Player Matchup

Izanami
Izanami
Gold IV
CaZeShAdOw94
Izanami
Gold IV
Level 147
God Stats
11W - 8L
1,763 SR
Queue Stats
329W - 331L
1,388 MMR
Party 1
Sobek
Sobek
Silver IV
DERANGED-ON-MOON
Sobek
Silver IV
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 98L
1,422 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Matope7
Guan Yu
Gold IV
Level 160
God Stats
6W - 6L
1,602 SR
Queue Stats
152W - 142L
1,449 MMR
Party 4
Chang'e
Chang'e
Gold IV
SaphirKing
Chang'e
Gold IV
Level 122
God Stats
12W - 13L
1,605 SR
Queue Stats
400W - 402L
1,457 MMR
Party 1
Fenrir
Fenrir
Silver III
sahil8642
Fenrir
Silver III
Level 101
God Stats
5W - 7L
1,666 SR
Queue Stats
107W - 108L
1,394 MMR
Party 4
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,627 SR
1,422 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,479 SR
1,426 MMR
Cabrakan
Cabrakan
Gold IV
AAD_Dosky
Cabrakan
Gold IV
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
265W - 265L
1,422 MMR
Solo
Hun Batz
Hun Batz
Bronze III
ITeToHr
Hun Batz
Bronze III
Level 103
God Stats
1W - 0L
1,579 SR
Queue Stats
28W - 18L
1,404 MMR
Party 2
Cupid
Cupid
Gold I
ReWInD-_R
Cupid
Gold I
Level 149
God Stats
3W - 2L
1,581 SR
Queue Stats
44W - 43L
1,482 MMR
Party 3
Osiris
Osiris
Gold II
SPEEDDIFEN
Osiris
Gold II
Level 155
God Stats
2W - 1L
1,248 SR
Queue Stats
50W - 49L
1,389 MMR
Party 3
Nox
Nox
Bronze III
a9gh__
Nox
Bronze III
Level 106
God Stats
1W - 0L
1,486 SR
Queue Stats
4W - 6L
1,433 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaZeShAdOw94
Izanami
20
7 / 10 / 5
17,235
507
26,601
29,995
11,827
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 10 / 9
14,192
417
23,084
36,559
54,917
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Matope7
Guan Yu
20
3 / 6 / 6
16,494
485
13,067
34,297
53,009
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
SaphirKing
Chang'e
20
4 / 12 / 6
15,715
462
18,589
28,454
11,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
sahil8642
Fenrir
20
7 / 11 / 5
17,085
503
21,963
37,966
20,469
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
ScyllaSetJanusTsukuyomiDanzaburou

VS

Bans
CthulhuYmirCu ChulainnKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AAD_Dosky
Cabrakan
20
6 / 4 / 12
17,545
516
22,506
24,239
39,445
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hun Batz
ITeToHr
Hun Batz
20
12 / 2 / 17
18,991
559
22,557
26,626
12,820
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
ReWInD-_R
Cupid
20
6 / 7 / 26
17,319
509
26,430
36,448
16,098
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
SPEEDDIFEN
Osiris
20
16 / 7 / 17
19,370
570
38,015
49,543
34,664
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
a9gh__
Nox
20
8 / 3 / 16
17,695
520
18,842
18,770
8,775
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
136
23
Kills
48
49
Deaths
23
31
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AAD_Dosky
Cabrakan
6
4
12
3
L
Izanami
CaZeShAdOw94
Izanami
7
10
5
0.95
L
2
10
9
0.65
W
Hun Batz
ITeToHr
Hun Batz
12
2
17
10.25
L
Guan Yu
Matope7
Guan Yu
3
6
6
1
W
Cupid
ReWInD-_R
Cupid
6
7
26
2.71
W
Osiris
SPEEDDIFEN
Osiris
16
7
17
3.5
L
Chang'e
SaphirKing
Chang'e
4
12
6
0.58
W
Nox
a9gh__
Nox
8
3
16
5.33
L
Fenrir
sahil8642
Fenrir
7
11
5
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,304
Damage
128,350
167,271
Taken
155,626
151,490
Mitigated
111,802
50,966
Healing
68,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AAD_Dosky
Cabrakan
22,506
3,964
0
6,566
24,239
39,445
1,100
4,495
19,038
102,659
0
L
Izanami
CaZeShAdOw94
Izanami
26,601
17,525
0
11,601
29,995
11,827
5,931
4,799
24,795
0
142,786
L
23,084
641
0
6,860
36,559
54,917
40
7,255
28,868
53,865
0
W
Hun Batz
ITeToHr
Hun Batz
22,557
4,250
0
8,470
26,626
12,820
962
7,403
18,866
0
140,920
L
Guan Yu
Matope7
Guan Yu
13,067
1,300
2,029
11,201
34,297
53,009
384
10,217
23,244
0
110,716
W
Cupid
ReWInD-_R
Cupid
26,430
14,556
2,907
21,601
36,448
16,098
5,434
9,835
25,931
0
112,503
W
Osiris
SPEEDDIFEN
Osiris
38,015
18,163
0
22,041
49,543
34,664
4,566
15,177
33,281
0
138,135
L
Chang'e
SaphirKing
Chang'e
18,589
207
1,931
6,223
28,454
11,268
279
6,759
21,224
98,961
0
W
Nox
a9gh__
Nox
18,842
1,289
1,116
5,568
18,770
8,775
1,466
6,555
11,865
105,035
0
L
Fenrir
sahil8642
Fenrir
21,963
8,026
0
11,121
37,966
20,469
0
9,605
27,546
0
142,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,721
Gold Earned
90,920
783
Minions Killed
793
0
Camps Cleared
0
2,927,437
Distance Traveled
3,148,572
25
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
17,545
516
163
5
0
587,588
11
L
Izanami
17,235
507
200
6
0
553,689
8
L
Sobek
14,192
417
37
1
0
616,458
6
W
Hun Batz
18,991
559
166
5
0
726,801
10
L
Guan Yu
16,494
485
182
5
0
617,249
5
W
Cupid
17,319
509
135
4
0
576,242
5
W
Osiris
19,370
570
157
5
0
630,144
0
L
Chang'e
15,715
462
192
6
0
557,430
1
W
Nox
17,695
520
172
5
0
627,797
14
L
Fenrir
17,085
503
172
5
0
582,611
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role