Player Matchup

Rama
Rama
Abnoticus
Rama
Level 127
God Stats
26W - 23L
1,592 SR
Queue Stats
638W - 625L
1,525 Elo+
Party 2
Ra
Ra
Asphalt667
Ra
Level 14
God Stats
2W - 4L
1,299 SR
Queue Stats
12W - 18L
1,456 Elo+
Party 1
Erlang Shen
Erlang Shen
Kentoooy
Erlang Shen
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 71L
1,138 Elo+
Party 2
Jormungandr
Jormungandr
conlona
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 1
Loki
Loki
redblast45
Loki
Level 22
God Stats
7W - 4L
1,444 SR
Queue Stats
26W - 24L
1,500 Elo+
Party 1
Team Averages
Level 35
1,467 SR
1,424 Elo+

VS

Team Averages
Level 16
1,489 SR
1,384 Elo+
Mercury
Mercury
BOECMMA
Mercury
Level 23
God Stats
3W - 4L
1,402 SR
Queue Stats
39W - 46L
1,400 Elo+
Solo
Kukulkan
Kukulkan
Draeca
Kukulkan
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,450 Elo+
Solo
Jormungandr
Jormungandr
Koba1878
Jormungandr
Level 8
God Stats
1W - 3L
1,417 SR
Queue Stats
15W - 27L
1,371 Elo+
Solo
Chernobog
Chernobog
POOTIS3482
Chernobog
Level 4
God Stats
1W - 3L
1,678 SR
Queue Stats
5W - 9L
1,305 Elo+
Solo
Achilles
Achilles
calemiS
Achilles
Level 29
God Stats
24W - 31L
1,451 SR
Queue Stats
294W - 367L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
24 / 1 / 5
16,215
705
29,830
23,424
12,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 13
11,652
507
17,057
18,371
8,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Kentoooy
Erlang Shen
18
1 / 3 / 8
12,070
525
9,068
20,421
13,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
conlona
Jormungandr
17
6 / 5 / 20
12,513
544
14,178
20,442
20,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
5 / 2 / 10
11,943
519
10,292
15,062
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BOECMMA
Mercury
16
3 / 5 / 5
10,886
473
11,196
21,077
8,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Draeca
Kukulkan
15
1 / 11 / 3
9,394
408
9,334
14,253
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
Koba1878
Jormungandr
6
0 / 7 / 0
6,828
297
2,049
9,796
4,814
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
POOTIS3482
Chernobog
14
0 / 13 / 3
8,839
384
7,277
20,825
7,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
calemiS
Achilles
17
10 / 6 / 2
11,414
496
22,866
35,055
19,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
41
Kills
14
14
Deaths
42
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
24
1
5
26.5
W
5
3
13
3.83
L
Mercury
BOECMMA
Mercury
3
5
5
1.1
L
Kukulkan
Draeca
Kukulkan
1
11
3
0.23
W
Erlang Shen
Kentoooy
Erlang Shen
1
3
8
1.67
L
Jormungandr
Koba1878
Jormungandr
0
7
0
0
L
Chernobog
POOTIS3482
Chernobog
0
13
3
0.12
L
Achilles
calemiS
Achilles
10
6
2
1.83
W
Jormungandr
conlona
Jormungandr
6
5
20
3.2
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,425
Damage
52,722
97,720
Taken
101,006
60,077
Mitigated
45,785
43,639
Healing
19,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
29,830
23,580
0
14,060
23,424
12,084
7,862
3,977
19,368
0
111,848
W
17,057
2,602
5,702
10,404
18,371
8,597
2,004
2,982
15,389
75,274
0
L
Mercury
BOECMMA
Mercury
11,196
4,830
0
2,942
21,077
8,534
3,181
3,461
17,616
0
63,359
L
Kukulkan
Draeca
Kukulkan
9,334
993
0
280
14,253
5,336
0
4,862
9,391
51,741
0
W
Erlang Shen
Kentoooy
Erlang Shen
9,068
5,711
0
8,309
20,421
13,234
3,508
802
19,181
54
57,248
L
Jormungandr
Koba1878
Jormungandr
2,049
825
0
1,059
9,796
4,814
0
1,586
8,210
10,363
0
L
Chernobog
POOTIS3482
Chernobog
7,277
3,731
0
3,194
20,825
7,655
440
9,102
11,723
0
48,075
L
Achilles
calemiS
Achilles
22,866
6,727
0
12,371
35,055
19,446
0
12,278
22,777
847
53,646
W
Jormungandr
conlona
Jormungandr
14,178
4,591
0
1,060
20,442
20,593
478
3,303
16,942
50,320
0
W
10,292
2,574
0
4,104
15,062
5,569
0
1,130
13,932
0
71,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,393
Gold Earned
47,361
526
Minions Killed
348
0
Camps Cleared
0
2,217,645
Distance Traveled
1,653,598
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,215
705
162
7
0
399,420
3
W
Ra
11,652
507
101
4
0
426,697
0
L
Mercury
10,886
473
111
5
0
471,370
0
L
Kukulkan
9,394
408
93
4
0
335,046
1
W
Erlang Shen
12,070
525
127
6
0
451,650
0
L
Jormungandr
6,828
297
18
1
0
145,987
1
L
Chernobog
8,839
384
68
3
0
320,928
1
L
Achilles
11,414
496
58
3
0
380,267
2
W
Jormungandr
12,513
544
48
2
0
417,317
0
W
Loki
11,943
519
88
4
0
522,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role