Player Matchup

Yemoja
Yemoja
Burnoutkill-_-
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
985 Elo+
Solo
Zeus
Zeus
Nico291005
Zeus
Level 21
God Stats
9W - 14L
1,616 SR
Queue Stats
243W - 267L
1,217 Elo+
Solo
Chaac
Chaac
amin_mano_bokon
Chaac
Level 6
God Stats
3W - 3L
1,754 SR
Queue Stats
30W - 34L
1,574 Elo+
Party 1
Raijin
Raijin
mattieverie
Raijin
Level 27
God Stats
3W - 7L
1,268 SR
Queue Stats
126W - 134L
1,491 Elo+
Solo
Fenrir
Fenrir
son_of_lucifer02
Fenrir
Level 28
God Stats
4W - 1L
1,754 SR
Queue Stats
128W - 113L
1,482 Elo+
Party 1
Team Averages
Level 17
1,579 SR
1,350 Elo+

VS

Team Averages
Level 21
1,570 SR
1,348 Elo+
Izanami
Izanami
CapableSphere46
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,139 Elo+
Solo
The Morrigan
The Morrigan
Dr Burtik
The Morrigan
Level 18
God Stats
1W - 1L
1,815 SR
Queue Stats
91W - 64L
1,611 Elo+
Solo
Neith
Neith
Drug_Vader
Neith
Level 29
God Stats
80W - 94L
1,326 SR
Queue Stats
101W - 121L
1,268 Elo+
Solo
Xing Tian
Xing Tian
gioeleGioele12
Xing Tian
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 82L
1,392 Elo+
Solo
Serqet
Serqet
yungZ_chrimra
Serqet
Level 29
God Stats
1W - 1L
1,707 SR
Queue Stats
54W - 62L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 8
8,718
415
2,964
8,684
7,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 3 / 5
10,389
495
12,057
10,952
3,874
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
7 / 1 / 4
10,395
495
12,809
18,422
15,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
17
6 / 2 / 10
10,596
505
13,832
12,009
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
6 / 4 / 4
10,046
478
4,570
13,728
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 13 / 0
7,816
372
2,676
14,590
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Dr Burtik
The Morrigan
17
5 / 3 / 4
10,214
486
16,463
13,362
7,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
12
0 / 2 / 2
8,159
389
2,689
6,093
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
gioeleGioele12
Xing Tian
13
4 / 5 / 3
8,636
411
8,351
21,045
18,189
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 2
7,087
337
4,086
7,664
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
26
Kills
10
10
Deaths
26
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
1
13
0
0.08
L
The Morrigan
Dr Burtik
The Morrigan
5
3
4
2.33
L
Neith
0
2
2
0.5
W
7
3
5
3.17
W
7
1
4
9
L
Xing Tian
gioeleGioele12
Xing Tian
4
5
3
1.1
W
Raijin
6
2
10
5.5
W
6
4
4
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,232
Damage
34,265
63,795
Taken
62,754
37,820
Mitigated
34,668
23,143
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,964
794
1,927
571
8,684
7,749
1,611
5,420
3,264
31,833
0
L
2,676
2,619
0
2,348
14,590
4,547
1,077
5,784
8,756
0
27,851
L
The Morrigan
Dr Burtik
The Morrigan
16,463
3,319
0
1,611
13,362
7,487
132
7,188
6,108
71,970
5,699
L
Neith
2,689
734
0
2,608
6,093
2,116
246
757
5,111
0
35,008
W
12,057
2,355
1,549
2,071
10,952
3,874
2,647
6,391
4,561
59,724
0
W
12,809
1,784
0
9,761
18,422
15,706
858
3,859
14,220
0
59,177
L
Xing Tian
gioeleGioele12
Xing Tian
8,351
1,005
0
1,258
21,045
18,189
153
14,052
6,843
24,223
0
W
Raijin
13,832
950
0
2,890
12,009
4,585
659
3,641
8,368
86,625
0
W
4,570
1,564
0
4,374
13,728
5,906
0
3,188
10,390
0
53,573
L
4,086
621
0
2,111
7,664
2,329
0
1,072
6,467
0
22,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,144
Gold Earned
41,912
474
Minions Killed
300
0
Camps Cleared
0
1,867,795
Distance Traveled
1,509,187
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,718
415
55
3
0
349,689
0
L
Izanami
7,816
372
42
2
0
297,992
0
L
The Morrigan
10,214
486
115
5
0
367,658
3
L
Neith
8,159
389
71
3
0
229,246
1
W
Zeus
10,389
495
105
5
0
338,428
0
W
Chaac
10,395
495
102
5
0
396,653
0
L
Xing Tian
8,636
411
23
1
0
363,979
0
W
Raijin
10,596
505
127
6
0
364,652
2
W
Fenrir
10,046
478
85
4
0
418,373
3
L
Serqet
7,087
337
49
2
0
250,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role