Player Matchup

Sun Wukong
Sun Wukong
AMoistAussie
Sun Wukong
Level 96
God Stats
14W - 10L
1,601 SR
Queue Stats
137W - 86L
1,612 Elo+
Party 3
Artemis
Artemis
ChubbinLovin583
Artemis
Level 107
God Stats
2W - 2L
1,802 SR
Queue Stats
101W - 83L
1,640 Elo+
Party 3
Sol
Sol
Graskale
Sol
Level 29
God Stats
12W - 10L
1,693 SR
Queue Stats
247W - 172L
1,579 Elo+
Party 3
Ra
Ra
SoloIcy
Ra
Level 122
God Stats
12W - 5L
1,810 SR
Queue Stats
144W - 76L
1,665 Elo+
Party 3
Mulan
Mulan
xPanDart
Mulan
Level 155
God Stats
8W - 4L
1,634 SR
Queue Stats
51W - 46L
1,535 Elo+
Party 3
Team Averages
Level 102
1,708 SR
1,606 Elo+

VS

Team Averages
Level 57
1,434 SR
1,480 Elo+
Hachiman
Hachiman
BoyzInBlue81
Hachiman
Level 118
God Stats
0W - 1L
1,315 SR
Queue Stats
18W - 25L
1,590 Elo+
Party 2
Cerberus
Cerberus
Dr_Clobberdong
Cerberus
Level 25
God Stats
12W - 15L
1,405 SR
Queue Stats
61W - 74L
1,386 Elo+
Party 1
Ravana
Ravana
El Raymundo871
Ravana
Level 66
God Stats
14W - 16L
1,515 SR
Queue Stats
246W - 261L
1,434 Elo+
Solo
Guan Yu
Guan Yu
Knubblers
Guan Yu
Level 58
God Stats
0W - 3L
1,287 SR
Queue Stats
420W - 477L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
Unkle Sledge
Nu Wa
Level 17
God Stats
17W - 13L
1,647 SR
Queue Stats
30W - 38L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AMoistAussie
Sun Wukong
16
5 / 0 / 3
9,898
619
9,922
9,700
8,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 9
9,357
585
9,023
11,448
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 8
8,324
520
8,643
11,631
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
10 / 1 / 7
11,456
716
13,912
11,021
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
xPanDart
Mulan
13
5 / 2 / 5
8,091
506
7,043
12,009
6,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BoyzInBlue81
Hachiman
12
1 / 4 / 7
6,973
436
7,192
13,014
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
9
0 / 7 / 4
6,163
385
3,982
14,513
10,047
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 4 / 0
8,284
518
7,286
12,307
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Knubblers
Guan Yu
13
1 / 3 / 0
7,190
449
3,449
9,667
5,606
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 7 / 4
7,291
456
6,348
10,368
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
25
Kills
10
10
Deaths
25
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AMoistAussie
Sun Wukong
5
0
3
6.5
L
Hachiman
BoyzInBlue81
Hachiman
1
4
7
1.13
W
4
3
9
2.83
L
Cerberus
0
7
4
0.29
L
6
4
0
1.5
W
1
4
8
1.25
L
Guan Yu
Knubblers
Guan Yu
1
3
0
0.33
W
10
1
7
13.5
L
2
7
4
0.57
W
Mulan
xPanDart
Mulan
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,543
Damage
28,257
55,809
Taken
59,869
28,088
Mitigated
26,547
20,702
Healing
13,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AMoistAussie
Sun Wukong
9,922
1,664
0
1,995
9,700
8,945
1,223
834
8,734
0
57,511
L
Hachiman
BoyzInBlue81
Hachiman
7,192
2,220
0
3,828
13,014
3,533
0
4,721
8,243
0
30,998
W
9,023
4,763
0
4,194
11,448
4,343
2,520
1,274
10,018
0
62,974
L
Cerberus
3,982
147
240
2,868
14,513
10,047
0
7,414
7,074
10,135
0
L
7,286
1,788
0
3,384
12,307
4,382
0
4,423
7,784
0
38,296
W
8,643
3,674
0
3,426
11,631
3,435
2,077
2,386
9,131
48,649
0
L
Guan Yu
Knubblers
Guan Yu
3,449
382
75
1,876
9,667
5,606
321
1,389
7,953
0
30,691
W
13,912
1,867
1,175
5,569
11,021
4,517
639
2,738
7,963
91,417
0
L
6,348
1,213
0
979
10,368
2,979
0
4,608
5,735
38,113
0
W
Mulan
xPanDart
Mulan
7,043
1,553
1,954
2,389
12,009
6,848
346
2,232
9,633
0
34,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,126
Gold Earned
35,901
508
Minions Killed
276
0
Camps Cleared
0
1,481,591
Distance Traveled
1,385,457
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,898
619
115
7
0
293,532
2
L
Hachiman
6,973
436
44
3
0
274,762
3
W
Artemis
9,357
585
105
7
0
269,151
2
L
Cerberus
6,163
385
22
1
0
289,787
6
L
Ravana
8,284
518
73
5
0
292,719
2
W
Sol
8,324
520
75
5
0
272,811
3
L
Guan Yu
7,190
449
68
4
0
262,484
2
W
Ra
11,456
716
165
10
0
336,805
3
L
Nu Wa
7,291
456
69
4
0
265,705
1
W
Mulan
8,091
506
48
3
0
309,292
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role