Player Matchup

Anhur
Anhur
DivineRhapsodY
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,500 Elo+
Party 1
Cerberus
Cerberus
TrunkTravesty
Cerberus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
xshadowx362
Tiamat
Level 157
God Stats
69W - 67L
1,692 SR
Queue Stats
565W - 314L
1,684 Elo+
Solo
Team Averages
Level 116
1,564 SR
1,561 Elo+

VS

Team Averages
Level 109
1,514 SR
1,549 Elo+
Ah Muzen Cab
Ah Muzen Cab
GodSkillzz
Ah Muzen Cab
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
PrimeRibz8
Tiamat
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
RainDeathOnMe
Cabrakan
Level 80
God Stats
4W - 3L
1,542 SR
Queue Stats
391W - 290L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 7 / 5
10,700
823
11,528
15,815
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
TrunkTravesty
Cerberus
12
5 / 4 / 8
9,399
723
9,857
19,929
11,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
12
1 / 5 / 9
9,219
709
8,800
9,994
7,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GodSkillzz
Ah Muzen Cab
15
11 / 4 / 3
11,469
882
19,419
14,811
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
PrimeRibz8
Tiamat
13
3 / 7 / 11
9,758
751
12,081
11,679
8,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
RainDeathOnMe
Cabrakan
12
2 / 5 / 11
9,393
723
7,552
13,908
16,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
16
Kills
16
16
Deaths
16
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
10
7
5
1.79
W
Ah Muzen Cab
GodSkillzz
Ah Muzen Cab
11
4
3
3.13
W
Tiamat
PrimeRibz8
Tiamat
3
7
11
1.21
W
Cabrakan
RainDeathOnMe
Cabrakan
2
5
11
1.5
L
Cerberus
TrunkTravesty
Cerberus
5
4
8
2.25
L
Tiamat
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,185
Damage
39,052
45,738
Taken
40,398
23,784
Mitigated
30,476
11,023
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,528
5,757
0
4,284
15,815
5,432
204
6,477
9,094
0
35,397
W
Ah Muzen Cab
GodSkillzz
Ah Muzen Cab
19,419
10,738
0
5,852
14,811
5,533
2,907
6,805
8,006
0
70,097
W
Tiamat
PrimeRibz8
Tiamat
12,081
1,746
136
2,712
11,679
8,005
70
6,207
5,472
31,764
0
W
Cabrakan
RainDeathOnMe
Cabrakan
7,552
1,327
0
1,482
13,908
16,938
64
5,713
8,195
24,093
0
L
Cerberus
TrunkTravesty
Cerberus
9,857
493
492
5,101
19,929
11,191
0
8,199
11,432
27,332
0
L
Tiamat
8,800
1,293
0
1,146
9,994
7,161
192
4,219
5,534
42,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,318
Gold Earned
30,620
213
Minions Killed
166
0
Camps Cleared
0
700,128
Distance Traveled
651,538
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,700
823
47
4
0
210,666
0
W
Ah Muzen Cab
11,469
882
94
7
0
231,595
0
W
Tiamat
9,758
751
43
3
0
210,456
2
W
Cabrakan
9,393
723
29
2
0
209,487
0
L
Cerberus
9,399
723
44
3
0
243,605
5
L
Tiamat
9,219
709
122
9
0
245,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role