Player Matchup

Anhur
Anhur
Footballograph
Anhur
Level 17
God Stats
6W - 12L
1,309 SR
Queue Stats
14W - 22L
1,364 Elo+
Solo
Neith
Neith
GoNsALiTo 25
Neith
Level 7
God Stats
23W - 31L
1,307 SR
Queue Stats
30W - 42L
1,322 Elo+
Solo
Ao Kuang
Ao Kuang
Nazgul2_1
Ao Kuang
Level 24
God Stats
6W - 4L
1,670 SR
Queue Stats
19W - 19L
1,516 Elo+
Solo
King Arthur
King Arthur
tartoufultime2
King Arthur
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 46L
1,549 Elo+
Solo
Nu Wa
Nu Wa
vika_ejevika_
Nu Wa
Level 29
God Stats
5W - 4L
1,826 SR
Queue Stats
41W - 44L
1,375 Elo+
Solo
Team Averages
Level 18
1,522 SR
1,425 Elo+

VS

Team Averages
Level 10
1,536 SR
1,408 Elo+
Chiron
Chiron
Coldswear
Chiron
Level 6
God Stats
2W - 1L
1,895 SR
Queue Stats
3W - 3L
1,593 Elo+
Solo
Cthulhu
Cthulhu
Rebastone
Cthulhu
Level 9
God Stats
46W - 39L
1,284 SR
Queue Stats
116W - 127L
1,348 Elo+
Solo
Bakasura
Bakasura
RickyTanTinTaun
Bakasura
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 22L
1,344 Elo+
Party 1
Raijin
Raijin
ShaDoWFienD786
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,310 Elo+
Solo
King Arthur
King Arthur
defez7777
King Arthur
Level 24
God Stats
0W - 6L
1,500 SR
Queue Stats
188W - 209L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 25
10,547
1,055
12,733
10,101
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
13 / 0 / 19
12,065
1,207
23,304
6,901
3,037
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Nazgul2_1
Ao Kuang
18
14 / 2 / 15
11,821
1,182
16,623
12,551
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

King Arthur
tartoufultime2
King Arthur
18
5 / 1 / 25
11,444
1,144
13,979
15,551
10,193
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
6 / 1 / 27
11,651
1,165
18,246
5,331
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Coldswear
Chiron
15
1 / 0 / 1
9,656
966
10,813
8,683
2,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Rebastone
Cthulhu
15
0 / 8 / 1
9,013
901
6,528
22,406
19,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
14
2 / 12 / 1
9,266
927
8,419
23,351
8,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 11 / 0
9,049
905
6,679
18,280
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
defez7777
King Arthur
15
1 / 11 / 2
9,693
969
12,825
21,526
17,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
9
42
Kills
4
4
Deaths
42
111
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
Coldswear
Chiron
1
0
1
1.5
W
4
0
25
16.5
W
13
0
19
22.5
W
Ao Kuang
Nazgul2_1
Ao Kuang
14
2
15
10.75
L
Cthulhu
Rebastone
Cthulhu
0
8
1
0.06
L
Bakasura
2
12
1
0.21
L
0
11
0
0
L
King Arthur
defez7777
King Arthur
1
11
2
0.18
W
King Arthur
tartoufultime2
King Arthur
5
1
25
17.5
W
6
1
27
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,885
Damage
45,264
50,435
Taken
94,246
24,783
Mitigated
55,621
25,312
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Coldswear
Chiron
10,813
3,755
1,187
3,603
8,683
2,998
0
3,098
5,585
0
53,661
W
12,733
7,199
590
3,951
10,101
4,192
0
2,477
7,354
0
28,448
W
23,304
18,713
0
2,950
6,901
3,037
0
3,004
3,692
0
52,030
W
Ao Kuang
Nazgul2_1
Ao Kuang
16,623
5,269
1,326
7,161
12,551
5,303
0
2,551
9,725
25,785
0
L
Cthulhu
Rebastone
Cthulhu
6,528
157
0
287
22,406
19,847
0
4,483
17,820
23,273
0
L
Bakasura
8,419
5,740
0
1,585
23,351
8,784
0
9,620
13,731
0
13,463
L
6,679
1,389
0
0
18,280
6,589
0
7,963
10,317
24,940
0
L
King Arthur
defez7777
King Arthur
12,825
3,234
0
412
21,526
17,403
0
9,705
11,821
0
22,908
W
King Arthur
tartoufultime2
King Arthur
13,979
1,657
1,308
5,787
15,551
10,193
0
3,730
11,445
0
23,610
W
18,246
6,172
1,311
928
5,331
2,058
0
1,025
3,966
34,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,528
Gold Earned
46,677
198
Minions Killed
191
6
Camps Cleared
3
904,411
Distance Traveled
865,456
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,656
966
91
9
0
179,872
0
W
Anhur
10,547
1,055
48
5
1
201,726
1
W
Neith
12,065
1,207
68
7
4
154,846
0
W
Ao Kuang
11,821
1,182
23
2
0
177,375
2
L
Cthulhu
9,013
901
31
3
1
172,603
0
L
Bakasura
9,266
927
12
1
1
190,281
0
L
Raijin
9,049
905
40
4
1
151,846
0
L
King Arthur
9,693
969
17
2
0
170,854
0
W
King Arthur
11,444
1,144
25
3
0
206,366
0
W
Nu Wa
11,651
1,165
34
3
1
164,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role