Player Matchup

King Arthur
King Arthur
Garchamp
King Arthur
Level 50
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 14L
1,283 Elo+
Party 1
Ra
Ra
Lymallaei
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,283 Elo+
Party 1
Izanami
Izanami
Nebyros
Izanami
Level 21
God Stats
16W - 20L
1,580 SR
Queue Stats
62W - 69L
1,584 Elo+
Solo
Team Averages
Level 30
1,527 SR
1,384 Elo+

VS

Team Averages
Level 60
1,522 SR
1,555 Elo+
Tiamat
Tiamat
Dunkashien
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,577 Elo+
Solo
Hercules
Hercules
HeavyArms05
Hercules
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 29L
1,621 Elo+
Solo
Cernunnos
Cernunnos
Neeep
Cernunnos
Level 129
God Stats
15W - 15L
1,566 SR
Queue Stats
56W - 64L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Garchamp
King Arthur
19
3 / 8 / 12
16,815
623
14,878
26,965
31,758
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 8 / 9
18,239
676
20,798
17,468
8,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
Nebyros
Izanami
20
8 / 11 / 9
17,902
663
31,494
28,516
12,278
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dunkashien
Tiamat
20
9 / 7 / 14
19,000
704
22,801
23,396
23,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
HeavyArms05
Hercules
20
12 / 6 / 10
20,205
748
28,001
46,594
49,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Neeep
Cernunnos
20
6 / 7 / 11
18,453
683
12,925
23,741
11,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
62
19
Kills
27
27
Deaths
20
30
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dunkashien
Tiamat
9
7
14
2.29
L
King Arthur
Garchamp
King Arthur
3
8
12
1.13
W
Hercules
HeavyArms05
Hercules
12
6
10
2.83
L
8
8
9
1.56
L
Izanami
Nebyros
Izanami
8
11
9
1.14
W
Cernunnos
Neeep
Cernunnos
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,170
Damage
63,727
72,949
Taken
93,731
52,182
Mitigated
84,440
11,484
Healing
34,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dunkashien
Tiamat
22,801
2,748
1,205
9,542
23,396
23,467
1,026
8,559
14,837
91,831
0
L
King Arthur
Garchamp
King Arthur
14,878
2,802
0
0
26,965
31,758
0
12,147
14,818
0
59,375
W
Hercules
HeavyArms05
Hercules
28,001
9,284
0
17,376
46,594
49,805
820
10,117
36,477
1,462
103,337
L
20,798
3,667
1,422
4,225
17,468
8,146
865
5,743
11,725
77,869
0
L
Izanami
Nebyros
Izanami
31,494
22,117
0
5,837
28,516
12,278
0
6,414
22,102
0
118,929
W
Cernunnos
Neeep
Cernunnos
12,925
4,886
219
6,424
23,741
11,168
2,680
3,474
20,267
0
135,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,956
Gold Earned
57,658
269
Minions Killed
335
0
Camps Cleared
0
1,321,046
Distance Traveled
1,362,093
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
19,000
704
88
3
0
421,015
8
L
King Arthur
16,815
623
48
2
0
490,824
1
W
Hercules
20,205
748
89
3
0
508,549
6
L
Ra
18,239
676
87
3
0
440,571
0
L
Izanami
17,902
663
134
5
0
389,651
1
W
Cernunnos
18,453
683
158
6
0
432,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role