Player Matchup

Ao Kuang
Ao Kuang
AZZA_MAPPA-1013
Ao Kuang
Level 78
God Stats
16W - 6L
1,775 SR
Queue Stats
42W - 34L
1,533 Elo+
Party 1
Yemoja
Yemoja
BRYCEANDICE
Yemoja
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 104L
1,459 Elo+
Party 1
Izanami
Izanami
Dantastic16
Izanami
Level 65
God Stats
1W - 2L
1,188 SR
Queue Stats
79W - 77L
1,456 Elo+
Solo
Ra
Ra
Rowden32
Ra
Level 66
God Stats
4W - 4L
1,495 SR
Queue Stats
61W - 66L
1,466 Elo+
Party 1
King Arthur
King Arthur
brycie09
King Arthur
Level 61
God Stats
51W - 61L
1,505 SR
Queue Stats
76W - 89L
1,446 Elo+
Party 1
Team Averages
Level 68
1,493 SR
1,472 Elo+

VS

Team Averages
Level 75
1,449 SR
1,403 Elo+
Ra
Ra
Henryk8395
Ra
Level 46
God Stats
5W - 8L
1,416 SR
Queue Stats
71W - 100L
1,298 Elo+
Party 2
Ymir
Ymir
MHYUGA_
Ymir
Level 48
God Stats
28W - 30L
1,377 SR
Queue Stats
122W - 146L
1,412 Elo+
Party 3
Da Ji
Da Ji
PsychicBubbles1
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 43L
1,330 Elo+
Party 2
Danzaburou
Danzaburou
bas-hermes
Danzaburou
Level 109
God Stats
8W - 8L
1,550 SR
Queue Stats
239W - 219L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
timoLRDA
Kuzenbo
Level 106
God Stats
13W - 16L
1,403 SR
Queue Stats
436W - 441L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
7 / 2 / 4
13,816
628
10,428
21,193
12,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
16
4 / 1 / 7
10,253
466
12,511
14,197
9,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Dantastic16
Izanami
20
6 / 1 / 6
12,324
560
18,610
20,959
7,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 5
12,102
550
15,905
10,482
6,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
brycie09
King Arthur
18
6 / 0 / 7
12,358
562
12,288
23,093
17,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 1
10,849
493
7,810
14,061
7,194
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
MHYUGA_
Ymir
16
0 / 7 / 0
9,420
428
10,291
20,611
16,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 7 / 0
8,169
371
7,966
18,394
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
bas-hermes
Danzaburou
16
2 / 7 / 2
10,291
468
17,620
19,580
9,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
timoLRDA
Kuzenbo
15
3 / 3 / 2
9,878
449
11,199
24,485
27,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
27
Kills
5
5
Deaths
27
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
7
2
4
4.5
W
Yemoja
4
1
7
7.5
W
Izanami
Dantastic16
Izanami
6
1
6
9
L
0
3
1
0.17
L
Ymir
MHYUGA_
Ymir
0
7
0
0
L
0
7
0
0
W
4
1
5
6.5
L
Danzaburou
bas-hermes
Danzaburou
2
7
2
0.43
W
King Arthur
brycie09
King Arthur
6
0
7
9.5
L
Kuzenbo
timoLRDA
Kuzenbo
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,742
Damage
54,886
89,924
Taken
97,131
53,238
Mitigated
67,495
47,101
Healing
28,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
10,428
2,302
427
6,016
21,193
12,006
5,948
5,038
16,155
77,138
0
W
Yemoja
12,511
2,439
3,618
8,666
14,197
9,617
2,067
6,760
7,437
44,903
0
W
Izanami
Dantastic16
Izanami
18,610
13,155
0
11,978
20,959
7,740
4,711
4,783
16,176
0
102,415
L
7,810
332
437
7,551
14,061
7,194
848
6,546
7,515
103,005
0
L
Ymir
MHYUGA_
Ymir
10,291
3,003
0
5,670
20,611
16,792
0
5,870
14,741
63,080
3,068
L
7,966
2,051
0
5,012
18,394
6,726
0
5,987
12,407
0
52,604
W
15,905
1,413
1,882
5,516
10,482
6,053
1,693
2,863
7,619
91,300
0
L
Danzaburou
bas-hermes
Danzaburou
17,620
9,325
0
6,666
19,580
9,503
120
7,964
11,616
0
86,813
W
King Arthur
brycie09
King Arthur
12,288
1,586
279
8,719
23,093
17,822
832
9,473
13,620
0
65,937
L
Kuzenbo
timoLRDA
Kuzenbo
11,199
4,130
0
3,587
24,485
27,280
0
12,477
12,008
32,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,853
Gold Earned
48,607
681
Minions Killed
556
0
Camps Cleared
0
2,058,642
Distance Traveled
1,919,169
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,816
628
134
6
0
464,885
0
W
Yemoja
10,253
466
70
3
0
351,386
0
W
Izanami
12,324
560
184
8
0
372,745
5
L
Ra
10,849
493
176
8
0
395,685
3
L
Ymir
9,420
428
116
5
0
320,358
5
L
Da Ji
8,169
371
91
4
0
412,606
0
W
Ra
12,102
550
174
8
0
456,287
4
L
Danzaburou
10,291
468
127
6
0
359,538
0
W
King Arthur
12,358
562
119
5
0
413,339
4
L
Kuzenbo
9,878
449
46
2
0
430,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role