Player Matchup

Scylla
Scylla
BearBloodmoon
Scylla
Level 15
God Stats
3W - 6L
1,133 SR
Queue Stats
198W - 195L
1,273 Elo+
Party 3
Cthulhu
Cthulhu
Eiliv
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,567 Elo+
Solo
Odin
Odin
Jayce6429
Odin
Level 27
God Stats
1W - 2L
1,298 SR
Queue Stats
30W - 36L
1,600 Elo+
Solo
Neith
Neith
TheJohnBonPony
Neith
Level 104
God Stats
7W - 5L
1,506 SR
Queue Stats
725W - 672L
1,534 Elo+
Party 3
Bacchus
Bacchus
kingsauc3
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,573 Elo+
Solo
Team Averages
Level 38
1,387 SR
1,510 Elo+

VS

Team Averages
Level 65
1,461 SR
1,508 Elo+
Apollo
Apollo
AlmightyVon313
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,437 Elo+
Party 2
Nox
Nox
Diabetoman
Nox
Level 107
God Stats
0W - 5L
1,181 SR
Queue Stats
176W - 173L
1,546 Elo+
Party 2
Chiron
Chiron
Lubrijosh
Chiron
Level 22
God Stats
6W - 7L
1,500 SR
Queue Stats
715W - 540L
1,560 Elo+
Party 1
Achilles
Achilles
MedicinalHunter
Achilles
Level 27
God Stats
18W - 7L
1,500 SR
Queue Stats
979W - 719L
1,569 Elo+
Party 1
Agni
Agni
Oshevre
Agni
Level 149
God Stats
20W - 18L
1,625 SR
Queue Stats
1,140W - 1,168L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 11
11,022
848
8,477
11,383
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Eiliv
Cthulhu
14
3 / 8 / 10
9,368
721
8,500
21,222
20,784
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
16
2 / 5 / 12
9,960
766
6,646
15,021
14,556
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 2 / 11
12,738
980
24,315
15,429
7,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
kingsauc3
Bacchus
18
6 / 4 / 16
11,331
872
9,236
25,157
33,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 9
8,571
659
5,905
11,294
5,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 3 / 15
10,096
777
16,682
9,560
4,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Lubrijosh
Chiron
17
2 / 6 / 14
10,095
777
14,805
13,284
5,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
17
10 / 5 / 11
11,234
864
14,180
17,895
23,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
Oshevre
Agni
19
8 / 5 / 10
11,688
899
22,089
12,133
4,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
84
26
Kills
25
26
Deaths
27
60
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
8
9
0.81
W
5
7
11
1.5
L
3
3
15
3.5
W
Cthulhu
Eiliv
Cthulhu
3
8
10
1
W
Odin
2
5
12
1.6
L
Chiron
Lubrijosh
Chiron
2
6
14
1.5
L
Achilles
10
5
11
3.1
L
Agni
Oshevre
Agni
8
5
10
2.6
W
10
2
11
7.75
W
Bacchus
kingsauc3
Bacchus
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,174
Damage
73,661
88,212
Taken
64,166
81,251
Mitigated
44,333
29,566
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,905
3,753
0
0
11,294
5,171
1,373
7,677
3,617
0
8,434
W
8,477
894
1,610
468
11,383
4,814
60
4,289
7,094
18,751
0
L
16,682
874
633
1,240
9,560
4,529
758
3,181
6,379
24,463
0
W
Cthulhu
Eiliv
Cthulhu
8,500
1,073
1,312
960
21,222
20,784
444
10,172
11,050
16,700
0
W
Odin
6,646
205
2,867
3,141
15,021
14,556
145
5,909
9,112
0
17,969
L
Chiron
Lubrijosh
Chiron
14,805
4,726
3,230
3,644
13,284
5,764
472
5,604
7,655
0
33,619
L
Achilles
14,180
2,795
2,958
3,049
17,895
23,943
36
5,293
12,602
0
16,771
L
Agni
Oshevre
Agni
22,089
1,197
89
1,626
12,133
4,926
905
4,458
7,675
42,431
0
W
24,315
8,964
2,448
7,613
15,429
7,946
4,173
8,399
7,030
0
55,304
W
Bacchus
kingsauc3
Bacchus
9,236
1,063
1,843
7,304
25,157
33,151
146
10,002
15,155
14,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,419
Gold Earned
51,684
151
Minions Killed
123
0
Camps Cleared
0
1,203,990
Distance Traveled
1,086,159
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,571
659
4
0
0
190,635
2
W
Scylla
11,022
848
31
2
0
228,500
1
L
Nox
10,096
777
25
2
0
278,387
0
W
Cthulhu
9,368
721
11
1
0
249,353
1
W
Odin
9,960
766
29
2
0
245,150
0
L
Chiron
10,095
777
45
3
0
216,208
2
L
Achilles
11,234
864
0
0
0
221,514
2
L
Agni
11,688
899
49
4
0
179,415
0
W
Neith
12,738
980
70
5
0
241,008
1
W
Bacchus
11,331
872
10
1
0
239,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role