Player Matchup

Amaterasu
Amaterasu
BeeRHunteeR
Amaterasu
Level 9
God Stats
1W - 6L
1,252 SR
Queue Stats
15W - 17L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
DeaDPooLUmuT
Cthulhu
Level 16
God Stats
6W - 3L
1,604 SR
Queue Stats
41W - 38L
1,565 Elo+
Party 1
Loki
Loki
NeonRobi
Loki
Level 26
God Stats
5W - 1L
1,904 SR
Queue Stats
52W - 23L
1,775 Elo+
Party 3
Ullr
Ullr
Onimalo
Ullr
Level 41
God Stats
9W - 18L
1,473 SR
Queue Stats
77W - 78L
1,548 Elo+
Party 1
Persephone
Persephone
RandomYmir
Persephone
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,749 Elo+
Party 3
Team Averages
Level 23
1,547 SR
1,631 Elo+

VS

Team Averages
Level 20
1,730 SR
1,642 Elo+
Apollo
Apollo
PinxeJosua
Apollo
Level 27
God Stats
17W - 0L
2,053 SR
Queue Stats
181W - 58L
1,763 Elo+
Party 2
Thanatos
Thanatos
Serg1778
Thanatos
Level 6
God Stats
1W - 1L
1,212 SR
Queue Stats
26W - 28L
1,547 Elo+
Solo
Ares
Ares
THORRRR38
Ares
Level 14
God Stats
1W - 0L
1,705 SR
Queue Stats
11W - 4L
1,417 Elo+
Solo
Janus
Janus
TeddyWall
Janus
Level 26
God Stats
3W - 0L
1,943 SR
Queue Stats
120W - 115L
1,616 Elo+
Solo
Fenrir
Fenrir
Yovyoh
Fenrir
Level 26
God Stats
6W - 5L
1,738 SR
Queue Stats
145W - 46L
1,866 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BeeRHunteeR
Amaterasu
15
0 / 7 / 3
9,095
413
6,886
22,650
16,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
DeaDPooLUmuT
Cthulhu
12
3 / 10 / 5
9,210
419
7,935
26,812
27,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
16
7 / 10 / 0
10,559
480
12,994
20,554
8,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
Onimalo
Ullr
14
3 / 7 / 4
9,315
423
14,099
19,225
8,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
RandomYmir
Persephone
16
3 / 11 / 7
10,775
490
21,193
19,399
8,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
PinxeJosua
Apollo
20
19 / 0 / 13
15,090
686
36,515
27,421
13,213
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Serg1778
Thanatos
13
0 / 5 / 4
9,328
424
3,718
13,820
4,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
15
2 / 1 / 20
11,232
511
9,103
18,559
17,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
TeddyWall
Janus
17
5 / 7 / 18
12,155
553
13,668
16,737
7,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Yovyoh
Fenrir
20
19 / 3 / 11
14,779
672
25,790
24,100
12,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
111
16
Kills
45
45
Deaths
16
19
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BeeRHunteeR
Amaterasu
0
7
3
0.21
L
Cthulhu
DeaDPooLUmuT
Cthulhu
3
10
5
0.55
L
Loki
7
10
0
0.7
L
Ullr
Onimalo
Ullr
3
7
4
0.71
W
Apollo
PinxeJosua
Apollo
19
0
13
25.5
L
Persephone
RandomYmir
Persephone
3
11
7
0.59
W
Thanatos
Serg1778
Thanatos
0
5
4
0.4
W
Ares
2
1
20
12
W
Janus
TeddyWall
Janus
5
7
18
2
W
Fenrir
Yovyoh
Fenrir
19
3
11
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,107
Damage
88,794
108,640
Taken
100,637
69,316
Mitigated
55,228
18,497
Healing
44,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BeeRHunteeR
Amaterasu
6,886
3,490
0
7,654
22,650
16,264
485
3,346
19,184
0
46,495
L
Cthulhu
DeaDPooLUmuT
Cthulhu
7,935
549
387
1,211
26,812
27,634
92
7,342
19,217
18,291
0
L
Loki
12,994
2,845
0
4,366
20,554
8,689
0
2,013
18,472
0
64,376
L
Ullr
Onimalo
Ullr
14,099
7,415
0
3,121
19,225
8,441
838
5,055
14,020
0
54,993
W
Apollo
PinxeJosua
Apollo
36,515
29,489
0
20,496
27,421
13,213
4,959
8,391
18,851
0
144,767
L
Persephone
RandomYmir
Persephone
21,193
2,983
0
1,758
19,399
8,288
0
4,233
14,970
71,199
0
W
Thanatos
Serg1778
Thanatos
3,718
700
0
5,844
13,820
4,948
1,856
3,300
10,495
0
30,676
W
Ares
9,103
471
0
3,765
18,559
17,511
1,016
6,340
12,004
25,767
0
W
Janus
TeddyWall
Janus
13,668
1,001
0
2,829
16,737
7,083
2,460
6,784
9,566
67,071
0
W
Fenrir
Yovyoh
Fenrir
25,790
14,672
0
11,978
24,100
12,473
2,071
4,939
18,957
0
106,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,954
Gold Earned
62,584
429
Minions Killed
504
0
Camps Cleared
0
1,735,589
Distance Traveled
2,195,986
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,095
413
96
4
0
343,579
0
L
Cthulhu
9,210
419
19
1
0
364,055
5
L
Loki
10,559
480
100
5
0
382,003
2
L
Ullr
9,315
423
97
4
0
317,132
2
W
Apollo
15,090
686
168
8
0
439,206
3
L
Persephone
10,775
490
117
5
0
328,820
2
W
Thanatos
9,328
424
58
3
0
432,928
6
W
Ares
11,232
511
27
1
0
427,786
4
W
Janus
12,155
553
99
5
0
418,672
1
W
Fenrir
14,779
672
152
7
0
477,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role