Player Matchup

Fafnir
Fafnir
Shaemus59
Fafnir
Level 12
God Stats
4W - 3L
1,670 SR
Queue Stats
49W - 29L
1,479 Elo+
Solo
Heimdallr
Heimdallr
Smorsdel
Heimdallr
Level 29
God Stats
1W - 3L
1,747 SR
Queue Stats
112W - 115L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Zarkaoui771
Nu Wa
Level 28
God Stats
7W - 9L
1,531 SR
Queue Stats
128W - 149L
1,495 Elo+
Solo
Cthulhu
Cthulhu
matukar
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,474 Elo+
Solo
Osiris
Osiris
the_brother99_95
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,590 SR
1,488 Elo+

VS

Team Averages
Level 24
1,450 SR
1,466 Elo+
Discordia
Discordia
 
Discordia
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JMillion20
Neith
Level 24
God Stats
17W - 10L
1,672 SR
Queue Stats
57W - 44L
1,536 Elo+
Solo
Chang'e
Chang'e
Klanique
Chang'e
Level 28
God Stats
30W - 24L
1,606 SR
Queue Stats
93W - 77L
1,569 Elo+
Solo
Ares
Ares
X-ZOOZ-1432
Ares
Level 28
God Stats
2W - 3L
1,410 SR
Queue Stats
70W - 72L
1,541 Elo+
Solo
Nemesis
Nemesis
kosmiczny_swist
Nemesis
Level 14
God Stats
1W - 5L
1,064 SR
Queue Stats
21W - 47L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Shaemus59
Fafnir
8
1 / 2 / 0
6,663
416
3,304
8,045
3,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Smorsdel
Heimdallr
8
1 / 4 / 1
6,040
378
2,238
5,861
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 9 / 0
6,003
375
6,626
15,661
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
matukar
Cthulhu
11
2 / 6 / 2
7,759
485
3,809
17,072
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

8
0 / 9 / 1
5,566
348
1,537
10,153
5,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
11 / 2 / 3
10,846
678
17,386
7,550
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
13
8 / 0 / 8
9,335
583
12,514
9,750
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Klanique
Chang'e
15
6 / 0 / 5
9,670
604
7,905
10,998
8,004
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 7
8,694
543
3,744
8,570
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 4
7,513
470
431
5,911
1,972

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
30
30
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
11
2
3
6.25
W
Neith
8
0
8
12
W
Chang'e
Klanique
Chang'e
6
0
5
8.5
L
Fafnir
Shaemus59
Fafnir
1
2
0
0.5
L
Heimdallr
Smorsdel
Heimdallr
1
4
1
0.38
W
3
0
7
6.5
L
0
9
0
0
W
2
3
4
1.33
L
Cthulhu
matukar
Cthulhu
2
6
2
0.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,514
Damage
41,980
56,792
Taken
42,779
23,546
Mitigated
21,407
5,156
Healing
19,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,386
2,073
0
2,155
7,550
2,554
3,386
1,803
5,647
79,682
0
W
Neith
12,514
7,027
0
6,045
9,750
4,025
2,272
4,257
5,393
0
51,204
W
Chang'e
Klanique
Chang'e
7,905
1,208
1,705
6,570
10,998
8,004
5,595
4,103
6,845
55,218
0
L
Fafnir
Shaemus59
Fafnir
3,304
1,310
334
1,252
8,045
3,856
0
4,586
3,341
9,568
0
L
Heimdallr
Smorsdel
Heimdallr
2,238
822
0
1,183
5,861
1,466
0
1,976
3,815
0
15,434
W
3,744
276
0
3,144
8,570
4,852
345
2,104
6,315
18,990
0
L
6,626
2,291
0
1,589
15,661
4,917
0
9,845
5,362
29,627
0
W
431
218
0
0
5,911
1,972
433
1,472
4,414
0
6,562
L
Cthulhu
matukar
Cthulhu
3,809
539
0
560
17,072
7,533
0
7,696
9,228
21,802
0
L
1,537
772
0
238
10,153
5,774
0
3,920
6,011
0
9,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,031
Gold Earned
46,058
137
Minions Killed
392
0
Camps Cleared
0
995,820
Distance Traveled
1,450,571
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,846
678
140
9
0
315,625
3
W
Neith
9,335
583
92
6
0
271,183
2
W
Chang'e
9,670
604
115
7
0
275,463
1
L
Fafnir
6,663
416
9
1
0
177,441
0
L
Heimdallr
6,040
378
26
2
0
116,216
1
W
Ares
8,694
543
25
2
0
305,028
8
L
Nu Wa
6,003
375
39
2
0
235,849
0
W
Nemesis
7,513
470
20
1
0
283,272
0
L
Cthulhu
7,759
485
51
3
0
256,123
0
L
Osiris
5,566
348
12
1
0
210,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role