Player Matchup

Bellona
Bellona
Chwabips
Bellona
Level 18
God Stats
19W - 13L
1,593 SR
Queue Stats
107W - 46L
1,717 Elo+
Party 1
Rama
Rama
Floky3858
Rama
Level 29
God Stats
4W - 4L
1,825 SR
Queue Stats
534W - 329L
1,589 Elo+
Party 1
Nu Wa
Nu Wa
HaRdFeeDWtf
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 10L
1,705 Elo+
Party 1
Camazotz
Camazotz
RxZybryo
Camazotz
Level 88
God Stats
2W - 1L
1,871 SR
Queue Stats
76W - 42L
1,645 Elo+
Party 1
Bacchus
Bacchus
chbozkurt
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 40L
1,296 Elo+
Solo
Team Averages
Level 37
1,658 SR
1,590 Elo+

VS

Team Averages
Level 18
1,534 SR
1,559 Elo+
Kali
Kali
Asmiteplayer4
Kali
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,630 Elo+
Solo
Ares
Ares
AvatarBMBA
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,596 Elo+
Solo
Hades
Hades
BraindeadCoward
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KITKETMED
Danzaburou
Level 26
God Stats
3W - 4L
1,414 SR
Queue Stats
109W - 93L
1,460 Elo+
Solo
Olorun
Olorun
Vardgard
Olorun
Level 21
God Stats
11W - 8L
1,756 SR
Queue Stats
55W - 47L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chwabips
Bellona
11
4 / 0 / 1
6,542
818
3,189
6,266
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
9
0 / 0 / 1
5,209
651
1,639
3,703
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 1
6,073
759
4,492
2,786
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
RxZybryo
Camazotz
9
2 / 1 / 3
5,220
653
3,392
6,135
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
chbozkurt
Bacchus
7
1 / 1 / 0
4,465
558
638
3,317
1,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 0
4,166
521
1,528
4,219
1,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 4 / 0
3,460
433
720
3,375
1,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
3,095
387
0
452
120
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
KITKETMED
Danzaburou
7
0 / 2 / 1
4,420
553
2,290
4,931
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Olorun
Vardgard
Olorun
6
0 / 4 / 1
3,958
495
2,539
5,435
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
11
Kills
2
2
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
0
4
0
0
L
0
0
0
0
W
Bellona
Chwabips
Bellona
4
0
1
4.5
W
Rama
0
0
1
0.5
W
4
0
1
4.5
L
Danzaburou
KITKETMED
Danzaburou
0
2
1
0.25
W
Camazotz
RxZybryo
Camazotz
2
1
3
3.5
L
Olorun
Vardgard
Olorun
0
4
1
0.13
W
Bacchus
chbozkurt
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,350
Damage
7,077
22,207
Taken
18,412
8,188
Mitigated
5,552
11,396
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,528
777
0
879
4,219
1,116
0
1,521
2,598
0
11,066
L
720
312
0
0
3,375
1,394
0
362
2,947
3,390
0
L
0
0
0
0
452
120
0
386
0
0
0
W
Bellona
Chwabips
Bellona
3,189
1,398
0
4,682
6,266
3,480
168
1,251
5,015
0
33,744
W
Rama
1,639
1,290
0
2,899
3,703
930
1,440
0
3,703
0
26,903
W
4,492
837
0
615
2,786
842
648
848
1,938
31,671
0
L
Danzaburou
KITKETMED
Danzaburou
2,290
700
0
2,110
4,931
1,339
0
1,076
3,789
0
17,450
W
Camazotz
RxZybryo
Camazotz
3,392
1,194
0
2,554
6,135
1,678
1,056
1,160
4,975
0
21,829
L
Olorun
Vardgard
Olorun
2,539
1,028
0
1,454
5,435
1,583
0
1,363
3,948
14,894
0
W
Bacchus
chbozkurt
Bacchus
638
35
0
646
3,317
1,258
0
0
3,317
8,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,509
Gold Earned
19,099
272
Minions Killed
90
0
Camps Cleared
0
750,839
Distance Traveled
474,281
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,166
521
26
3
0
91,005
0
L
Ares
3,460
433
7
1
0
134,155
0
L
Hades
3,095
387
0
0
0
7,978
0
W
Bellona
6,542
818
80
10
0
146,737
0
W
Rama
5,209
651
60
8
0
126,738
2
W
Nu Wa
6,073
759
70
9
0
154,597
3
L
Danzaburou
4,420
553
32
4
0
124,674
0
W
Camazotz
5,220
653
45
6
0
186,844
2
L
Olorun
3,958
495
25
3
0
116,469
1
W
Bacchus
4,465
558
17
2
0
135,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role