Player Matchup

Kukulkan
Kukulkan
FelDen06
Kukulkan
Level 12
God Stats
15W - 13L
1,400 SR
Queue Stats
16W - 16L
1,347 Elo+
Solo
Danzaburou
Danzaburou
Ferrovius
Danzaburou
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
195W - 184L
1,478 Elo+
Solo
Yemoja
Yemoja
rollrollBilld
Yemoja
Level 14
God Stats
10W - 13L
1,423 SR
Queue Stats
59W - 51L
1,349 Elo+
Solo
Osiris
Osiris
sSilencePleasee
Osiris
Level 19
God Stats
15W - 9L
1,720 SR
Queue Stats
86W - 67L
1,653 Elo+
Solo
Bellona
Bellona
青春回来了
Bellona
Level 12
God Stats
21W - 14L
1,741 SR
Queue Stats
42W - 30L
1,451 Elo+
Solo
Team Averages
Level 13
1,557 SR
1,455 Elo+

VS

Team Averages
Level 17
1,636 SR
1,463 Elo+
Skadi
Skadi
Heartfell
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,672 Elo+
Party 1
King Arthur
King Arthur
Livalius
King Arthur
Level 15
God Stats
9W - 4L
1,833 SR
Queue Stats
56W - 40L
1,412 Elo+
Party 1
Kali
Kali
Noodlesnod
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,481 Elo+
Party 2
Neith
Neith
Sarcasticasm
Neith
Level 16
God Stats
1W - 1L
1,846 SR
Queue Stats
15W - 19L
1,464 Elo+
Party 2
Terra
Terra
jigajuice45
Terra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FelDen06
Kukulkan
18
1 / 2 / 10
11,620
581
8,214
8,597
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ferrovius
Danzaburou
18
2 / 1 / 3
11,630
582
2,467
8,908
3,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 7
10,810
541
4,473
10,790
5,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
12 / 0 / 5
12,856
643
18,280
22,697
17,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 4 / 2
11,944
597
9,536
14,958
15,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Heartfell
Skadi
15
2 / 8 / 2
8,995
450
8,240
14,606
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Livalius
King Arthur
15
4 / 7 / 1
9,704
485
10,788
18,783
16,442
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 1
8,719
436
2,479
15,263
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 1
8,162
408
4,499
13,280
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 1
6,191
310
1,612
5,886
2,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
26
Kills
8
8
Deaths
27
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FelDen06
Kukulkan
1
2
10
3
W
Danzaburou
Ferrovius
Danzaburou
2
1
3
3.5
L
Skadi
Heartfell
Skadi
2
8
2
0.38
L
King Arthur
Livalius
King Arthur
4
7
1
0.64
L
2
3
1
0.83
L
0
7
1
0.07
L
0
2
1
0.25
W
2
1
7
5.5
W
12
0
5
14.5
W
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,970
Damage
27,618
65,950
Taken
67,818
45,541
Mitigated
34,146
32,506
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FelDen06
Kukulkan
8,214
1,232
0
541
8,597
4,004
998
189
8,408
58,122
0
W
Danzaburou
Ferrovius
Danzaburou
2,467
936
0
5,491
8,908
3,499
3,351
1,679
7,229
0
84,078
L
Skadi
Heartfell
Skadi
8,240
4,506
0
2,315
14,606
4,909
127
5,516
9,040
0
51,510
L
King Arthur
Livalius
King Arthur
10,788
2,517
0
490
18,783
16,442
224
2,729
15,636
414
58,790
L
2,479
744
0
5,429
15,263
5,657
0
2,014
13,099
0
50,253
L
4,499
1,611
0
3,424
13,280
4,139
124
1,137
12,143
0
51,181
L
1,612
559
124
586
5,886
2,999
0
1,493
4,393
7,266
0
W
4,473
585
3,056
4,058
10,790
5,376
1,213
2,052
8,738
40,569
0
W
18,280
10,491
0
16,016
22,697
17,379
0
1,536
21,161
0
119,074
W
9,536
2,936
0
3,344
14,958
15,283
1,848
56
14,902
311
45,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,860
Gold Earned
41,771
563
Minions Killed
407
0
Camps Cleared
0
1,862,926
Distance Traveled
1,534,446
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,620
581
135
7
0
393,682
2
W
Danzaburou
11,630
582
135
7
0
335,062
2
L
Skadi
8,995
450
89
4
0
304,163
3
L
King Arthur
9,704
485
106
5
0
378,124
0
L
Kali
8,719
436
101
5
0
363,776
3
L
Neith
8,162
408
100
5
0
317,065
2
L
Terra
6,191
310
11
1
0
171,318
1
W
Yemoja
10,810
541
67
3
0
374,596
11
W
Osiris
12,856
643
143
7
0
399,842
3
W
Bellona
11,944
597
83
4
0
359,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role