Player Matchup

Kali
Kali
 
Kali
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GhostMM3
Erlang Shen
Level 81
God Stats
263W - 222L
1,604 SR
Queue Stats
315W - 298L
1,576 Elo+
Solo
Merlin
Merlin
Rulasotnf
Merlin
Level 159
God Stats
12W - 17L
1,638 SR
Queue Stats
272W - 279L
1,552 Elo+
Solo
Fafnir
Fafnir
The_DisCrete1
Fafnir
Level 126
God Stats
8W - 4L
1,285 SR
Queue Stats
256W - 244L
1,642 Elo+
Solo
Neith
Neith
Wasteman0161
Neith
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
130W - 131L
1,700 Elo+
Solo
Team Averages
Level 122
1,505 SR
1,594 Elo+

VS

Team Averages
Level 125
1,643 SR
1,566 Elo+
Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BSFL_MoinDannyon
Achilles
Level 105
God Stats
1W - 2L
1,724 SR
Queue Stats
20W - 18L
1,595 Elo+
Solo
Serqet
Serqet
BabaxYaga_
Serqet
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
427W - 417L
1,625 Elo+
Solo
Chang'e
Chang'e
RedruM-HFK
Chang'e
Level 66
God Stats
110W - 77L
1,707 SR
Queue Stats
278W - 245L
1,592 Elo+
Solo
Fafnir
Fafnir
Unique oNz
Fafnir
Level 145
God Stats
1W - 1L
1,782 SR
Queue Stats
77W - 70L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
1 / 0 / 4
7,434
572
4,755
9,988
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
GhostMM3
Erlang Shen
14
1 / 1 / 1
7,720
594
6,151
6,634
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Rulasotnf
Merlin
12
2 / 2 / 0
7,313
563
5,344
3,914
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 0
7,240
557
4,703
8,521
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 1 / 2
7,835
603
4,609
5,584
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 4 / 0
5,665
436
3,282
6,778
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 0
6,450
496
4,380
7,083
5,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
BabaxYaga_
Serqet
11
1 / 1 / 0
6,455
497
2,698
9,641
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
RedruM-HFK
Chang'e
10
0 / 3 / 3
6,153
473
5,992
9,277
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
Unique oNz
Fafnir
10
1 / 1 / 1
6,681
514
4,717
8,023
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
5
5
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
0
4
3
L
Apollo
 
Apollo
1
4
0
0.25
L
2
0
0
2
L
Serqet
BabaxYaga_
Serqet
1
1
0
1
W
Erlang Shen
GhostMM3
Erlang Shen
1
1
1
1.5
L
Chang'e
RedruM-HFK
Chang'e
0
3
3
0.5
W
Merlin
Rulasotnf
Merlin
2
2
0
1
W
1
1
0
1
L
Fafnir
Unique oNz
Fafnir
1
1
1
1.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,562
Damage
21,069
34,641
Taken
40,802
16,730
Mitigated
19,767
16,793
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,755
2,362
0
6,108
9,988
3,704
0
1,708
8,124
0
45,167
L
Apollo
 
Apollo
3,282
2,094
0
772
6,778
1,888
0
177
5,660
0
32,588
L
4,380
1,455
0
3,173
7,083
5,748
0
0
7,083
0
26,542
L
Serqet
BabaxYaga_
Serqet
2,698
890
0
4,404
9,641
3,023
0
2,052
7,431
0
36,935
W
Erlang Shen
GhostMM3
Erlang Shen
6,151
3,013
0
2,572
6,634
3,986
0
1,444
5,106
0
43,721
L
Chang'e
RedruM-HFK
Chang'e
5,992
270
1,095
2,868
9,277
2,966
0
4,659
4,428
36,059
0
W
Merlin
Rulasotnf
Merlin
5,344
354
0
594
3,914
1,332
0
2,522
1,392
47,001
0
W
4,703
1,005
0
3,776
8,521
5,418
133
4,205
4,205
15,900
0
L
Fafnir
Unique oNz
Fafnir
4,717
1,012
0
2,034
8,023
6,142
0
2,633
5,212
21,481
0
W
4,609
2,219
0
3,743
5,584
2,290
669
830
4,496
0
59,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,542
Gold Earned
31,404
409
Minions Killed
324
0
Camps Cleared
0
1,336,037
Distance Traveled
1,339,561
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,434
572
88
7
0
297,248
6
L
Apollo
5,665
436
69
5
0
241,283
2
L
Achilles
6,450
496
59
5
0
255,396
3
L
Serqet
6,455
497
91
7
0
302,520
3
W
Erlang Shen
7,720
594
91
7
0
284,165
1
L
Chang'e
6,153
473
66
5
0
273,770
4
W
Merlin
7,313
563
90
7
0
248,184
6
W
Fafnir
7,240
557
16
1
0
278,502
5
L
Fafnir
6,681
514
39
3
0
266,592
0
W
Neith
7,835
603
124
10
0
227,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role