Player Matchup

Kukulkan
Kukulkan
Diamond IV
Hidan91
Kukulkan
Diamond IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
Lorwis
Tsukuyomi
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
Minion14
Cthulhu
Diamond IV
Level 138
God Stats
5W - 8L
1,212 SR
Queue Stats
224W - 180L
2,103 MMR
Party 1
King Arthur
King Arthur
Diamond IV
Nørsε
King Arthur
Diamond IV
Level 160
God Stats
11W - 8L
1,757 SR
Queue Stats
106W - 88L
2,146 MMR
Solo
Anhur
Anhur
Diamond III
Ragnarock7
Anhur
Diamond III
Level 123
God Stats
51W - 45L
1,618 SR
Queue Stats
549W - 546L
2,166 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,517 SR
1,883 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,618 SR
2,013 MMR
Fenrir
Fenrir
Diamond II
Abduzkan
Fenrir
Diamond II
Level 88
God Stats
16W - 12L
1,485 SR
Queue Stats
337W - 328L
2,179 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
Amn3sya
Hou Yi
Diamond IV
Level 158
God Stats
34W - 33L
1,744 SR
Queue Stats
1,125W - 1,096L
2,166 MMR
Solo
Hel
Hel
Diamond V
ObeseSwagPolice
Hel
Diamond V
Level 158
God Stats
3W - 1L
1,769 SR
Queue Stats
126W - 107L
2,104 MMR
Party 2
Cerberus
Cerberus
Diamond IV
Snusmakaren
Cerberus
Diamond IV
Level 158
God Stats
16W - 20L
1,594 SR
Queue Stats
546W - 546L
2,114 MMR
Solo
Guan Yu
Guan Yu
Diamond III
TheFodfather
Guan Yu
Diamond III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hidan91
Kukulkan
20
8 / 1 / 10
16,519
612
24,000
8,586
4,901
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Tsukuyomi
Lorwis
Tsukuyomi
20
11 / 2 / 9
16,228
601
24,714
17,224
8,400
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Minion14
Cthulhu
19
1 / 5 / 16
13,298
493
17,402
30,017
29,872
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Nørsε
King Arthur
20
2 / 2 / 9
15,614
578
14,802
28,662
27,473
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
20
9 / 3 / 8
16,595
615
26,177
23,042
8,770
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
JanusSetPersephoneScyllaAphrodite

VS

Bans
ApolloTyrChang'eOsirisThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abduzkan
Fenrir
20
4 / 8 / 2
13,488
500
13,600
28,785
21,026
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
Amn3sya
Hou Yi
18
2 / 6 / 2
12,153
450
14,349
24,838
9,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 5 / 4
12,841
476
12,988
20,701
13,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cerberus
Snusmakaren
Cerberus
17
1 / 9 / 6
11,187
414
10,008
29,345
20,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
TheFodfather
Guan Yu
20
5 / 3 / 2
14,117
523
15,898
28,438
47,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
31
Kills
13
13
Deaths
31
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Abduzkan
Fenrir
4
8
2
0.63
L
Hou Yi
Amn3sya
Hou Yi
2
6
2
0.5
W
Kukulkan
Hidan91
Kukulkan
8
1
10
13
W
Tsukuyomi
Lorwis
Tsukuyomi
11
2
9
7.75
W
Cthulhu
Minion14
Cthulhu
1
5
16
1.8
W
King Arthur
Nørsε
King Arthur
2
2
9
3.25
L
1
5
4
0.6
W
Anhur
9
3
8
4.33
L
Cerberus
Snusmakaren
Cerberus
1
9
6
0.44
L
Guan Yu
TheFodfather
Guan Yu
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,095
Damage
66,843
107,531
Taken
132,107
79,416
Mitigated
112,776
37,711
Healing
56,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Abduzkan
Fenrir
13,600
4,322
0
7,865
28,785
21,026
0
7,632
21,073
0
109,861
L
Hou Yi
Amn3sya
Hou Yi
14,349
7,182
0
7,056
24,838
9,345
608
7,642
17,132
0
87,093
W
Kukulkan
Hidan91
Kukulkan
24,000
2,146
0
942
8,586
4,901
3,094
2,307
6,254
132,387
0
W
Tsukuyomi
Lorwis
Tsukuyomi
24,714
5,883
0
5,611
17,224
8,400
7,256
4,829
12,345
0
122,656
W
Cthulhu
Minion14
Cthulhu
17,402
1,414
181
7,181
30,017
29,872
0
8,940
19,817
59,579
0
W
King Arthur
Nørsε
King Arthur
14,802
2,325
0
13,474
28,662
27,473
267
4,067
23,950
0
127,192
L
12,988
823
11,641
8,421
20,701
13,898
0
6,936
13,765
118,101
0
W
Anhur
26,177
16,303
0
10,322
23,042
8,770
2,177
4,467
18,495
0
167,448
L
Cerberus
Snusmakaren
Cerberus
10,008
430
0
6,284
29,345
20,587
0
10,906
18,439
42,283
0
L
Guan Yu
TheFodfather
Guan Yu
15,898
1,816
3,813
10,977
28,438
47,920
0
8,286
19,675
0
101,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,254
Gold Earned
63,786
871
Minions Killed
822
0
Camps Cleared
0
2,726,360
Distance Traveled
2,518,017
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,488
500
161
6
0
522,358
3
L
Hou Yi
12,153
450
159
6
0
437,798
5
W
Kukulkan
16,519
612
219
8
0
516,279
9
W
Tsukuyomi
16,228
601
163
6
0
614,963
8
W
Cthulhu
13,298
493
72
3
0
537,151
3
W
King Arthur
15,614
578
207
8
0
572,505
7
L
Hel
12,841
476
223
8
0
515,518
7
W
Anhur
16,595
615
210
8
0
485,462
3
L
Cerberus
11,187
414
78
3
0
498,161
12
L
Guan Yu
14,117
523
201
7
0
544,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role