Player Matchup

Izanami
Izanami
Kieohmm
Izanami
Level 2
God Stats
3W - 0L
1,741 SR
Queue Stats
6W - 1L
1,513 Elo+
Solo
Hel
Hel
MeravMenachem
Hel
Level 16
God Stats
3W - 3L
1,493 SR
Queue Stats
25W - 27L
1,374 Elo+
Solo
Chaac
Chaac
Seagram1
Chaac
Level 15
God Stats
3W - 1L
1,532 SR
Queue Stats
3W - 2L
1,645 Elo+
Party 1
Susano
Susano
Tidynick
Susano
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,372 Elo+
Solo
Tiamat
Tiamat
kulnurayne
Tiamat
Level 27
God Stats
2W - 2L
1,602 SR
Queue Stats
17W - 15L
1,487 Elo+
Party 1
Team Averages
Level 13
1,573 SR
1,478 Elo+

VS

Team Averages
Level 14
1,393 SR
1,378 Elo+
Janus
Janus
SumButta
Janus
Level 7
God Stats
5W - 7L
1,208 SR
Queue Stats
12W - 25L
1,413 Elo+
Solo
Horus
Horus
Vaironmapr
Horus
Level 17
God Stats
0W - 2L
1,261 SR
Queue Stats
108W - 122L
1,476 Elo+
Solo
Sylvanus
Sylvanus
housee1
Sylvanus
Level 18
God Stats
1W - 3L
1,321 SR
Queue Stats
70W - 84L
1,435 Elo+
Solo
Thor
Thor
samuray025
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,056 Elo+
Solo
Hachiman
Hachiman
非洲咸鱼
Hachiman
Level 23
God Stats
11W - 5L
1,675 SR
Queue Stats
66W - 60L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kieohmm
Izanami
18
9 / 2 / 8
10,799
635
21,724
14,454
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 6
7,858
462
3,522
8,145
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
Seagram1
Chaac
14
4 / 1 / 8
8,878
522
7,951
11,075
9,482
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Tidynick
Susano
15
11 / 1 / 3
10,138
596
8,301
12,735
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
kulnurayne
Tiamat
15
4 / 4 / 10
9,158
539
9,566
11,593
6,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
SumButta
Janus
11
3 / 10 / 2
7,309
430
8,706
13,406
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
11
0 / 6 / 0
7,285
429
3,751
12,839
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
housee1
Sylvanus
12
3 / 9 / 1
7,968
469
8,174
21,974
19,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 3 / 0
4,998
294
90
2,079
362
Hachiman
非洲咸鱼
Hachiman
15
3 / 3 / 2
8,785
517
9,822
15,787
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
31
Kills
9
10
Deaths
31
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Kieohmm
Izanami
9
2
8
6.5
W
3
2
6
3
W
Chaac
Seagram1
Chaac
4
1
8
8
L
Janus
SumButta
Janus
3
10
2
0.4
W
Susano
Tidynick
Susano
11
1
3
12.5
L
Horus
0
6
0
0
L
Sylvanus
housee1
Sylvanus
3
9
1
0.39
W
Tiamat
kulnurayne
Tiamat
4
4
10
2.25
L
0
3
0
0
L
Hachiman
非洲咸鱼
Hachiman
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,064
Damage
30,543
58,002
Taken
66,085
29,298
Mitigated
36,546
28,566
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Kieohmm
Izanami
21,724
12,483
0
6,507
14,454
4,691
2,980
3,373
11,081
0
99,771
W
3,522
446
2,070
2,519
8,145
4,124
40
2,885
5,260
21,478
0
W
Chaac
Seagram1
Chaac
7,951
1,430
48
5,049
11,075
9,482
639
2,676
8,399
0
35,587
L
Janus
SumButta
Janus
8,706
554
0
0
13,406
4,982
364
4,327
9,079
37,080
0
W
Susano
Tidynick
Susano
8,301
2,936
612
8,405
12,735
4,598
0
2,922
9,813
0
62,578
L
Horus
3,751
1,374
127
2,351
12,839
5,934
870
736
12,103
0
27,671
L
Sylvanus
housee1
Sylvanus
8,174
3,284
2,253
5,681
21,974
19,125
200
6,271
15,703
25,734
0
W
Tiamat
kulnurayne
Tiamat
9,566
584
251
3,105
11,593
6,403
746
5,024
6,569
47,652
0
L
90
90
0
0
2,079
362
0
159
1,920
0
1,187
L
Hachiman
非洲咸鱼
Hachiman
9,822
5,084
0
7,480
15,787
6,143
714
1,595
14,192
0
58,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,831
Gold Earned
36,345
437
Minions Killed
241
0
Camps Cleared
0
1,508,612
Distance Traveled
1,206,233
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,799
635
152
9
0
329,444
5
W
Hel
7,858
462
37
2
0
292,878
0
W
Chaac
8,878
522
66
4
0
256,323
1
L
Janus
7,309
430
41
2
0
298,166
0
W
Susano
10,138
596
94
6
0
337,679
1
L
Horus
7,285
429
63
4
0
316,352
0
L
Sylvanus
7,968
469
38
2
0
235,866
0
W
Tiamat
9,158
539
88
5
0
292,288
2
L
Thor
4,998
294
1
0
0
77,547
1
L
Hachiman
8,785
517
98
6
0
278,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role