Player Matchup

Merlin
Merlin
Ikuruga
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,589 Elo+
Party 1
Hercules
Hercules
Kaeyak
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,626 Elo+
Party 1
Sol
Sol
MikeGotSmite
Sol
Level 16
God Stats
3W - 5L
1,780 SR
Queue Stats
16W - 14L
1,633 Elo+
Party 1
Erlang Shen
Erlang Shen
MoDxPwnD
Erlang Shen
Level 18
God Stats
2W - 1L
1,876 SR
Queue Stats
16W - 13L
1,557 Elo+
Party 1
Izanami
Izanami
图吧www
Izanami
Level 23
God Stats
21W - 21L
1,490 SR
Queue Stats
78W - 95L
1,454 Elo+
Solo
Team Averages
Level 23
1,629 SR
1,572 Elo+

VS

Team Averages
Level 21
1,566 SR
1,506 Elo+
Medusa
Medusa
Dargness2021
Medusa
Level 2
God Stats
39W - 73L
1,500 SR
Queue Stats
45W - 84L
1,179 Elo+
Solo
Rama
Rama
GiveUsNoobs
Rama
Level 18
God Stats
6W - 10L
1,666 SR
Queue Stats
187W - 191L
1,532 Elo+
Party 2
Yemoja
Yemoja
M忽悠Y
Yemoja
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 177L
1,625 Elo+
Solo
Kali
Kali
PresidentXi
Kali
Level 26
God Stats
5W - 6L
1,438 SR
Queue Stats
109W - 80L
1,580 Elo+
Solo
Chaac
Chaac
chowdaaaa
Chaac
Level 31
God Stats
29W - 11L
1,725 SR
Queue Stats
77W - 50L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ikuruga
Merlin
9
1 / 3 / 5
5,667
515
4,085
6,012
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
Kaeyak
Hercules
10
4 / 1 / 0
6,211
565
4,156
7,372
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
6 / 3 / 0
6,367
579
6,593
7,075
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
MoDxPwnD
Erlang Shen
8
0 / 5 / 1
5,241
476
5,601
7,728
4,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
图吧www
Izanami
9
1 / 4 / 1
5,688
517
3,016
6,195
1,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
4
0 / 7 / 0
4,073
370
727
5,305
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 5
5,524
502
4,414
8,423
2,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
M忽悠Y
Yemoja
10
3 / 0 / 4
6,131
557
4,969
5,349
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 1 / 4
7,044
640
3,843
9,144
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
chowdaaaa
Chaac
12
6 / 1 / 2
7,240
658
7,779
9,800
6,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
12
Kills
16
16
Deaths
12
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
7
0
0
W
1
3
5
1.17
L
Merlin
Ikuruga
Merlin
1
3
5
1.17
L
Hercules
Kaeyak
Hercules
4
1
0
4
L
6
3
0
2
L
Erlang Shen
MoDxPwnD
Erlang Shen
0
5
1
0.1
W
Yemoja
M忽悠Y
Yemoja
3
0
4
5
W
6
1
4
8
W
Chaac
chowdaaaa
Chaac
6
1
2
7
L
Izanami
图吧www
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,451
Damage
21,732
34,382
Taken
38,021
13,100
Mitigated
15,796
8,763
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
727
468
0
364
5,305
1,098
92
2,646
2,555
0
4,089
W
4,414
3,570
0
3,548
8,423
2,483
638
3,283
5,028
0
24,701
L
Merlin
Ikuruga
Merlin
4,085
414
0
1,000
6,012
1,749
0
1,008
4,979
17,972
0
L
Hercules
Kaeyak
Hercules
4,156
1,369
0
2,474
7,372
3,105
28
473
6,774
0
28,271
L
6,593
2,245
0
3,356
7,075
1,862
52
1,108
5,967
27,042
0
L
Erlang Shen
MoDxPwnD
Erlang Shen
5,601
3,241
0
1,043
7,728
4,445
0
1,032
6,484
0
23,088
W
Yemoja
M忽悠Y
Yemoja
4,969
605
600
869
5,349
2,264
247
1,157
4,026
27,343
0
W
3,843
2,256
0
3,026
9,144
3,484
0
2,363
6,689
0
31,898
W
Chaac
chowdaaaa
Chaac
7,779
2,094
0
3,673
9,800
6,467
267
693
9,045
0
38,856
L
Izanami
图吧www
Izanami
3,016
1,144
0
890
6,195
1,939
360
1,348
4,847
0
36,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,174
Gold Earned
30,012
266
Minions Killed
226
0
Camps Cleared
0
1,046,100
Distance Traveled
1,017,640
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,073
370
7
1
0
120,660
0
W
Rama
5,524
502
36
3
0
201,472
0
L
Merlin
5,667
515
39
4
0
195,030
1
L
Hercules
6,211
565
62
6
0
250,560
3
L
Sol
6,367
579
52
5
0
205,275
1
L
Erlang Shen
5,241
476
45
4
0
216,890
1
W
Yemoja
6,131
557
44
4
0
214,958
5
W
Kali
7,044
640
62
6
0
234,429
1
W
Chaac
7,240
658
77
7
0
246,121
4
L
Izanami
5,688
517
68
6
0
178,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role