3,252
4,527
0
35,036
W
Bellona
B4BB4_Shad0w
Bellona
9,830
1,837
0
2,180
11,426
10,980
45
1,948
9,478
5,257
39,122
L
Ymir
7,666
964
270
2,155
13,046
6,584
0
6,510
6,404
28,974
0
L
Heimdallr
Dawid20101
Heimdallr
5,498
1,799
0
2,436
10,864
4,203
532
3,920
6,944
0
40,527
L
4,480
1,539
678
3,069
10,599
3,500
0
5,662
4,843
0
30,664
L
Pele
7,120
1,517
496
3,428
12,372
4,419
0
5,898
6,307
0
40,170
W
Cthulhu
Plashher
Cthulhu
5,859
516
1,181
3,819
9,706
4,284
416
2,849
6,841
24,733
0
L
3,395
176
825
1,798
7,950
2,805
50
5,690
1,942
40,447
0
W
7,938
953
785
1,766
4,412
1,422
454
1,593
2,669
44,024
0
W
Ao Kuang
v0rte_X-_-
Ao Kuang
13,212
3,829
0
6,696
11,619
4,601
0
1,085
10,366
56,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,416
Gold Earned
37,028
355
Minions Killed
351
0
Camps Cleared
0
1,562,142
Distance Traveled
1,368,823
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,051
470
73
5
0
271,508
0
W
Bellona
7,739
516
78
5
0
306,603
2
L
Ymir
7,051
470
52
3
0
265,460
0
L
Heimdallr
8,180
545
83
6
0
232,866
0
L
Cupid
6,469
431
56
4
0
282,181
0
L
Pele
8,069
538
60
4
0
304,448
0
W
Cthulhu
7,136
476
26
2
0
300,062
6
L
Ra
7,259
484
100
7
0
283,868
5
W
Ra
8,517
568
84
6
0
332,272
2
W
Ao Kuang
9,973
665
94
6
0
351,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role