Player Matchup

Arachne
Arachne
Conquerorsie
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,681 Elo+
Party 1
Anubis
Anubis
SuperMariO72
Anubis
Level 154
God Stats
1W - 2L
1,691 SR
Queue Stats
63W - 42L
1,717 Elo+
Party 1
Osiris
Osiris
silverlabel
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,425 Elo+
Solo
Team Averages
Level 61
1,564 SR
1,608 Elo+

VS

Team Averages
Level 30
1,683 SR
1,451 Elo+
Thanatos
Thanatos
SIonutM
Thanatos
Level 15
God Stats
3W - 6L
1,685 SR
Queue Stats
4W - 10L
1,345 Elo+
Solo
Ymir
Ymir
oXHAMURABIXo
Ymir
Level 9
God Stats
16W - 9L
1,849 SR
Queue Stats
175W - 139L
1,573 Elo+
Solo
Nox
Nox
прокурор2057
Nox
Level 67
God Stats
70W - 85L
1,514 SR
Queue Stats
317W - 406L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Conquerorsie
Arachne
12
2 / 10 / 4
10,203
600
5,846
14,742
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
15
4 / 9 / 4
10,891
641
12,695
15,452
8,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
13
2 / 8 / 5
10,087
593
6,811
16,829
9,691
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SIonutM
Thanatos
15
5 / 6 / 17
12,178
716
11,372
13,532
4,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 2 / 18
12,040
708
15,906
17,237
16,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
17 / 0 / 9
13,852
815
13,196
3,970
1,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
8
Kills
27
27
Deaths
8
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Arachne
Conquerorsie
Arachne
2
10
4
0.4
W
Thanatos
SIonutM
Thanatos
5
6
17
2.25
L
Anubis
4
9
4
0.67
W
5
2
18
7
L
Osiris
2
8
5
0.56
W
17
0
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,352
Damage
40,474
47,023
Taken
34,739
22,846
Mitigated
22,708
7,767
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Conquerorsie
Arachne
5,846
3,221
0
3,140
14,742
4,643
0
8,585
6,032
0
29,972
W
Thanatos
SIonutM
Thanatos
11,372
4,512
0
8,354
13,532
4,136
368
5,765
7,767
0
41,289
L
Anubis
12,695
1,153
0
4,147
15,452
8,512
641
9,556
5,675
67,120
0
W
15,906
3,762
0
3,375
17,237
16,855
966
6,101
11,136
57,594
0
L
Osiris
6,811
3,221
0
480
16,829
9,691
150
10,468
6,165
0
17,745
W
13,196
1,816
0
1,287
3,970
1,717
1,285
940
3,030
49,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,181
Gold Earned
38,070
162
Minions Killed
207
0
Camps Cleared
0
772,233
Distance Traveled
903,337
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,203
600
38
2
0
279,131
0
W
Thanatos
12,178
716
54
3
0
326,731
3
L
Anubis
10,891
641
98
6
0
231,508
0
W
Ymir
12,040
708
64
4
0
252,820
5
L
Osiris
10,087
593
26
2
0
261,594
0
W
Nox
13,852
815
89
5
0
323,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role