Player Matchup

Serqet
Serqet
Eleenius
Serqet
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 90L
1,473 Elo+
Solo
Tiamat
Tiamat
YamiApzu
Tiamat
Level 94
God Stats
1W - 4L
1,366 SR
Queue Stats
22W - 32L
1,390 Elo+
Solo
Chernobog
Chernobog
ansem8
Chernobog
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 25L
1,466 Elo+
Solo
Thoth
Thoth
dragon7449
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 90L
1,439 Elo+
Solo
Artio
Artio
jake_ridley25
Artio
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 37L
1,441 Elo+
Solo
Team Averages
Level 79
1,473 SR
1,442 Elo+

VS

Team Averages
Level 71
1,410 SR
1,403 Elo+
Heimdallr
Heimdallr
AndresTodoNice
Heimdallr
Level 86
God Stats
3W - 6L
1,500 SR
Queue Stats
342W - 354L
1,415 Elo+
Solo
Chaac
Chaac
DARKKRAKEN_OP
Chaac
Level 29
God Stats
12W - 5L
1,627 SR
Queue Stats
100W - 88L
1,445 Elo+
Party 1
Yemoja
Yemoja
bybilirex
Yemoja
Level 99
God Stats
2W - 3L
1,253 SR
Queue Stats
315W - 282L
1,466 Elo+
Party 1
Loki
Loki
gelius_VEG
Loki
Level 86
God Stats
14W - 24L
1,227 SR
Queue Stats
434W - 474L
1,307 Elo+
Solo
Vulcan
Vulcan
the_marc_zoy_yo
Vulcan
Level 53
God Stats
7W - 9L
1,442 SR
Queue Stats
137W - 136L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Eleenius
Serqet
16
5 / 2 / 2
9,875
520
8,154
14,879
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
YamiApzu
Tiamat
14
1 / 5 / 3
8,142
429
7,048
15,688
10,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
ansem8
Chernobog
13
3 / 7 / 1
8,393
442
11,327
12,402
4,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
13
0 / 7 / 4
8,442
444
6,020
9,384
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 5 / 2
7,646
402
3,344
16,539
16,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AndresTodoNice
Heimdallr
16
5 / 2 / 8
9,708
511
12,670
11,772
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 1 / 7
9,667
509
13,236
11,342
7,536
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
bybilirex
Yemoja
13
2 / 3 / 8
8,569
451
3,188
12,036
8,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
14 / 2 / 3
10,593
558
10,433
11,411
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 1 / 6
10,062
530
9,656
10,702
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
9
Kills
26
26
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AndresTodoNice
Heimdallr
5
2
8
4.5
W
2
1
7
5.5
L
Serqet
Eleenius
Serqet
5
2
2
3
L
Tiamat
YamiApzu
Tiamat
1
5
3
0.5
L
Chernobog
ansem8
Chernobog
3
7
1
0.5
W
Yemoja
bybilirex
Yemoja
2
3
8
2
L
Thoth
0
7
4
0.29
W
14
2
3
7.75
L
0
5
2
0.2
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,893
Damage
49,183
68,892
Taken
57,263
41,512
Mitigated
27,626
19,057
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AndresTodoNice
Heimdallr
12,670
7,067
0
4,153
11,772
3,656
566
1,377
10,101
0
68,165
W
13,236
4,034
0
4,794
11,342
7,536
633
4,618
6,495
0
59,151
L
Serqet
Eleenius
Serqet
8,154
2,109
0
5,518
14,879
6,271
0
1,972
12,907
0
68,539
L
Tiamat
YamiApzu
Tiamat
7,048
459
0
6,400
15,688
10,683
93
1,691
13,997
39,583
0
L
Chernobog
ansem8
Chernobog
11,327
5,358
0
1,630
12,402
4,831
391
2,436
9,959
0
48,209
W
Yemoja
bybilirex
Yemoja
3,188
865
4,346
4,228
12,036
8,424
0
3,076
8,739
15,125
0
L
Thoth
6,020
65
0
1,012
9,384
3,288
0
4,313
5,071
46,809
0
W
10,433
3,924
0
1,995
11,411
3,918
0
2,937
7,865
0
42,765
L
3,344
760
166
4,331
16,539
16,439
0
2,432
14,107
29,536
0
W
9,656
1,256
132
2,367
10,702
4,092
402
3,867
5,719
67,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,498
Gold Earned
48,599
437
Minions Killed
409
0
Camps Cleared
0
1,803,094
Distance Traveled
1,760,765
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,708
511
107
6
0
323,756
2
W
Chaac
9,667
509
103
5
0
368,767
3
L
Serqet
9,875
520
118
6
0
404,863
6
L
Tiamat
8,142
429
78
4
0
308,062
0
L
Chernobog
8,393
442
75
4
0
410,245
4
W
Yemoja
8,569
451
33
2
0
304,059
0
L
Thoth
8,442
444
120
6
0
312,568
2
W
Loki
10,593
558
56
3
0
397,439
2
L
Artio
7,646
402
46
2
0
367,356
0
W
Vulcan
10,062
530
110
6
0
366,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role