Player Matchup

Loki
Loki
KRazY imPAct 2
Loki
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
MezMeo
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
iKuoni
Sobek
Level 28
God Stats
7W - 6L
1,729 SR
Queue Stats
21W - 20L
1,524 Elo+
Solo
Merlin
Merlin
mlaure_95
Merlin
Level 26
God Stats
0W - 1L
1,293 SR
Queue Stats
10W - 13L
1,385 Elo+
Solo
Anhur
Anhur
タナカくん
Anhur
Level 13
God Stats
3W - 5L
1,508 SR
Queue Stats
25W - 28L
1,491 Elo+
Solo
Team Averages
Level 21
1,506 SR
1,480 Elo+

VS

Team Averages
Level 13
1,497 SR
1,300 Elo+
Neith
Neith
KumasanCEO
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LucianoGamer_89
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 14L
1,073 Elo+
Party 1
Bacchus
Bacchus
Lucifurrr929
Bacchus
Level 13
God Stats
7W - 10L
1,552 SR
Queue Stats
31W - 31L
1,516 Elo+
Solo
Tiamat
Tiamat
RFNFrancesco
Tiamat
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,072 Elo+
Party 1
Guan Yu
Guan Yu
i-aFdaK
Guan Yu
Level 17
God Stats
7W - 7L
1,434 SR
Queue Stats
36W - 43L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 12 / 12
17,850
893
29,029
27,232
14,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
MezMeo
Nemesis
20
8 / 5 / 12
19,242
962
37,837
31,829
17,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
iKuoni
Sobek
20
6 / 2 / 13
17,480
874
12,668
26,752
48,717
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
mlaure_95
Merlin
20
1 / 4 / 13
16,479
824
11,012
16,580
17,813
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 2 / 9
16,610
831
23,507
23,113
10,221
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
8 / 4 / 10
19,697
985
42,866
26,262
12,937
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
LucianoGamer_89
Tsukuyomi
19
2 / 5 / 5
15,235
762
6,313
9,143
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Lucifurrr929
Bacchus
20
8 / 1 / 12
19,324
966
30,279
37,528
85,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
19
0 / 8 / 5
14,724
736
1,402
8,850
3,548
Guan Yu
i-aFdaK
Guan Yu
20
7 / 6 / 15
19,184
959
37,361
44,188
66,201
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
72
24
Kills
25
25
Deaths
24
59
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
12
12
0.92
W
Neith
8
4
10
3.25
W
Tsukuyomi
LucianoGamer_89
Tsukuyomi
2
5
5
0.9
W
Bacchus
Lucifurrr929
Bacchus
8
1
12
14
L
Nemesis
MezMeo
Nemesis
8
5
12
2.8
W
Tiamat
0
8
5
0.31
W
Guan Yu
i-aFdaK
Guan Yu
7
6
15
2.42
L
Sobek
iKuoni
Sobek
6
2
13
6.25
L
Merlin
mlaure_95
Merlin
1
4
13
1.88
L
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,053
Damage
118,221
125,506
Taken
125,971
108,834
Mitigated
172,109
24,574
Healing
37,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,029
12,629
1,203
1,602
27,232
14,848
0
5,012
21,782
0
45,853
W
Neith
42,866
30,457
477
5,472
26,262
12,937
0
4,715
21,547
0
120,497
W
Tsukuyomi
LucianoGamer_89
Tsukuyomi
6,313
1,244
0
300
9,143
3,812
0
3,079
6,064
0
16,642
W
Bacchus
Lucifurrr929
Bacchus
30,279
2,192
1,637
12,997
37,528
85,611
0
7,916
29,612
43,259
0
L
Nemesis
MezMeo
Nemesis
37,837
20,099
0
10,796
31,829
17,235
0
8,089
22,802
0
71,117
W
Tiamat
1,402
554
0
288
8,850
3,548
0
1,814
7,036
3,148
0
W
Guan Yu
i-aFdaK
Guan Yu
37,361
4,955
4,727
11,682
44,188
66,201
0
6,156
38,032
0
63,968
L
Sobek
iKuoni
Sobek
12,668
1,184
0
2,944
26,752
48,717
0
6,085
19,467
31,575
0
L
Merlin
mlaure_95
Merlin
11,012
708
2,148
1,042
16,580
17,813
0
4,228
12,302
35,734
0
L
23,507
15,625
0
4,839
23,113
10,221
0
8,267
13,825
0
49,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,661
Gold Earned
88,164
292
Minions Killed
297
9
Camps Cleared
5
1,820,825
Distance Traveled
1,402,233
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
17,850
893
45
2
6
356,039
3
W
Neith
19,697
985
183
9
3
315,989
0
W
Tsukuyomi
15,235
762
18
1
0
143,494
0
W
Bacchus
19,324
966
32
2
1
444,018
0
L
Nemesis
19,242
962
76
4
3
397,317
2
W
Tiamat
14,724
736
1
0
0
108,858
1
W
Guan Yu
19,184
959
63
3
1
389,874
3
L
Sobek
17,480
874
40
2
0
386,395
1
L
Merlin
16,479
824
52
3
0
329,917
0
L
Anhur
16,610
831
79
4
0
351,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role