Player Matchup

Kali
Kali
CuteRed
Kali
Level 7
God Stats
0W - 1L
1,240 SR
Queue Stats
2W - 5L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
Dienuk
Guan Yu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Lira19_Twitch
Loki
Level 18
God Stats
6W - 2L
1,876 SR
Queue Stats
44W - 45L
1,635 Elo+
Solo
Hachiman
Hachiman
MakszmUB18
Hachiman
Level 7
God Stats
0W - 3L
1,117 SR
Queue Stats
2W - 6L
1,681 Elo+
Party 1
Cthulhu
Cthulhu
ДайДняг
Cthulhu
Level 7
God Stats
1W - 2L
1,450 SR
Queue Stats
4W - 8L
1,340 Elo+
Solo
Team Averages
Level 11
1,437 SR
1,513 Elo+

VS

Team Averages
Level 23
1,655 SR
1,552 Elo+
Achilles
Achilles
SOKARCA97
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 32L
1,558 Elo+
Party 2
Chang'e
Chang'e
Statick160
Chang'e
Level 27
God Stats
5W - 4L
1,454 SR
Queue Stats
102W - 76L
1,652 Elo+
Solo
Mercury
Mercury
SupriseFU
Mercury
Level 28
God Stats
2W - 0L
1,810 SR
Queue Stats
21W - 17L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
soulpain263
Hou Yi
Level 22
God Stats
5W - 4L
1,994 SR
Queue Stats
127W - 153L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
sticksmagee
Kuzenbo
Level 12
God Stats
7W - 5L
1,515 SR
Queue Stats
22W - 23L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
CuteRed
Kali
15
3 / 11 / 1
10,152
441
8,569
26,260
10,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Dienuk
Guan Yu
7
0 / 10 / 0
6,847
298
1,036
9,885
6,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 12 / 2
9,679
421
11,186
20,256
6,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
MakszmUB18
Hachiman
14
3 / 11 / 3
9,710
422
10,554
16,870
5,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 2
9,734
423
7,704
18,050
15,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SOKARCA97
Achilles
20
4 / 1 / 7
13,577
590
8,913
14,554
17,807
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Statick160
Chang'e
20
17 / 0 / 8
15,688
682
23,333
18,009
7,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
SupriseFU
Mercury
17
6 / 5 / 12
12,158
529
8,529
18,858
7,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
18
15 / 2 / 5
12,859
559
16,093
15,947
6,402
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
sticksmagee
Kuzenbo
16
5 / 2 / 11
12,158
529
7,932
22,013
31,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
8
Kills
47
49
Deaths
10
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kali
CuteRed
Kali
3
11
1
0.32
L
Guan Yu
Dienuk
Guan Yu
0
10
0
0
L
1
12
2
0.17
L
Hachiman
MakszmUB18
Hachiman
3
11
3
0.41
W
Achilles
SOKARCA97
Achilles
4
1
7
7.5
W
Chang'e
Statick160
Chang'e
17
0
8
21
W
Mercury
SupriseFU
Mercury
6
5
12
2.4
W
Hou Yi
15
2
5
8.75
W
Kuzenbo
sticksmagee
Kuzenbo
5
2
11
5.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,049
Damage
64,800
91,321
Taken
89,381
45,579
Mitigated
71,167
13,762
Healing
33,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
CuteRed
Kali
8,569
4,417
0
7,580
26,260
10,829
67
10,666
15,058
0
54,124
L
Guan Yu
Dienuk
Guan Yu
1,036
54
0
184
9,885
6,884
33
1,504
8,312
0
8,578
L
11,186
2,730
0
2,288
20,256
6,721
0
8,072
11,805
0
67,972
L
Hachiman
MakszmUB18
Hachiman
10,554
7,921
0
2,776
16,870
5,375
2,186
4,500
12,123
0
41,171
W
Achilles
SOKARCA97
Achilles
8,913
3,296
0
4,418
14,554
17,807
3,120
761
13,618
193
72,366
W
Chang'e
Statick160
Chang'e
23,333
2,528
3,467
10,326
18,009
7,835
3,742
2,854
15,130
114,502
0
W
Mercury
SupriseFU
Mercury
8,529
3,639
0
4,456
18,858
7,423
1,498
3,158
15,650
0
81,615
W
Hou Yi
16,093
8,523
0
7,253
15,947
6,402
295
2,493
13,271
0
92,340
W
Kuzenbo
sticksmagee
Kuzenbo
7,932
3,604
0
3,640
22,013
31,700
12
4,212
17,730
44,421
0
L
7,704
731
168
766
18,050
15,770
829
5,948
11,913
39,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,122
Gold Earned
66,440
340
Minions Killed
591
0
Camps Cleared
0
1,703,545
Distance Traveled
2,187,075
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,152
441
83
4
0
378,254
0
L
Guan Yu
6,847
298
13
1
0
235,027
0
L
Loki
9,679
421
105
5
0
366,184
0
L
Hachiman
9,710
422
81
4
0
322,632
0
W
Achilles
13,577
590
138
6
0
392,581
1
W
Chang'e
15,688
682
198
9
0
464,936
0
W
Mercury
12,158
529
122
5
0
504,969
1
W
Hou Yi
12,859
559
93
4
0
398,684
2
W
Kuzenbo
12,158
529
40
2
0
425,905
5
L
Cthulhu
9,734
423
58
3
0
401,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role