Player Matchup

Heimdallr
Heimdallr
Azatoth
Heimdallr
Level 83
God Stats
1W - 1L
1,735 SR
Queue Stats
12W - 16L
1,561 Elo+
Solo
King Arthur
King Arthur
Shamalamadongwa
King Arthur
Level 117
God Stats
1W - 2L
1,278 SR
Queue Stats
469W - 257L
1,636 Elo+
Party 2
Tiamat
Tiamat
SkullDorom
Tiamat
Level 132
God Stats
26W - 21L
1,599 SR
Queue Stats
591W - 369L
1,611 Elo+
Party 2
Team Averages
Level 111
1,537 SR
1,603 Elo+

VS

Team Averages
Level 141
1,509 SR
1,765 Elo+
Izanami
Izanami
Monstrosorr
Izanami
Level 121
God Stats
2W - 0L
1,941 SR
Queue Stats
45W - 35L
1,843 Elo+
Party 1
Thanatos
Thanatos
Thunderførce
Thanatos
Level 147
God Stats
11W - 14L
1,103 SR
Queue Stats
691W - 632L
1,703 Elo+
Solo
Tiamat
Tiamat
arvhimage
Tiamat
Level 154
God Stats
2W - 0L
1,483 SR
Queue Stats
282W - 174L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azatoth
Heimdallr
8
1 / 8 / 2
6,505
651
5,243
8,593
2,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Shamalamadongwa
King Arthur
10
1 / 5 / 3
6,861
686
3,652
11,389
3,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
SkullDorom
Tiamat
11
3 / 4 / 1
7,562
756
7,323
7,183
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Monstrosorr
Izanami
12
4 / 2 / 9
8,057
806
5,719
7,551
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Thunderførce
Thanatos
12
7 / 2 / 8
9,199
920
12,500
10,258
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
arvhimage
Tiamat
12
6 / 1 / 10
8,224
822
5,287
6,450
6,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
17
17
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Azatoth
Heimdallr
1
8
2
0.25
W
Izanami
Monstrosorr
Izanami
4
2
9
4.25
L
King Arthur
Shamalamadongwa
King Arthur
1
5
3
0.5
L
Tiamat
SkullDorom
Tiamat
3
4
1
0.88
W
Thanatos
Thunderførce
Thanatos
7
2
8
5.5
W
Tiamat
arvhimage
Tiamat
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,218
Damage
23,506
27,165
Taken
24,259
8,602
Mitigated
13,234
5,481
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Azatoth
Heimdallr
5,243
1,494
0
245
8,593
2,131
0
1,970
6,623
0
18,541
W
Izanami
Monstrosorr
Izanami
5,719
3,112
0
3,343
7,551
2,506
2,194
2,833
4,446
0
38,458
L
King Arthur
Shamalamadongwa
King Arthur
3,652
816
681
2,863
11,389
3,758
0
2,056
9,333
0
13,211
L
Tiamat
SkullDorom
Tiamat
7,323
523
0
1,692
7,183
2,713
0
1,296
5,887
23,822
0
W
Thanatos
Thunderførce
Thanatos
12,500
2,797
0
10,498
10,258
4,276
265
2,496
7,506
0
29,452
W
Tiamat
arvhimage
Tiamat
5,287
649
0
3,008
6,450
6,452
422
1,402
4,924
16,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,928
Gold Earned
25,480
107
Minions Killed
155
0
Camps Cleared
0
519,967
Distance Traveled
601,677
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,505
651
33
3
0
168,185
2
W
Izanami
8,057
806
92
9
0
158,933
2
L
King Arthur
6,861
686
23
2
0
179,059
0
L
Tiamat
7,562
756
51
5
0
172,723
5
W
Thanatos
9,199
920
39
4
0
235,591
5
W
Tiamat
8,224
822
24
2
0
207,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role