Player Matchup

Bellona
Bellona
 
Bellona
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CuriousMitten70
Cthulhu
Level 22
God Stats
6W - 8L
1,393 SR
Queue Stats
90W - 107L
1,267 Elo+
Solo
Ra
Ra
JOSH-LONGBEACH
Ra
Level 5
God Stats
1W - 2L
1,215 SR
Queue Stats
4W - 5L
1,268 Elo+
Party 1
Pele
Pele
jhonay0510
Pele
Level 26
God Stats
1W - 2L
1,142 SR
Queue Stats
16W - 35L
1,174 Elo+
Solo
Ah Puch
Ah Puch
shrekmaster274
Ah Puch
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,350 SR
1,342 Elo+

VS

Team Averages
Level 8
1,430 SR
1,459 Elo+
Terra
Terra
BugBreezy
Terra
Level 29
God Stats
1W - 6L
1,151 SR
Queue Stats
76W - 107L
1,295 Elo+
Solo
Thor
Thor
InterGamerPoland
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
V4ze_13
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
maximmerla
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
thi_pandinha
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
5 / 0 / 6
10,659
561
4,700
15,341
12,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
9 / 0 / 10
9,937
523
6,071
8,745
9,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
10 / 0 / 2
9,553
503
6,432
6,240
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
15 / 1 / 4
10,713
564
12,415
10,370
3,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 0 / 12
11,512
606
7,092
8,465
4,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BugBreezy
Terra
6
0 / 7 / 0
5,688
299
3,038
8,069
2,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

8
0 / 12 / 0
6,278
330
1,201
11,820
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
V4ze_13
Tiamat
9
0 / 16 / 0
6,264
330
2,221
15,409
6,329
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
maximmerla
Osiris
1
0 / 2 / 0
5,136
270
0
1,329
502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 19 / 0
6,562
345
3,832
22,747
10,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
0
46
Kills
0
1
Deaths
56
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
6
8
L
Terra
BugBreezy
Terra
0
7
0
0
W
9
0
10
14
L
0
12
0
0
W
10
0
2
11
L
Tiamat
V4ze_13
Tiamat
0
16
0
0
W
15
1
4
17
L
Osiris
maximmerla
Osiris
0
2
0
0
W
7
0
12
13
L
0
19
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,710
Damage
10,292
49,161
Taken
59,374
31,690
Mitigated
23,678
21,273
Healing
1,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,700
3,051
0
11,368
15,341
12,145
3,840
1,813
13,528
0
76,167
L
Terra
BugBreezy
Terra
3,038
587
82
334
8,069
2,633
0
2,466
5,603
8,690
0
W
6,071
1,156
0
1,519
8,745
9,504
503
2,789
5,956
29,073
0
L
1,201
367
0
164
11,820
3,396
402
4,389
7,431
0
18,569
W
6,432
2,068
31
422
6,240
2,259
2,744
1,435
4,805
25,964
0
L
Tiamat
V4ze_13
Tiamat
2,221
580
0
785
15,409
6,329
320
4,506
10,903
17,072
0
W
12,415
6,672
0
2,969
10,370
3,649
924
1,377
8,993
0
60,164
L
Osiris
maximmerla
Osiris
0
0
0
0
1,329
502
0
0
1,329
0
0
W
7,092
1,441
0
4,964
8,465
4,133
3,840
1,677
6,788
59,442
0
L
3,832
1,493
0
229
22,747
10,818
37
8,234
14,513
17,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,374
Gold Earned
29,928
418
Minions Killed
96
0
Camps Cleared
0
1,571,787
Distance Traveled
1,098,769
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,659
561
115
6
0
325,829
1
L
Terra
5,688
299
10
1
0
150,533
0
W
Cthulhu
9,937
523
46
2
0
300,818
0
L
Thor
6,278
330
36
2
0
296,440
5
W
Ra
9,553
503
39
2
0
257,618
2
L
Tiamat
6,264
330
22
1
0
298,741
2
W
Pele
10,713
564
96
5
0
375,762
0
L
Osiris
5,136
270
0
0
0
58,425
0
W
Ah Puch
11,512
606
122
6
0
311,760
3
L
Ares
6,562
345
28
1
0
294,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role