Player Matchup

Fenrir
Fenrir
Remindless
Fenrir
Level 65
God Stats
14W - 12L
1,498 SR
Queue Stats
46W - 41L
1,468 Elo+
Solo
Ares
Ares
Shirudo_Harada
Ares
Level 108
God Stats
13W - 7L
1,621 SR
Queue Stats
79W - 84L
1,414 Elo+
Solo
Medusa
Medusa
ZXM_Blaze
Medusa
Level 49
God Stats
2W - 1L
1,654 SR
Queue Stats
14W - 23L
1,317 Elo+
Solo
Sol
Sol
hedeliot
Sol
Level 127
God Stats
19W - 12L
1,716 SR
Queue Stats
446W - 461L
1,424 Elo+
Solo
Hades
Hades
raulsergio0402
Hades
Level 89
God Stats
4W - 0L
1,702 SR
Queue Stats
457W - 457L
1,457 Elo+
Solo
Team Averages
Level 88
1,638 SR
1,416 Elo+

VS

Team Averages
Level 88
1,429 SR
1,404 Elo+
Bellona
Bellona
Enigmatic_-EteR
Bellona
Level 79
God Stats
0W - 6L
1,124 SR
Queue Stats
54W - 51L
1,412 Elo+
Solo
Danzaburou
Danzaburou
MrGhostr
Danzaburou
Level 42
God Stats
4W - 6L
1,514 SR
Queue Stats
22W - 40L
1,332 Elo+
Solo
Baron Samedi
Baron Samedi
SonicVenom
Baron Samedi
Level 109
God Stats
10W - 14L
1,106 SR
Queue Stats
357W - 377L
1,384 Elo+
Solo
Yemoja
Yemoja
buttmunch33
Yemoja
Level 97
God Stats
4W - 2L
1,713 SR
Queue Stats
87W - 95L
1,468 Elo+
Solo
Hades
Hades
seanhyams
Hades
Level 115
God Stats
41W - 46L
1,690 SR
Queue Stats
306W - 335L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Remindless
Fenrir
19
6 / 2 / 5
11,494
575
10,412
13,991
7,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 4 / 10
8,341
417
10,350
12,848
9,949
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
ZXM_Blaze
Medusa
15
7 / 2 / 2
9,468
473
10,264
7,446
3,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 2
10,443
522
8,998
18,714
7,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
5 / 1 / 2
12,306
615
14,400
15,555
9,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 0
9,825
491
11,394
18,718
11,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
MrGhostr
Danzaburou
15
5 / 8 / 0
9,133
457
10,296
17,041
6,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
SonicVenom
Baron Samedi
15
2 / 2 / 1
9,402
470
9,206
8,915
4,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
14
0 / 1 / 5
8,839
442
3,175
11,791
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
seanhyams
Hades
15
0 / 4 / 4
8,495
425
6,990
16,433
8,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
21
Kills
12
12
Deaths
21
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
6
0
0.83
L
Danzaburou
MrGhostr
Danzaburou
5
8
0
0.63
W
Fenrir
Remindless
Fenrir
6
2
5
4.25
W
0
4
10
1.25
L
Baron Samedi
SonicVenom
Baron Samedi
2
2
1
1.25
W
Medusa
ZXM_Blaze
Medusa
7
2
2
4
L
Yemoja
0
1
5
2.5
W
3
3
2
1.33
W
5
1
2
6
L
Hades
seanhyams
Hades
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,424
Damage
41,061
68,554
Taken
72,898
37,192
Mitigated
38,830
34,674
Healing
26,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,394
5,800
0
5,094
18,718
11,630
0
11,413
7,305
0
60,026
L
Danzaburou
MrGhostr
Danzaburou
10,296
5,099
0
3,482
17,041
6,564
744
7,932
9,109
0
60,131
W
Fenrir
Remindless
Fenrir
10,412
2,173
0
9,198
13,991
7,141
60
2,003
11,988
0
88,640
W
10,350
382
522
2,363
12,848
9,949
1,084
4,023
8,825
32,918
0
L
Baron Samedi
SonicVenom
Baron Samedi
9,206
859
336
2,117
8,915
4,278
0
3,974
4,941
54,431
0
W
Medusa
ZXM_Blaze
Medusa
10,264
4,493
103
609
7,446
3,185
2,498
3,680
3,766
0
56,139
L
Yemoja
3,175
754
4,500
4,237
11,791
8,335
0
6,168
5,623
28,239
0
W
8,998
3,772
0
11,491
18,714
7,091
1,900
8,973
9,741
78,122
0
W
14,400
649
59
10,329
15,555
9,826
128
692
14,863
88,204
0
L
Hades
seanhyams
Hades
6,990
115
648
5,699
16,433
8,023
0
4,261
12,172
68,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,052
Gold Earned
45,694
631
Minions Killed
496
0
Camps Cleared
0
1,818,171
Distance Traveled
1,651,248
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,825
491
123
6
0
328,409
2
L
Danzaburou
9,133
457
111
6
0
306,648
4
W
Fenrir
11,494
575
137
7
0
412,698
5
W
Ares
8,341
417
38
2
0
351,502
4
L
Baron Samedi
9,402
470
105
5
0
310,164
4
W
Medusa
9,468
473
94
5
0
346,938
0
L
Yemoja
8,839
442
56
3
0
348,102
2
W
Sol
10,443
522
158
8
0
330,547
0
W
Hades
12,306
615
204
10
0
376,486
0
L
Hades
8,495
425
101
5
0
357,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role