Player Matchup

Chernobog
Chernobog
ImaGHOSTER
Chernobog
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 3L
2,049 Elo+
Party 1
Ganesha
Ganesha
Skellaven
Ganesha
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,946 Elo+
Party 1
Thoth
Thoth
SoStonedCantAim
Thoth
Level 27
God Stats
2W - 0L
1,748 SR
Queue Stats
156W - 63L
1,708 Elo+
Party 1
Ullr
Ullr
WhatsGankMean
Ullr
Level 27
God Stats
20W - 4L
1,803 SR
Queue Stats
92W - 36L
1,751 Elo+
Party 1
Ymir
Ymir
heinzosmurf
Ymir
Level 16
God Stats
7W - 0L
2,064 SR
Queue Stats
21W - 8L
1,810 Elo+
Party 1
Team Averages
Level 19
1,723 SR
1,853 Elo+

VS

Team Averages
Level 19
1,503 SR
1,555 Elo+
Sun Wukong
Sun Wukong
BocaBoston
Sun Wukong
Level 19
God Stats
19W - 22L
1,617 SR
Queue Stats
108W - 113L
1,546 Elo+
Solo
Arachne
Arachne
GodSlayer231
Arachne
Level 13
God Stats
0W - 2L
1,389 SR
Queue Stats
23W - 18L
1,418 Elo+
Solo
Ares
Ares
RecklessRage
Ares
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 28L
1,735 Elo+
Solo
Izanami
Izanami
ScottfromVegas
Izanami
Level 46
God Stats
46W - 48L
1,649 SR
Queue Stats
255W - 257L
1,458 Elo+
Party 2
Scylla
Scylla
letmecarry69
Scylla
Level 10
God Stats
0W - 2L
1,361 SR
Queue Stats
27W - 14L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ImaGHOSTER
Chernobog
18
16 / 2 / 4
10,720
715
18,487
9,911
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Skellaven
Ganesha
15
3 / 3 / 5
8,543
570
7,173
10,978
6,690
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 9
7,736
516
6,055
8,176
3,249
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 5
8,133
542
6,223
10,515
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 8
7,394
493
5,218
13,231
6,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BocaBoston
Sun Wukong
11
1 / 4 / 2
6,921
461
5,051
11,006
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
GodSlayer231
Arachne
13
5 / 6 / 2
8,378
559
7,267
14,538
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
6 / 5 / 4
7,141
476
10,194
13,321
8,195
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 6 / 4
7,187
479
5,757
12,715
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
14
3 / 3 / 1
8,620
575
3,535
6,627
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
24
Kills
16
16
Deaths
24
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BocaBoston
Sun Wukong
1
4
2
0.5
L
Arachne
GodSlayer231
Arachne
5
6
2
1
W
Chernobog
ImaGHOSTER
Chernobog
16
2
4
9
L
6
5
4
1.6
L
1
6
4
0.5
W
Ganesha
Skellaven
Ganesha
3
3
5
1.83
W
1
2
9
2.75
W
3
5
5
1.1
W
1
4
8
1.25
L
Scylla
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,156
Damage
31,804
52,811
Taken
58,207
24,980
Mitigated
26,436
16,106
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BocaBoston
Sun Wukong
5,051
1,388
0
1,407
11,006
6,530
0
6,841
4,165
0
29,954
L
Arachne
GodSlayer231
Arachne
7,267
4,878
0
3,420
14,538
5,673
0
2,838
11,675
0
46,627
W
Chernobog
ImaGHOSTER
Chernobog
18,487
11,567
0
2,709
9,911
4,046
500
1,424
8,404
0
80,248
L
10,194
606
286
1,608
13,321
8,195
41
3,131
10,040
24,464
0
L
5,757
4,010
0
2,793
12,715
3,937
1,279
2,501
9,939
0
44,910
W
Ganesha
Skellaven
Ganesha
7,173
783
140
4,559
10,978
6,690
0
937
9,738
53,460
0
W
6,055
289
92
3,822
8,176
3,249
36
1,706
6,268
43,791
0
W
6,223
2,939
0
1,806
10,515
4,381
0
3,693
6,822
0
47,778
W
5,218
1,224
0
2,978
13,231
6,614
0
5,723
7,429
22,221
0
L
Scylla
3,535
477
0
1,171
6,627
2,101
0
3,135
3,492
40,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,526
Gold Earned
38,247
432
Minions Killed
358
0
Camps Cleared
0
1,379,930
Distance Traveled
1,331,911
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,921
461
59
4
0
258,469
3
L
Arachne
8,378
559
87
6
0
270,099
4
W
Chernobog
10,720
715
149
10
0
300,805
2
L
Ares
7,141
476
18
1
0
292,440
2
L
Izanami
7,187
479
97
6
0
245,706
0
W
Ganesha
8,543
570
89
6
0
237,969
0
W
Thoth
7,736
516
85
6
0
291,957
2
W
Ullr
8,133
542
82
5
0
270,738
0
W
Ymir
7,394
493
27
2
0
278,461
4
L
Scylla
8,620
575
97
6
0
265,197
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role