Player Matchup

Rama
Rama
ImaGHOSTER
Rama
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 3L
2,053 Elo+
Party 1
Artemis
Artemis
Skellaven
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,965 Elo+
Party 1
Ra
Ra
SoStonedCantAim
Ra
Level 27
God Stats
3W - 3L
1,853 SR
Queue Stats
156W - 63L
1,715 Elo+
Party 1
Ullr
Ullr
WhatsGankMean
Ullr
Level 27
God Stats
20W - 4L
1,811 SR
Queue Stats
92W - 36L
1,757 Elo+
Party 1
Ymir
Ymir
heinzosmurf
Ymir
Level 17
God Stats
7W - 0L
2,082 SR
Queue Stats
21W - 8L
1,832 Elo+
Party 1
Team Averages
Level 19
1,749 SR
1,864 Elo+

VS

Team Averages
Level 24
1,552 SR
1,380 Elo+
Danzaburou
Danzaburou
Ibeterr
Danzaburou
Level 29
God Stats
23W - 10L
1,887 SR
Queue Stats
495W - 379L
1,666 Elo+
Solo
Da Ji
Da Ji
Jaxband
Da Ji
Level 28
God Stats
53W - 98L
1,274 SR
Queue Stats
115W - 228L
1,029 Elo+
Party 2
Guan Yu
Guan Yu
MajorStone49180
Guan Yu
Level 18
God Stats
6W - 16L
1,229 SR
Queue Stats
37W - 76L
1,012 Elo+
Party 2
Thoth
Thoth
SuperSimp101
Thoth
Level 24
God Stats
11W - 9L
1,657 SR
Queue Stats
205W - 183L
1,660 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZıbapVJJ
Tsukuyomi
Level 21
God Stats
3W - 2L
1,710 SR
Queue Stats
8W - 10L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 5
7,312
731
3,926
6,505
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Skellaven
Artemis
11
6 / 3 / 4
6,623
662
5,827
7,096
1,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 3
6,450
645
3,869
4,307
1,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
6 / 0 / 2
6,084
608
5,551
4,883
2,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 5
5,747
575
1,542
5,182
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ibeterr
Danzaburou
6
0 / 4 / 1
3,882
388
1,225
4,984
1,172
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
Jaxband
Da Ji
7
2 / 5 / 1
4,871
487
3,105
7,282
2,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

8
2 / 7 / 1
5,387
539
2,444
7,391
4,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,057
506
2,294
4,872
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
ZıbapVJJ
Tsukuyomi
6
0 / 4 / 1
4,066
407
2,209
5,043
1,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
24
Kills
4
4
Deaths
24
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ibeterr
Danzaburou
0
4
1
0.13
W
7
0
5
9.5
L
Da Ji
Jaxband
Da Ji
2
5
1
0.5
L
2
7
1
0.36
W
Artemis
Skellaven
Artemis
6
3
4
2.67
W
3
0
3
4.5
L
0
4
0
0
W
6
0
2
7
L
Tsukuyomi
ZıbapVJJ
Tsukuyomi
0
4
1
0.13
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,715
Damage
11,277
27,973
Taken
29,572
9,999
Mitigated
11,167
9,605
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ibeterr
Danzaburou
1,225
522
0
1,149
4,984
1,172
0
508
4,326
0
9,973
W
3,926
3,160
0
1,283
6,505
2,000
190
729
5,751
0
49,001
L
Da Ji
Jaxband
Da Ji
3,105
345
196
1,404
7,282
2,299
0
697
6,560
0
15,056
L
2,444
533
0
334
7,391
4,947
324
64
7,302
0
18,251
W
Artemis
Skellaven
Artemis
5,827
3,237
0
1,480
7,096
1,804
741
112
6,834
0
26,730
W
3,869
818
378
3,558
4,307
1,949
27
797
3,510
40,700
0
L
2,294
41
0
486
4,872
1,487
0
2,659
2,213
28,615
0
W
5,551
1,780
0
1,312
4,883
2,123
306
264
4,594
0
30,318
L
Tsukuyomi
ZıbapVJJ
Tsukuyomi
2,209
746
123
347
5,043
1,262
0
1,483
3,389
0
12,038
W
1,542
88
0
1,594
5,182
2,123
0
392
4,790
11,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
23,263
289
Minions Killed
168
0
Camps Cleared
0
904,039
Distance Traveled
896,967
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,882
388
23
2
0
156,514
0
W
Rama
7,312
731
97
10
0
184,901
1
L
Da Ji
4,871
487
34
3
0
175,901
0
L
Guan Yu
5,387
539
34
3
0
192,879
0
W
Artemis
6,623
662
44
4
0
151,109
1
W
Ra
6,450
645
75
8
0
187,214
3
L
Thoth
5,057
506
61
6
0
175,928
0
W
Ullr
6,084
608
53
5
0
184,767
0
L
Tsukuyomi
4,066
407
16
2
0
195,745
2
W
Ymir
5,747
575
20
2
0
196,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role